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Posts with tag learning-curve

Drama Mamas: Anyone can raid

Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm.

Many people really enjoy the competition and grading of endgame progression raiding, but that's not the only raiding going on. Anyone can raid. To be clear, anyone who thinks raiding is fun can and should raid. You just need to find the right group of people with whom to have raiding fun. Even if you have obstacles like young children, an odd schedule or, as is the case this week, learning difficulties, there is a group of people who will enjoy raiding with you. Well, unless you're That Guy. Nobody wants to raid with him.
´╗┐Dear Drama Mamas,

I want to start playing WoW. I think I'll be mostly fine running around on my own, doing quests and just general things. I'd eventually like to get into raiding. Here's where the problem starts. I have learning difficulties that make it a very, very slow process for me to learn things and then retain that information. I need to be shown over and over again before the information really sticks. Because of this, I'm very unsure about joining a guild, and the only other option available to me would be PUGs, but I'm not sure how that would go.

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Filed under: Analysis / Opinion, Drama Mamas

Why leveling will always be important to WoW

Times they are a changin', and as Patch 3.2 hits the PTR with a new wealth of mechanics aimed at making the journey to 80 that much easier, why not take a moment to look back at how Azeroth has changed?

Leveling used to take a long time, and one of the first things a friend told me was that "the game started at 60." While the level cap might have changed, it's something I heartily agree with.Those of you who joined the game around the time of the latest expansion or even before might hear others speaking with misty-eyes of the olden days of Classic WoW when it took an age to get from Darnassus to Stormwind.

While WoW might have a much lower learning curve than, say, EVE Online, it does still have one. But WoW is known as a bit of a grind fest and the ever growing level cap, which currently stands at 80 but will no doubt go higher with the next expansion, can be pretty daunting.

Especially for a new player.

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Filed under: Patches, Analysis / Opinion, Blizzard, Economy, Expansions, The Burning Crusade, Lore, Bosses, Leveling, Buffs, Mounts, Alts, Wrath of the Lich King

Breakfast topic: Of Newbies and n00bs

Amazingly enough, there are still many new players coming into the game that need some tutoring. I consider myself to be downright patient. If someone asks for help or advice, I'm there. If I don't have the answer, I point them to one of the many WoW resources that will assist them. At one point in time we were all rookies, and many of us still have many nuances of the game to pick up. I love to watch people learn and grow.

Bear in mind that WoW has a variable learning curve based on familiarity with MMORPGs, time spent playing, coaches, and aptitude. There comes a time though, when folks should be pretty self-sufficient. The argument "I'm new" no longer holds water. For example, it goes without saying that hunters should always check their ammo supplies before going into instances and in general, clothies should let the tank pull.

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Filed under: Breakfast Topics

Lichborne: Playing catch up

Typically, every week, Lichborne has Daniel pontificating about the important aspects of the upcoming Death Knight class. This week, however, Zach takes over as Daniel is stuck in Ebon Hold on official Death Knight business.

This week on Lichborne, we'll set aside looking at talents and abilities which seem very much in flux but instead focus on the potential problem of having to catch up with other classes. While the World of Warcraft's first Heroic class gets the advantage of jump-starting at Level 55, the reality is that a vast portion of the playing community will be trudging their way to Northrend while your Death Knight is just about to set foot in Hellfire Peninsula.

The trouble with this is that Outland and all its instances will no longer be the endgame. For the Death Knight, Outland is merely transitionary to the new endgame and there are no real upgrades worth pursuing -- even in the Level 70 instances. Most blues and even the epics from Heroics will be quickly replaced within a few hours of questing in Northrend. Similar to how The Burning Crusade effectively killed instances like Stratholme, Scholomance, and Upper Blackrock Spire, most Death Knights will skip the high level instances in Outland. Lichborne regular columnist Daniel put up a great guide for Outlands gear, and those be... serviceable until you hit the new continent.

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Filed under: Analysis / Opinion, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne

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