Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag lfr

Last wing of Siege of Orgrimmar now open in LFR

Klaxxi
According to the official schedule, the fourth and final wing of the Siege of Orgrimmar, "Downfall," should be available as of today, October 22nd, to players via LFR. The fourth wing features three bosses: Siegecrafter Blackfuse, Paragons of the Klaxxi, and the big bad Garrosh Hellscream himself. As has always been the case, you much have the achievement of completion for the previous raid wings in order to access the new one, in addition to a minimum gear ilevel of 496.

With this last stage of the raid unlocked, LFR groups should now be able to complete the entire Siege of Orgrimmar. If you've somehow managed to avoid all the spoilers as to the identity of the new Warchief, now's your chance to find out the old-fashioned way!

Filed under: News items, Raiding, Mists of Pandaria

Should Proving Grounds be an entry requirement for LFG content?

Should Proving Grounds be an entry requirement for LFG content
There's been an interesting discussion taking place lately regarding Proving Grounds, and their use as a barrier to entry for LFG content. Lead Systems Designer Greg "Ghostcrawler" Street tweeted to clarify Blizzard's potential intent, in response to the forum thread.

I thought this was an interesting idea, and clearly something Blizzard has taken into consideration, so let's explore the good and bad sides of it. In each section, I'm going to try my best to steadfastly ignore the opposite position. Think of it as a debate I'm having. With myself.

Good Sides

Proving grounds are at least a way to show skill. The current system bases itself purely off item level, so if you have the gear on your character, or the gear in your bags, you can get into a LFR raid. This is really really easy to manipulate, particularly for classes who can equip anything, and this in itself is an issue. It's far, far harder to manipulate Proving Ground achievements, particularly given how item level is scaled to 463 in Proving Grounds.

Read more →

Filed under: Analysis / Opinion

Breakfast Topic: Does LFR impact raid design?

Breakfast Topic Does LFR impact raid design
A few days ago, the player Camaranth started a thread on the tank forums examining the number of tank swap mechanics in raids. While the discussion is a good one, there's a reply written by Snuzzle not far down the thread with an interesting observation. "I think the reason we are seeing so many encounters designed with tank swaps in Mists," he/she writes, "is that fights are being designed with Raid Finder in mind ... They need both tanks to have a job to do. Tank swaps are the way to do that (because) most everyone can instantly understand (them)."

LFR might not be the only reason for that, but I think Snuzzle has a point. Encounters have to be programmed with the knowledge that Raid Finder groups will always have two tanks, 6 healers, and 17 DPS, no guarantees on class composition, and the knowledge that coordination will realistically be minimal. I don't think it necessarily reflects on the skill of the players concerned so much as the inherent disorganization. Under the circumstances, it would be extremely difficult to program an encounter like, say, Kael'thas or Teron Gorefiend or High King Maulgar, and have it remain somewhat close to the normal and heroic versions.

I don't know whether LFR actually does have a serious impact on raid design, but it's certainly an interesting question. In related news, the LFR version of Siege of Orgrimmar was nerfed recently for reasons I think all of us can guess.

Filed under: Breakfast Topics

Are we getting less tolerant of wipes?

Are we getting less tolerant of wipes
Blizzard Community Manager Nethaera and MVP Crepe have both weighed in on the official forums on the notion of wipe aversion. The jist of Crepe's original post is that they feel the community has become less and less tolerant of wipes. WoW players don't like doing things where their characters die. Crepe gives the specific example of LFR, saying that after a wipe players will just drop group, and that three wipes was the death knell for almost any LFR group.

And there's definitely truth to that, why after all did Blizzard introduce the Determination buff if not to try to coax groups to stick together? Alas, it can sometimes work against the group, I've seen players zone in, see three stacks of determination, and immediately drop group again. They weren't even there for the wipes, they have no idea what went wrong or how it happened, and yet they can't take the idea of being in a wiping group.

Yet, while players continue to drop group on wipes, the complaints continue that LFR is too easy, that it's sucking the life out of the game, trivializing it at every turn. Blizzard can't win, with LFR at least, it's both too hard and too easy. Every time a new tier comes out, as just happened yesterday, the Community team is besieged with players railing against the difficulty of the new tier. So what's causing us to be less and less tolerant of failure?

Read more →

Filed under: Analysis / Opinion

Siege of Orgrimmar LFR Wing Two opens

Siege of Orgrimmar LFR Wing Two opens
Get ready for the LFR chaos to ramp still higher as wing two opens. This section includes Galakras, Iron Juggernaut, Kor'kron Dark Shaman and General Nazgrim, and we're really getting into the fun stuff now, after the relatively gentle introduction that was wing one.

