Every so often, a new forum thread comes up saying that LFR is awful and should be removed from the game.
This is one, but it's hardly new or unique (
as the post closing the thread makes clear, there are already several forum posts on the topic) - the argument has existed in one form or another since LFR debuted at the end of
Cataclysm.
It's no secret that I neither like LFR nor run it at all anymore. I am not the audience for LFR. And yet, I not only do not believe it should be removed, I believe it
must not be removed. Why do I believe this? Well, multiple reasons.
- LFR is the friendliest raiding option available to people with limited schedules or who are unable/unwilling to commit to overly structured play time.
- LFR allows for access to content that would otherwise be unavailable for the majority of the player base.
- LFR fills a niche - it is neither necessary nor forced upon players who have the time or ability to progress in flex, normal or heroic raiding.
One of the things I argued at the beginning of
Mists of Pandaria was that content that wasn't necessarily content I personally cared about (pet battles, the Tillers, scenarios) was still good for the game. Options are good - it's better to have more of them, even if they don't suit everyone's playstyles. In many cases, I've only grown to believe this more strongly as LFR has moved from 'content I occasionally run' to 'content I never run' - my ability to completely disregard LFR as unimportant to my game only means that it proves that the developers have successfully balanced raiding.
I'm not blind to some of the problems that have hit LFR in the process, however. I've watched my wife (an excellent player hampered by the fact that her day job doesn't allow the kind of time we used to spend raiding together) struggle with bad LFR groups, and I do think there have been some changes to LFR that need to be addressed. Gutting the entire feature, however, is absolutely
not the way to go.
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Filed under: Analysis / Opinion, Raiding, Mists of Pandaria