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Posts with tag key

WoW Archivist: The keys to content

Karazhan entrance
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Keys in WoW have come in many forms. Some hang around our neck. Some hide in belts. Others open aircraft hangars or other, very special places. Some let us pretend to be rogues. Some never made it to the live game. Some we eat or play with. Some help us get the mail or reach new heights. We find some in unexpected places. A few are just trash.

This column is not about those keys. This is about the keys that used to be a Big Deal. The keys that people went to extraordinary lengths to obtain. The keys that put you on everyone's friends list. The keys to content.

Literal gates

Today, content is rarely locked. Players take it for granted that when a new dungeon or raid goes live, they will have immediate access. For the first half of WoW's history, however, this was not the case at all.

Vanilla WoW locked away virtually all of its end-game content. Raids required attunement, which means that every single person in your raid had to complete a certain quest line.

Keys worked differently. Content that required a key wasn't gated according to some arbitrary release schedule, such as the Heart of Fear -- but by actual gates.

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Filed under: WoW Archivist

The OverAchiever: Reconsidering achievements and raids

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we engage in a miniature retrospective.

Two weeks ago, we published The OverAchiever: Why Icecrown was less fun than Sunwell. It's definitely become one of the more controversial OA topics I've written about and attracted a lot of discussion, neither of which I had really anticipated. Some people agreed with me, some didn't -- but either way, the comment thread is a very interesting read.

While I hadn't been intending to revisit the topic so soon, I lost internet access after Hurricane Irene strolled through my area and had an extra week to mull over the points people had raised. The conclusion (perhaps erroneous) I've reached is that, if anything, the issue is more complicated than we all guessed, as the normal/achievement/heroic split may also point to a deeper systemic problem with the 10-man and 25-man model, too.

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Filed under: Analysis / Opinion, Achievements, The Overachiever

The OverAchiever: Why Icecrown was less fun than Sunwell

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we contemplate the effect wrought by raid achievements.

Achievements as a whole are great for World of Warcraft; they ask you to look at the game a bit differently, to create challenges for yourself, and to get involved with zones and stories that you might otherwise ignore. Unfortunately, they can also spur players and guilds to approach raid content in a way that's not necessarily fulfilling for all concerned.

Since Wrath of the Lich King, I've slowly gotten the sense that raiding as a whole is much less rewarding than it used to be, and this is a sentiment that's been echoed by a number of other players. Unfortunately, achievements -- originally intended to add another means of accomplishment to raids -- may well be among the causes.

EDIT: This article resulted in a lot of discussion, and the subject was revisited two weeks later. You'll find it here, at OverAchiever: Reconsidering achievements and raids.

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Filed under: Achievements, The Overachiever

What to do if you have issues with your Beta key

Vrakthris, a Blizzard blue poster over in the Customer Service forums, posted that any people having issues with their Wrath of the Lich King beta key should send them an email to the address contained in the beta email.

Last night we were pursuing a key issue of our own, and all we got was an automated response from the email address pointed to in the Beta invitation. Tonight however, that no longer happens – so it appears as if this email address is being staffed by a live person.

This is great news for those that have issues, including any that might revolve around a WWI '08 EU key not working with a US account. Hopefully Blizzard will respond promptly to all of us that have been emailing this address. If Blizzard or any of the blues release any more statements you'll see them here at WoW Insider.

Filed under: News items, Wrath of the Lich King

How to constantly check your email for a Beta invite

If you're like me, you're constantly refreshing your email box right now waiting for a beta invite. Also if you're like me, you'll probably get bored eventually and go find some Horde to kill in a Batteground. After all, taking out your aggression on Orcs is what it's all about. But after that PvP session, you'll probably go right back to checking.

There's a few key things you can do to constantly check your email and make sure you know when the beta key comes. Let's take a look at them.

Press F5

That's the magic refresh key. It works on all browsers, and is a throwback to the old days of computers.

Press Control-R or Apple-R

Does the same thing as F5.

Auto check your email every minute

Most email programs allow you to "grab" email off the server as often as every minute. This is how I have my clients setup, and it will more or less let you know as soon as you get an email.

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Filed under: Tips, Tricks, Odds and ends

WotLK Beta test begins to ramp up


The beta test is beginning to ramp up. Tonight we have word that the beta downloader is in action and delivering data to those that have access to it (via WotLK Wiki). This is an obvious indicator that Blizzard has switched over to the beta testing phase, and that they are getting ready to send out invites.