We'll be putting together a guide that details the bosses in five seconds strategy before too long, but in the meantime you can check out our full guides from our PTR testing of the bosses. Which are you most excited about? Which has got you worried? Personally I'm looking forward to Iron Juggernaut. Not because I think it's a particularly excellent fight or anything, but because it's a huge robot scorpion that shoots fire. Frankly I think that's reason enough to be excited about a fight, don't you?

And the good news is that, despite the additional difficulty of this wing, we've got two weeks to deal with it and learn the strategies before the next wing of LFR opens on the 8th of October. That one is where it really starts to get crazy, with Malkorok, Spoils of Pandaria and Thok the Bloodthirsty, so get yourself ready for some LFR fun! And be good to each other. We're all new to this.

Filed under: Raiding

Queue for all the LFRs at once in patch 5.4

Queue for all the LFRs at once in patch 54
Mists of Pandaria added the option to queue for every different type of content at once, but new with patch 5.4 is the ability to queue for every LFR at once. Yes, literally every single one. This means you can queue for all the LFRs at once, and from my experience today at least, it seems that once you're done with your first LFR of the day, your second queue has popped. It apparently maintains your place in the queue while you're inside the instance, so you will lose absolutely nothing by doing one LFR while you wait.

Queue for all the LFRs at once in patch 54There is a limit on the number of instances you can queue for, which seems, at the moment at least, to be around ten instances. At that point, it just started telling me that I couldn't add any more to my list. But, as you can see to the right-hand side, it is very possible to queue for a large number of LFRs all at once, and add more to your queue list as you complete them. What it doesn't seem to do is particularly prioritize the ones you added first, but that is a very small price to pay for finally being able to queue for all the LFRs at once!

Filed under: Raiding

Random Acts of Uberness: The voice of reason

Random Acts of Uberness The voice of reason
"Reading this column always makes me want to go out and be randomly awesome for someone," mused JenniferKinnison in the comments of last week's Random Acts of Uberness. "Which, of course, is part of the point. Plus, it's just the right thing to do to help another person out. It's so unexpected these days that it's to be treasured all the more when it happens."

Caught being uber: Avelianah, Draenor (US-Alliance) I and a friend were in one of those LFR groups that give people chills (not the good kind), full of newer folks trying to gear and perhaps not knowing the fights as well as they could have. There were a couple of uber nasty trolls doing their best to rip apart anyone they thought "deserved" it, and trying to kick multiple people. I would like to send out a hug of appreciation to the repeated voice of kindness and sanity that was Avelianah from Draenor. From giving out pointers, explanations, kind words and discouraging the L33T kicks to the 'thanks for the group' at the end of the instance, she was real class. -- Anonymous

Read more →

Filed under: News items

Siege of Orgrimmar Tier vendors

Siege of Orgrimmar Tier vendors
Patch 5.4's new raid, the Siege of Orgrimmar, has been available on normal and flexible difficulties all week this week, but today's maintenance update heralds the release of the first wing of LFR difficulty. That said ... where the heck does one go to get cash in their tier pieces from Siege? If you've been wondering that very question, the answer is much closer than you'd think -- and a lot easier to handle, this time around.

Four new tier vendors have been placed in both the Alliance and Horde shrines in patch 5.4. Each vendor handles a particular difficulty of gear -- LFR, flexible, normal, and heroic. These vendors are all in the same area as the challenge mode gear vendor, making them ridiculously easy to get to. If you have tier tokens from any difficulty, simply visit the appropriate difficulty level vendor and turn them in.

I have to say, after an entire expansion of flying back and forth to the far reaches of Pandaria just for some tier gear, it's nice to see these guys are in someplace well and truly immediately accessible. After a day's worth of raiding, the last thing I want to do is travel around hunting for the rewards I'd already obtained. That said, it would be nice if they'd add a vendor that carries all the old tier from this expansion as well -- might as well move everyone in close, now that we're nearing the end of the expansion. Good luck to those intrepid souls stepping into LFR today, and remember -- this time around, your gear is closer than you think.

Filed under: News items, Raiding, Mists of Pandaria

Random Acts of Uberness: The lovely pandaren lady with the fabulous robes

Random Acts of Uberness The lovely pandaren lady with the fabulous robes ANY
It's the times another player lights up your night with precise play, a wicked sense of humor, or unexpected generosity that your login on World of Warcraft becomes something to remember. That's why we're bringing back the feature that lets you send a shout-out or kudos to a fellow player who's made your day in WoW: Random Acts of Uberness.

