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Posts with tag level-boost

How to learn what you're doing on a boosted 90

Look, it's okay to admit that in some cases, players who've pre-ordered Warlords of Draenor or even bought the level 90 boost are on level 90 characters that they don't actually know how to play. In some cases, this isn't the case -- if I used the boost, for instance, I'd probably know how to play that 12th warrior I boosted to 90. But if I were to boost my hunter, there would suddenly be 29 levels of huntering to absorb and take in, and if I were to use the boost on a rogue I'd hate myself for it and quit playing in a storm of recriminations. Also, I would have zero idea what I was doing on a rogue for the ten seconds before I realized what I'd done.

Now that I've had my fun, let's get serious - how would I play a rogue at 90? Or a mage, or a priest, or another class that I'd never played before? Well, there are resources out there -- WoW Insider has a rookie guide, for starters -- and there are other sites like Wowhead and Icy-Veins that can and do give you an overview of what your new class does.

There's also a very useful resource built into the game itself. Your spellbook has a great deal of information for you about what your class can do and how to go about playing it, that can get you pointed in the right direction to begin play. We're assuming you're a returning player who has not played in a while or a new player just getting started with this article - established players starting a new alt may already know much of this.

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Filed under: Analysis / Opinion, Blizzard, News items, Mists of Pandaria, Warlords of Draenor

Ion Hazzikostas explains level 90 boost pricing

WoW Insider posted last week about the level 90 boost that appeared momentarily on live servers during maintenance, and now Eurogamer has had the chance to discuss it with Lead Encounter Designer Ion "Watcher" Hazzikostas. Ion had this to say:
We realised as soon as we came out with Warlords of Draenor boost to 90, we knew that there was going to be demand for more than 1. It's tremendously awkward to tell someone that you should buy two copies of the expansion just to get a second 90. That's odd. So we knew at that point we were going to have to offer it as a separate service.
When pressed on the price, he responded as follows:
In terms of the pricing, honestly a big part of that is not wanting to devalue the accomplishment of levelling. If our goal here was to sell as many boosts as possible, we could halve the price or more than that - make it $10 or something. And then hardly anyone would ever level a character again.

But levelling is something that takes dozens if not over 100 hours in many cases and people have put serious time and effort into that, and we don't want to diminish that.I am not an economist, I'm not the one setting the dollar value myself, but it's not the profit maximising price. That was not our aim here.
Ion's explanations make sense, but it does not alter the fact that $60 is a huge amount of money, more than almost anyone ever thought the service would cost. Ion's interview with Eurogamer certainly implies although doesn't confirm that the $60 price point is correct, or at least was intentional at the time.

[Thanks for the tip, silvertongue0!]

Filed under: Blizzard, Warlords of Draenor

Warlords of Draenor: Character boost and Shadowmoon Valley gameplay footage

What we have here is video from today's Korean press event, showing footage of an orc warrior playing both on the Timeless Isle in the starter gear you get when boosting to level 90, followed at the four minute mark by a dwarf warrior running around Shadowmoon Valley on Warlords of Draenor's Draenor. We get to see the maps for several zones (most appear to be unfinished) as well as Draenor's position on the map next to Outland and Azeroth. We get to see several mobs, including a nether ray style mob, and the local draenei at the Temple of Karabor. Even better, we get extremely brief glimpses of new level 100 warrior talents!

All in all it's pretty tantalizing, and perhaps they're further along than I would have thought - it seems more likely to me now that a beta is a month or two away than it did before I saw the video.

Edited to add - The folks at MMO-Champion posted two more videos from the same source, Korean webzine Inven. You can watch them here and here.

Thanks to Mintie for the tip.


Filed under: Warrior, Analysis / Opinion, News items, Warlords of Draenor

Do not panic about paid character boost prices

As of this writing it appears that the paid character boost will be priced at $60. Since this was taken down quickly and with no comment by Blizzard, it seems fair to say the following:
  • This was clearly not intended to be visible yet.
  • No announcement has been made officially about the actual price.
  • The pre-orders for Warlords of Draenor are not even available yet, so it's unlikely that the paid option will be sooner than those.
In a general sense, this is a non-issue: no price for the feature has been established. We don't know what it will cost, only that when servers briefly came up Tuesday morning, it was visible at $60. I know this because I personally saw it. But that's all we know - that price might have been an internal joke, a default setting, or potentially the price we'll end up paying for the service. Until the actual price is announced, it's not worth getting upset over.

In fact, even if the price was announced at $80, or $100, or even more, it's still not worth getting upset over. Here's why.

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Filed under: Analysis / Opinion, Blizzard, The Burning Crusade, BlizzCon, Wrath of the Lich King, Cataclysm, Mists of Pandaria, Warlords of Draenor

Level 90 boost appears up on live servers for $60

While we were expecting that the level 90 boosts may appear sometime after the patch's launch, we weren't thinking that they would crop up today before the pre-orders even went out. And we certainly didn't think they would be priced at $60.

It seems likely that this is not intended to be up yet, given that pre-orders are not live, so there is a possibility that this is a test number. A member of WoW Insider staff, Matthew Rossi, was able to log on and see this on his server, between restarts. Whether it will still be there when servers come back up later today remains to be seen.

This is a far higher price point than many were expecting, but that can be viewed as a good thing or a bad one. A good thing because it puts the price on leveling at a point where the work that goes into a 90 still has value, a bad thing because it's expensive.

Filed under: Blizzard

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