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Posts with tag key-to-the-palace-of-lei-shen

A guide to looting the Troves of the Thunder King

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Along with a new raid, patch 5.2 introduced several solo scenarios into the mix. Some are purely for furthering the plot, but one is far more interesting than that. The Troves of the Thunder King allows you to walk into Lei Shen's treasure vaults, steal as many items and as much gold as you can, and get out. Unlike other scenarios, the Troves of the Thunder King is timed -- you aren't allowed to loiter around aimlessly in there.

While some players may be confused as to the relative difficulty level of this particular scenario, there's no reason to be. This scenario is not a walk in the park. It will not allow you to grab everything in one run. It contains elements that will in fact kill you if you aren't paying attention. But it will also test every sneaky skill you have as a solo player, making the thing ridiculous amounts of fun if you approach it the right way.

And that's where we come in. Let's take a brief look at the Troves of the Thunder King and how best to plunder all that plunder!

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Filed under: News items, Mists of Pandaria

Patch 5.2: Drop rates clarified for keys to the Treasure Room

Drop rates clarified for keys to the Treasure Room
You may recall WoW Insider posting a while back about the Treasure Room solo scenario added in patch 5.2. It's a timed, five-minute all-you-can-grab loot fest, to be carried out while avoiding traps and mobs to get the most out of your run.

Entry is secured by looting a Key to the Palace of Lei Shen from any creature on the island, then heading over to find Taoshi with the Shado-Pan in their cave, where the Throne of Thunder raid entrance is. The key is used to start the scenario, via a quest.

Bashiok has confirmed that players can, unfortunately, only obtain a drop of this key once per week. Once you have looted a key, you will not find another on that character until the week is up, no matter how much you farm for them. This is likely a measure to keep the number of runs through the Treasure Room in check, as runs on the PTR could easily net several hundred gold, not to mention a plentiful stash of Motes of Harmony, Elder Charms and the like. Having a source for these sorts of things that was only limited by the number of mobs a player is willing to kill could have resulted in some minor issues. Bashiok does add that "Additional keys can potentially drop from other select sources, but are extremely rare and not something you can try to farm."

What's more, the same is true for Shan'ze Ritual Stones, used to summon elites. Only one stone can be looted per character per week. Hit the break for Bashiok's full post.

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