Caught being uber: Hiyorin of Argent Dawn (EU-Alliance) So there I was! Fighting a rare by the western edge of The Valley of Four Winds on my level 87(?) rogue. And I am losing of course, nearly dead. But suddenly out of the blue comes a friendly pandaren in a set of fabulous robes! Within seconds, she has frozen the rare and started sending of all sorts of shiny magics after him! I keep my distance as the enemy is slowed, frozen and whittled down to nothing! Saving my life and getting me loot, for no reason, other than being kind! (Or so I like to believe.)

Thank you, Hiyorin, Argent Dawn EU, the lovely Pandaren lady with the fabulous robes. -- Anonymous

Read more →

Filed under: News items

Blizzard reveals Siege of Orgrimmar raid schedule

Next week, we hit Orgrimmar as the Siege begins. And Blizzard has just revealed the release schedule for the raid as a whole.

Next week, on September 10th, we get normal mode opening and Flex Raiding opens wing 1, the Vale of Eternal Sorrows. Heroic opens on the 17th (requiring a Garrosh kill on normal to unlock it), along with Flex wing 2, the Gates of Retribution, and LFR opening wing 1. This keeps the previous intention of unlocking Flex faster than LFR and staggers the normal and heroic releases as we saw in previous raids this expansion.

For the complete release schedule, we've reproduced the Blizzard post behind the jump. I for one am very much looking forward to the Siege.

Read more →

Filed under: Analysis / Opinion, Blizzard, Raiding, Mists of Pandaria

Random Acts of Uberness: The Sha of Uberness

Random Acts of Uberness The Sha of Uberness
In the age of LFR, it's the times another player lights up your night with precise play, a wicked sense of humor, or unexpected generosity that your login on World of Warcraft becomes something to remember. That's why we're bringing back the feature that lets you send a shout-out or kudos to a fellow player who's made your day in WoW: Random Acts of Uberness.

This week on Rare Sightings of Azeroth: the Sha of Uberness.

It might not seem like much, but I just dinged 90 for the fourth time, this time a discipline/shadow priest. Being barely geared for heroics (and having a difficult time healing some of those), I sort of shrugged when I saw somebody advertising for people for a Sha of Anger group. I decided "What the heck" and whispered the person. He surprised me by not only telling me he didn't care about my gear but offering to let me heal if I wanted!

Sha of Anger is something I've wanted to kill since the first time our eyes met. This was a shining moment for me, not only to say "I killed Sha!" but to say "I healed Sha!" to my friends, who thought I hated all things having to do with raids.

I just want to say thank you to that random hunter whose name I cannot remember. I hope you read this and know that you made a healer's entire week with that run. Thank you! -- Vilandros, Muradins Resurrection, Muradin (US-Alliance)

Read more →

Filed under: News items

Whoa -- did you just experience a Random Act of Uberness?

Whoa  did you just experience a Random Act of Uberness
In the age of LFR, it's those times another player lights up your night with precise play, a wicked sense of humor, or unexpected generosity that your login on World of Warcraft becomes something to remember. That's why we're relaunching the feature that lets you send a shout-out or kudos to a fellow player who's made your day in WoW: Random Acts of Uberness.

We know you can't always remember player names or realms, and that's OK. Tell us what you do remember: what day of the week it was, what time of day, your own home realm, any details you recall about the other player, where you were and what you were doing in game. If the players involved read WoW Insider, we're betting they'll recognize your story!

Send in your shout-outs and kudos now to lisa@wowinsider.com. Need an example of what we're looking for? It's short and simple. Take a look at this story of appreciation from way back in 2010:

"I'm not to proud to admit it: when we're short on tanks, my husband and I will let our kid tank for us -- our just shy of seven-year-old, who diligently (and with trade chat disabled and parental controls on, his toon parked in our friends-and-fam guild instead of the casual raiding guild our mains are in) ground his teeny gnome warrior up to 80," writes Haelmari of US Eonar-A. "Tonight, we and some guildies needed a random. He wanted to play. Win/win, right?

"We lacked a healer, so we sucked it up and joined LFG ..."


The uber resolution of Haelmari's situation, after the break.

Read more →

Filed under: News items

How long is too long for a raid?

How long is too long for a raid
I remember the year I spent in Icecrown Citadel. I'm not really exaggerating - it was from December to December, so about a year total. It was about the longest time I spent on a raid, including the days of Molten Core - for comparison, Molten Core was the only real endgame raid besides Onyxia's Lair from November of 2004, WoW's release date, until July of 2005, so roughly eight months. Interestingly, the Shadow of the Necropolis patch (patch 1.11) came out in June of 2006, so in the year between the first and last raids of classic WoW we saw MC, Onyxia, BWL, Zul Gurub, Ruins of Ahn'Qiraj, Temple of Ahn'Qiraj and finally Naxxramas. All of these raids released between July of 2005 and June 2006. Not all of these raids were replacements for previous ones - Blackwing Lair and AQ 40 were considered 'sidegrades' from each other, at least until one killed C'thun, who until the release of Naxxramas had the best gear in the game. The two 20 man raids, ZG and AQ20, did not replace BWL or evn MC gear, they just provided another place to go.

