I've been poring over our Cataclysm class review over the past few weeks, trying to glean any hidden information out of the developers' commentary. I am glad to see an emphasis put onto more active defenses and several changes that should take our survivability to the next level. Most of their ideas are pretty simple: Combat Readiness is going to let us survive being focus-fired and force our opponents to choose another target instead. I still have one burning question about rogues in the next expansion, and it's one that I may not be able to answer until the beta testing begins. How powerful is Smoke Bomb?
When first saw it, my initial reaction was surprise. Blizzard was really adding yet another cooldown to my already taxed keybinding setup? However, after reading some of the developer feedback on the ability, I have the feeling that this could be the sleeper ability of Cataclysm. It's got the potential to do something truly unique: no other class can prevent targeting. While I had hoped for a Death Grip clone like Scorpion's Grapple, I think that once we learn to true potency of this spell, we'll be satisfied with our level 85 ability and its usefulness. The question still remains: What will Smoke Bomb be capable of?