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Posts with tag lady-deathwhisper-strategy

The OverAchiever: Why Icecrown was less fun than Sunwell

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we contemplate the effect wrought by raid achievements.

Achievements as a whole are great for World of Warcraft; they ask you to look at the game a bit differently, to create challenges for yourself, and to get involved with zones and stories that you might otherwise ignore. Unfortunately, they can also spur players and guilds to approach raid content in a way that's not necessarily fulfilling for all concerned.

Since Wrath of the Lich King, I've slowly gotten the sense that raiding as a whole is much less rewarding than it used to be, and this is a sentiment that's been echoed by a number of other players. Unfortunately, achievements -- originally intended to add another means of accomplishment to raids -- may well be among the causes.

EDIT: This article resulted in a lot of discussion, and the subject was revisited two weeks later. You'll find it here, at OverAchiever: Reconsidering achievements and raids.

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Filed under: Achievements, The Overachiever

The Daily Quest: Bleeding hearts

We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Filed under: The Colosseum

Ready Check: Lady Deathwhisper


My guild is made up of long-time gamers, including folks who've been roleplaying for dang near two decades. And even though we like to style ourselves "hardcore raiders," we all have to admit that we have those characterization inclinations from time to time. We like our immersion. We like our stories. So when we came across Lady Deathwhisper, we had to make a story up for ourselves.

As the story goes, we met and defeated Kel'Thuzad back in Naxxramas. But, Arthas wasn't quite finished with his trusted lieutenant yet, and raised him (again) from the dead. But something went horribly, horribly wrong. Lord Kel'Thuzad returned from the grave as Lady Deathwhisper! Naxxramas was only a setback, but it was one heck of a setback!

While this little story of ours has no real basis in real game lore, the comparison between the two characters is absolutely appropriate. Both boss fights involve heavy magic damage, adds that spring from the walls to defend the boss, and more than a little coordination. I actually think Leady Deathwhisper is the most difficult fight of the first wing of Icecrown Citadel, which makes her a decent comparison to Kel'Thuzad.

Let's take a look behind the jump and start breaking down the fight.

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Filed under: Analysis / Opinion, Ready Check (Raiding)

Encrypted Text: Rogue tips for raiding Icecrown Citadel, part 1


Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss some of the tips and tricks to remember when raiding Icecrown Citadel.

With patch 3.3's release last week, we saw a brand new tier of raid content released. Our mission to assassinate Arthas while he sits upon his throne has reached its conclusion. After dealing with the immediate threat of Yogg-saron's corruption and proving ourselves in the Argent Tournament, we've been selected as the agents of the Lich King's demise. We haven't come this far to fail now!

Before we can walk in and show Frostmourne and company what's up, we have to cut our teeth on Arthas' doorkeepers first. The first four bosses of Icecrown Citadel are now available to tackle, and provide some of the most interesting and innovative mechanics that we've seen in a boss fight yet. Considering that you'll be facing these same 4 bosses for the new few weeks, it provides a great opportunity to really learn the fights and capitalize on any tricks that will keep you alive. Read on for my analysis of the first wing of ICC from a rogue's perspective, with specific tips and tricks for assassins only!

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Filed under: Rogue, Tricks, Raiding, (Rogue) Encrypted Text

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