Because of the way raids were structured back then it's a little misleading to compare classic's raid release schedule with our modern one. Raids were something a very few players overall did - there was no parity between smaller and larger raid sizes, no LFR, no flex (although by the time Naxxramas came out, some guilds were running MC, Onyxia and even BWL/AQ with smaller raids to maximize gear acquisition before heading into Naxx) and the only way to gear up for raids was either to be carried through said raids by geared groups and handed all the stuff they didn't want or need anymore, or to start on the ground floor and run the level 60 dungeons. The design wasn't structured around raiding being accessible or allowing a larger group of players to see these fights - raiders got to see them, and if that was 10% of the people playing the game, that's what it was.

It's interesting to look at how players react to raid content now. A commonly expressed sentiment is that Throne of Thunder, a raid first released on March 5th, 2013, has been around too long and players are eager for new content. This is a raid that has been around for six month, and will be superseded around the time it enters it's seventh. While hardly the shortest time a raid has ever had to be run through, it's not much longer than the initial tier of Mists raid content, either. Mists of Pandaria released on September 25th, 2012, meaning that from October 2012 to March 5th 2013 we only had MSV, HoF and ToES - a time of about five months. What makes five months acceptable and seven months unacceptable? Are two months that much longer to raid a zone?

Read more →

Filed under: Analysis / Opinion, Raiding, The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria

A legendary for all, courtesy of Wrathion

A legendary for all
It's confirmed -- everyone does indeed get a legendary, if they manage to finish Wrathion's expansion-long chain of requests. However, unlike any prior legendary to date, Wrathion's offering won't be a new set of weapons to wield ... and that's making some players a little irritated. Rather than the usual arming with weapons, Wrathion has instead chosen to give everyone legendary-quality cloaks, enhancing the cloaks received in patch 5.3 with some extra power -- and a little orange text -- in patch 5.4.

Yes, some may have been expecting weapons -- but really, Wrathion's offering makes a lot more sense in terms of gameplay, balance, and possibly Wrathion's true motives in this little endeavor as well. In fact, the legendary offered in Mists of Pandaria manages to break every single perception we had about what a legendary is to date.

Read more →

Filed under: Analysis / Opinion, Mists of Pandaria

Have you ever been vote kicked?

dungeon finder
Applied with discretion and thoughtfulness it's a useful tool, but in the hands of an overly snarky or bad-tempered group it can certainly be abused--we are talking, of course, about the group vote kick option. Most of the time when I run group content I don't even remember it's there, but occasionally there's that one person who won't stop butt-pulling adds before the tank is ready, or who just can't seem to resist spewing a never-ending stream of gross and offensive epithets, or someone logs off and just doesn't ever come back online. When that happens I'm very, very grateful for vote kicks. Sometimes, unfortunately, it gets applied less sensibly; I've heard of players being kicked for every reason from their choice of toon being disliked to not having "enough" heirloom gear equipped, and situations like that can be infuriating.

When I stopped to think about it, I realized that I have never myself been kicked from a group. I'm sure this is mostly due to the fact that I'm not a huge dungeon runner, so I'm not in random groups very often, but also at least partially because when I do run group content I tend to play a healer. Kicking a healer, while sometimes necessary, can also occasionally result in a very bored group sitting around for a while waiting for a new one, which is no fun. Sometimes people don't believe me that I've never been kicked, but I've met plenty of players who also say they haven't, either, so I've never thought myself particularly unusual, but I still I count myself as being lucky in this respect. How about you, though? Have you ever been kicked? And, perhaps more importantly, was it deserved or were you the victim of a trigger-happy kicker?

Have you ever been vote kicked?
Yes, and I can understand why I was.862 (16.1%)
Yes, but it was for a bad reason.2616 (48.8%)
No, but I probably should have been.229 (4.3%)
No, and I had no reason to be.1657 (30.9%)

Filed under: Analysis / Opinion

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Pandamonium
The gaming artwork of Jessica Dinh
Mists of Pandaria Raid DPS Analysis
Mists of Pandaria Collector's Edition
Death Knight plague epidemic
Mega Bloks: Goblin Zeppelin Ambush
Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization

 

Categories