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Posts with tag legendary-chain

Why Warlords of Draenor needs a legendary chain

Mists of Pandaria was unique in a variety of different ways, but none quite so unique as its approach to legendary items. While prior expansions offered legendaries in the form of random drops from bosses or craftable items that required -- you guessed it -- random drops from bosses, Mists paved the way for a new type of legendary. It was a legendary that anyone could get, provided they put in the time and effort required to obtain it.

Coming from a long line of raiding going all the way back to vanilla, I have to say that Mists' approach was the best I've ever seen. No more arguing over which class deserved the legendary more, no more officer headaches as they tried to decide who got the legendary first. No more accusations of favoritism, no more guild explosions. Just you, the character you play, and a decision to make: do you go for the legendary chain, or do you ignore it? You choose.

We need this in Warlords.

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Filed under: Analysis / Opinion, Mists of Pandaria, Warlords of Draenor

A legendary for all, courtesy of Wrathion

A legendary for all
It's confirmed -- everyone does indeed get a legendary, if they manage to finish Wrathion's expansion-long chain of requests. However, unlike any prior legendary to date, Wrathion's offering won't be a new set of weapons to wield ... and that's making some players a little irritated. Rather than the usual arming with weapons, Wrathion has instead chosen to give everyone legendary-quality cloaks, enhancing the cloaks received in patch 5.3 with some extra power -- and a little orange text -- in patch 5.4.

Yes, some may have been expecting weapons -- but really, Wrathion's offering makes a lot more sense in terms of gameplay, balance, and possibly Wrathion's true motives in this little endeavor as well. In fact, the legendary offered in Mists of Pandaria manages to break every single perception we had about what a legendary is to date.

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Filed under: Analysis / Opinion, Mists of Pandaria

Patch 5.4 PTR: A glimpse of the Timeless Isle

Patch 54 PTR A glimpse of the Timeless Isle
Patch 5.4 has plenty of new features to offer, but at the present time many of those features haven't quite been released yet on the PTR, including the Timeless Isle. What's the Timeless Isle? It seems to be home to the new pet battle tournament that was discovered, as well as some sort of temporary hiding place or home for the August Celestials as well.

You can't access the Timeless Isle on the PTR currently, but Adriacraft has managed to put together some footage of the Isle in detail. The video is after the break.

Please note: This post contains possible spoilers for patch 5.4.

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Filed under: News items, Mists of Pandaria

Patch 5.2: Wrathion and the legendary chain

Patch 52, Wrathion, and the legendary chain
Wrathion's waiting for you, friends. If you have completed all the steps so far in the legendary chain, Wrathion will have some new tasks for you to complete in patch 5.2. While we still aren't entirely certain whether or not he's telling the truth about his motives -- or even whether those motives are bad or good -- we can be absolutely certain of one thing. As long as we help Wrathion, Wrathion keeps handing over the goods. And you can't really argue with that!

Last patch, Wrathion pitted Alliance against Horde in Krasarang Wilds and had us gleefully murdering the opposing faction in an attempt to discover who the true heroes and hearts of the Alliance and Horde really were. While it seems counterproductive to murder the army you're trying to gather together, Wrathion rewarded us with a nice socket for our time. In patch 5.2, Wrathion's concerns have shifted -- and his rewards are worth the effort.

Please note that there are potential minor spoilers for patch 5.2 after the break.

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Filed under: News items, Mists of Pandaria

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