Additionally the beta page at beta.worldofwarcraft.com now shows beta information and activity. If you do get a beta key, you can use this page to sign up and gain access to the client files. It would be a good time to start keeping and eye out for a real beta invite, and let us know if you get one if you're one of the first lucky few. However at the same time, please be very careful not to fall for any beta scams.

WoW Insider will keep you posted throughout the evening on this breaking news.
Hungry for more Wrath of the Lich King Beta news? WoW Insider has a slew of articles for you including a walkthrough of the new Achievement system, the new Death Knight Runeforging skill and maps of Northrend. Keep checking the site for more class analysis and insights to the changes.

Filed under: News items, Wrath of the Lich King

Beta opt-in F.A.Q.

More beta news for everyone to enjoy tonight. Bornakk has posted what Nethaera promised earlier in the day, a Wrath of the Lich King beta opt-in F.A.Q. The complete F.A.Q. is republished here for your convenience, and is definitely something everyone should read and re-read. Some of the key things to come out of the F.A.Q.:
  • You are not guaranteed to get into the WotLK beta if you have a BlizzCon or WWI beta keys. These keys might go to another beta (like Diablo III).
  • You can opt-in on multiple accounts, but each account can only opt-in once.
  • If you get a key with one account, you can use it on another account of your choosing. However the key can only be used once.
  • Opting in early does not necessarily mean you will get a beta slot early. Everything is random (as we previous reported).
  • If you get a beta key from another source and are selected via the opt-in process, you can give your key to a friend or family member.
Full F.A.Q. after the break.

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Filed under: News items, Wrath of the Lich King

Playing with your keyboard


Yesterday I talked about how to increase your game play by using all those buttons on your mouse. Today, we'll take a quick look at some theories on how to use your keyboard more effectively. Next week I'll present my complete keyboard map for tanking, and give lots of examples of why I have things where I have them. But for now, let's look at some basics.

I use a Logitech G15 gaming keyboard for main World of Warcraft computer. The keyboard is nice for a lot of reasons:
  • The keys are hard plastic and clean easily. I can often be found eating hot pockets (Mom! Hot pockets!) or pizza roles during raids, and it's nice to be able to easily clean the keyboard if I make a mess.
  • The keys light up. This is very useful late at night when I turn the lights off.
  • The LCD screen is very adaptable. I use the LCD screen to display who is talking over Vent. No more asking "Who just said they need a mob taunted off them?" (of course, if they wouldn't pull agro in the first place or DPS the right target, we wouldn't have that problem now... but that's another article.)
  • There are 18 additional programmable keys on the left side of the keyboard.
So the G15 is a nice choice for a gaming keyboard. We all know this, of course. Most of us play with one, or something similar. There are a few good and basic strategies for making the most of your G15 or other keyboard.

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Filed under: Analysis / Opinion, Tips, Tricks, How-tos, Guides, Hardware

No UBRS key for you!

Call me crazy, but I am still collecting Azeroth keys and attunements. It's this thing I have with needing to complete things. I realize fully that I will hardly ever go to UBRS now that I am 70 (it's a Murphy's Law thing), but should any of the lower members of the guild need entrance for attunements or gear of their own (my guild is full of collectors just like me), then I will be able to help them out. I have two out of the three gems needed, and have in my spare time been running the instance with our guild leader trying for the third. So imagine my irritation when I read today on QJ.net that the quest line is bugged, severely.

Vaelen, the schmoe who gives you the quest in the first place, is now in the habit of deleting the quest and your quest items when you talk to him. Now, this isn't right by any stretch of the imagination. Vrakhris mentioned in the forum post that Blizz knows about the problem, and are working on fixing it in an upcoming patch. Meanwhile, there's a workaround to tide us over.

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Filed under: Tricks, Quests

Introducing: Keyrings!

keysEyonix announced this afternoon that keyrings have been implemented in the game starting with patch 1.11.  The keyring will hold multiple dungeon keys, and the number of keys your keyring will hold is based on level (4 for levels 40 and under, 8 for 41 to 50, and 12 for 51 and over).  While a small change, it certainly makes me happy - my bank will no longer be cluttered with keys and I'll have far fewer moments where I arrive at a dungeon only to say "Oops... that key is in my bank."

Filed under: Patches, Items, News items, Instances

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