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Posts with tag ley-guardian-eregos

One Boss Leaves: Loken clears Round One


Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.

Loken. You knew he was going to win, even before you saw who he was going up against – he's just built that kind of a rep. As with all Two Bosses Enter, One Boss Leaves matches, however, it's how they get there that makes it interesting. Apologies that I wasn't able to wrap up this battle for you last week while I was on vacation. Rest assured that I'd never leave our hungry spectators hanging! This week, let's look back at some of the lore-based points readers brought out about Loken versus Ley-Guardian Eregos.

Rai: Even if by some miracle Loken managed to win, due to Eregos' being faster, able to shift and most likely being more intelligent, he'd still die. Something so powerful that doesn't require five Drakes and coordination to take down the Ley-Guardian is bound to attract the attention of Malygos ...

Tridus: "Something so powerful that doesn't require five Drakes and coordination to take down the Ley-Guardian is bound to attract the attention of Malygos ..." But that's where it gets interesting!

Loken kills Eregos.
Malygos gets involved and kills Loken.
Loken, dying, summons Algalon.

I do believe Malygos now has a bit of a problem. :)

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Filed under: Analysis / Opinion, Features, Bosses, Two Bosses Enter

Two Bosses Enter: Ley-Guardian Eregos vs. Loken


Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.

We've witnessed some pretty strange matchups during the first round of the Wrath five-man boss season of Two Bosses Enter, One Boss Leaves. We think the first bracket has successfully set the baseline: it's not who wins or loses – it's how they play the game. You folks out there in the stands have been great. We've evolved beyond lame comments droning on about "X is a boss?!? HAHAHA Y wins, my group beats X every time," to recent battles, with truly captivating scenarios such as Bobobe's ironic twist at the end of last week's Anub'Arak versus Elder Nadox battle.

For the final match of this season's first bracket of battles, we present to you another unusual (even in TBE's terms) scenario featuring two bosses that are probably among players most dreaded bosses: Ley-Guardian Eregos of The Oculus versus Loken from the Halls of Lightning. Yeah, yeah, we know ... the Drakes ... Come on, you didn't really think we were going to perch Loken atop one Super-Drake with all the abilities, did you? It's a fantasy series! Loosen up your deathgrip on those Drake reins, and let's look at this week's ground rules.
  • The Drakes are out. Poof – gone.
  • Assume that Eregos and Loken share similar levels, health pools and comparative overall damage output.
  • Do me a favor and read the previous bullet point again, please?
  • This deathmatch takes place in neutral territory.
  • Ley-Guardian Eregos will be able to summon his Whelps.
  • Gameplay mechanics are significantly different here, since we have no Drakes. Don't worry about what actual players and Drakes might do in the encounter; they're not here.
  • Focus on the three S's: style, story and scale.
Now, we all know who will probably capture the most votes – but without the Drakes and a comparatively level playing field for damage done, are you certain? Join us after the break to cast your vote and tell us how you think the winner pulls it off.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

How to: Five Amber drakes in The Oculus

After yet another Cracked Egg with nothing but a Cobra Hatchling in it, and the bigtime raiding proto-drakes constantly getting dropped out of the game, there's really only one other option: the Red Proto-drake, a reward for the Glory of the Hero meta-achievement. It's not easy: you've got to not only beat all of the heroics in the game, but all of the hard mode achievements for each of them. Guides like our OverAchievers can help, and a really great group to go along with helps more, but some of the achievements are so tough they need extra attention.

The Oculus' achievement, however, is one that needs an even closer look. And 4 Haelz kindly provides exactly that, with an in-depth guide to toppling two achievements in one, both the Emerald and Ruby Void, by doing the boss with five Amber drakes. The Amber drakes are usually meant as DPS, which makes this fight extra tough: you can't take much damage at all, because you can't get any damage back without healers. So what it requires, instead, is communication and coordination. Basically, you use the drakes' Time Stop ability to slow the fight down, and then try to do some coordinated kiting while DPSing like mad, all the time hoping that you can bring him down before he takes one of you out.

As Bell says, once you get the idea (and have wiped a few times -- you should probably be riding the drakes naked, since not only does your gear not affect their performance, but it'll save you repair costs), the fight's not actually that hard to pull off, but it's the learning that's going to hurt.

Filed under: Analysis / Opinion, Tips, Tricks, How-tos, Instances, Bosses, Achievements

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