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Posts with tag look

Cataclysm: Stylish overcloaks!

The thing about our cloaks is that the ones that give us the most power for our characters aren't always the ones that look the best. Turns out that is about to change. Our friends over at MMO Champion have revealed a new Overcloak function. They're entirely cosmetic in appearance and allow you to slightly customize the look of your cloak. It appears there will be a toggle option of some sort for players who wish to display their cloak along with an overcloak. My guess is that these cloaks will be incentive rewards that come from reputation, limited seasonal drops or really rare drops (like mounts and companion pets).

Ironforge represent!

Filed under: News items, Cataclysm

Ask WoW Insider: The new look of Northrend

Most of the time here on Ask WoW Insider, we ask ethical questions of you, the readers, or sometimes we'll ask what you think of certain game mechanics. But this time, we've got an aesthetic question instead, from reader Lindelan.

Let me say first that Wrath is awesome!! I LOVE it! One of my favorite things is the way they designed the new armor. That being said, one thing that has absolutely started to drive me crazy is the lack of diversity in armor! I can understand having the same models while leveling, however the fact that level 80 blues look just like the blues I got at 71 is just plain lazy! Has anyone else noticed this, and do you guys think Blizzard will step it up in the future?

Lindelan


This is an interesting issue -- Blizzard got some flak in Outland for the gear being a bit too colorful. "Clown" was a word that was used pretty often, thanks to all the glowing and neon extras that came on our gear last expansion. And in Northrend, we fortunately haven't had that problem: the gear looks a little more badass, made up of dark steel and leather with pointy and ragged spikes on it.

But have we gone too far the other way? Does all of the gear look the same now? Personally, I just miss my Hunter's mail kilt from the Argent Dawn world event rewards, but I think the gear has been much better looking in Northrend. I'm just happy none of it is pink, so if I have to choose between dark blue or straight black, that's a choice I'm happy to make. What do you think?

Previously on Ask WoW Insider...

Filed under: Items, Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard, Death Knight, Wrath of the Lich King

Singing the praises of shoulderpads

freelancer_bob (love that name) over on LJ has a good point: Shoulderpads seem to be the height of fashion in Azeroth. Not only do shoulder pieces call for the highest Arena rating in the game, but they're often the flashiest way to add a little flair to your character. While you can get the plainest of the plain before level 20, after level 70, they quickly and often turn into the wackiest thing your character can wear. Whether it's pure energy, lightning wolves, or even eyes (freakin' eyes!), Blizzard's artists seem to go overboard as much as possible, especially on the high end shoulder pieces.

Sometimes it just gets out of hand -- how exactly are Hunters wearing Tier 1 supposed to use their peripheral vision? But just as Bob says, oversized and garish shoulders are a big part of what makes WoW Warcraft. If we walked around with realistic shoulder armor, the game would look that much more boring.

So here's to the praises of huge, awesome-looking shoulders. We're looking forward to a lot of stuff in Wrath of the Lich King -- the new class, the dungeons, and the new continent to wander around on. But I'm also looking forward to seeing just how the armor designers will top having blindfolded statues of women on shoulder pieces. It'll be amazing for sure.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard

Turning keyboard turners around

Zg thinks, quite unreasonably, that 99% of players in the game are "keyboard turners"-- people who use the keyboard to turn their characters rather than holding down the right mouse button and moving the camera to turn. It's hardly anywhere near 99%, but given that WoW is a game that attracts casual players (a.k.a. people who aren't experienced videogame players), I wouldn't be surprised if there are more people in Azeroth than in, say, Counter-Strike, who use the keyboard to do most of their navigating.

Personally, I'm one of those that come from a CS background, and so I use the mouse for pretty much all movement whenever possible-- I'll often just hold down both mouse buttons if I need to run for a short distance (and anything longer gets the run lock key from me). I also think that circle strafing is pretty much the best game mechanic ever made, but I know that there are those who disagree with me-- back when I worked at Gamestop, one of our employees there just couldn't seem to wrap his head around the fact that he should turn and move at the same time, and as a result just got dominated in our Halo matches.

But habits are a powerful thing, and so keyboard turning is probably around to stay. I won't go so far as to say that fast-turning with a mouse is required to be a good player, but certainly that kind of reflex is required to be a really great player. So keyboard turners, pick up that mouse and start looking around-- you'll thank me later.

Filed under: Analysis / Opinion, Tips, Virtual selves, Odds and ends, Humor

All the World's a Stage: If looks could kill

All the World's a Stage is a column for inquisitive minds, playing with roles every Sunday evening.

The media usually portrays WoW as a "boy's game." That's not to say girls don't play too, of course -- just that the game is basically about qualities such as aggressiveness and violence, and our culture expects males to be interested in that sort of thing.

Whether such a designation is true or not, the "masculine equals violent" stereotype is very pervasive, and it is natural for many male players to begin the game with a powerful and intimidating character in mind. The player may imagine that his avatar is warm and kind-hearted inside, but outwardly, his character looks as though he could rip out your throat with a flick of his pinky finger.

But there are many men out there who don't like such exaggerated manliness in their characters, just as there are many women who don't want their character to look like a dainty barbie doll. Being a person isn't just about just one gender attribute, after all. Indeed, female characters in WoW can achieve a full range of human attributes in their appearance; they can look friendly and intelligent, yet lightning quick and deadly at the same time. However, the appearance of male characters is often so filled to the brim with "strength and honor" that there's not much room left for any other human quality.

Read more →

Filed under: Analysis / Opinion, Virtual selves, RP, All the World's a Stage (Roleplaying)

Bringing the mohawk to Azeroth

Mr. T hacked the game and put in a Night Elf mohawk of his own, but will we be able to do the same with the next expansion? Could be-- Bornakk says that he hopes every class gets a mohawk to choose from when the new hairstyles come down in Wrath of the Lich King, but the actual model from the commercial was custom-made for Mr. T.

A mohawk might not be your first choice, but it will be nice to have some new customization choices out there-- I was showing off all of my alts to a friend the other day, and it occurred to me that I must have created an alt for almost every look out there. Not every combination of looks, surely (there's got to be tons of those), but at least every look that appealed to me. Just like many players, I'm definitely ready for new looks, whether they look like Mr. T or not-- if we've got the mohawk coming, does that mean we'll get a mullet for Blood Elves?

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Blizzard, Expansions, Wrath of the Lich King

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