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Posts with tag keynote

BlizzCon schedule posted

Blizzard has posted the schedule for this year's BlizzCon event, and there aren't too many surprises at all. We already expected to see most of the panels, so while there'll be the usual favorites like lore and art panels for each game, and two different World of Warcraft class panels (those are always fun, with devs confronted by players with class balance issues), there aren't any unexpected sessions popping up. They haven't revealed, say, a "new WoW expansion" panel, or a "next-gen MMO" panel.

That doesn't mean those won't happen -- it probably does mean we won't see demos for anything announced at Friday's keynote, as the schedule is pretty full already, but in the past when Blizzard has announced an expansion, for example, they usually spend a lot of time in the "Dungeons and Raids" panel talking about what they're doing with the new material. We'll have to see.

Finally, it appears, somewhat strangely, that the live DirecTV broadcast on Friday might actually cut off the end of the popular contests at the end of the day -- the broadcast ends at 8, and the contests end an hour later. Hopefully stream subscribers won't miss out on some of the fun. They won't have that problem on Saturday, as the broadcast runs all the way through Ozzy's concert. And of course, don't forget to add our meetup on your own schedule -- we're kicking things off on Thursday night. Sounds like fun!

Update: Blizzard has since retracted the schedule.
Update x2: Blizzard has posted a new schedule.


BlizzCon 2009 is coming up on August 21st and 22nd! We've got all the latest news and information. At BlizzCon you can play the latest games, meet your guildmates, and ask the developers your questions. Plus, there's some great looking costumes.

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Filed under: Events, Fan stuff, Blizzard, BlizzCon

GDC Austin will feature a Blizzard keynote

The Game Developers Conference Austin, a spin-off of the original GDC in California, takes place every year in Austin, TX (home of our own fearless leader, Liz Harper). GDC is, as the name suggests, an industry conference for folks who make games. This year it's going to be held from September 15 to 18th, and it'll feature a keynote about our favorite MMO.

J. Allen Brack, Blizzard's Production Director (was that his title last month?), and Frank Pearce, Co-Founder and EVP of Product Development (that's a title for you), will be on hand to talk about "The Universe of World of Warcraft." I assume the discussion will include topics like "how to print money" and "how to secretly laugh at Shamans all day." So who's going?

Filed under: Events, Blizzard, News items

Ron Pardo hints at a new game announcement at Paris GDC

Pardo at the Austin GDCAs you may recall, Rob Pardo was the keynote speaker at this week's GDC in Paris, only days before the Worldwide Invitational in the same city. He delivered a speech laden with a lot of insight into his and Blizzard's inner workings and philosophy, but not much in the way of new information about WoTLK, as Natalie reported yesterday.

However, Gamesindustry.biz is reporting that Pardo did let a rather major piece of information slip in the final Q&A session that wrapped up on the conference. It looks like there may be a new game announcement at the Invitational later this week after all. Someone asked Pardo to comment on the Diablo 3 rumors that have been whizzing around the net lately.

"So you want me to announce the game before our announcement?" he said. "No offense, but I think there's like 300 people here, and I'll be ripped apart by 8000 people there [at the Invitational] if I pre-announce it - but it's going to be really exciting. I think everybody here will be really excited about the announcement."

Luckily, among those 8000 people at the Worldwide Invitational will be three of our own, so you can expect WoW Insider will be on top of this announcement when it drops. In the meantime, be sure to check our in-depth analysis of the latest changes to Blizzard's splash screen, which is almost certainly a teaser for this announcement.

[Thanks for the forward, Centipede!]

Filed under: Events, WoW Social Conventions, Blizzard, News items, Rumors, Worldwide Invitational

Rob Pardo talks about free WoW, Starcraft, Activision

Rob Pardo, SVP of game design at Blizzard, gave the keynote speech at the Game Developer's Conference held in Paris this week. Here are some WoW-related tidbits from his talk and the Q&A session held afterward.

About WoW
  • WoW was first conceived as free to play, being supported by advertising. However, the non-subscription business model couldn't support Blizzard's goals for the game.
  • Pardo suggested that Blizzard approached the MMO genre "very naively, or else we might not have done it."
  • He once hired a WoW player who sent him a 16-page diatribe about the game because, even though the guy was wrong, "he was passionate" about improving the game.
About Starcraft 2
  • Blizzard has no problem putting intellectual properties on hold for a while, hence the wait for a Starcraft game. Pardo says that they wanted to make a real-time strategy game but were "tired of green-skinned orcs" so they moved away from Warcraft to Starcraft.
  • Starcraft 2 is at a playable stage in its development and he's having a lot of fun with it.
Read more about Rob Pardo's keynote speech.

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Filed under: Analysis / Opinion, Blizzard, News items, Interviews

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