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Posts with tag lucky

BlizzPlanet is giving away some BlizzCon tix

Our good friends at BlizzPlanet have obtained a ticket to the happiest place on Earth (BlizzCon, of course -- right next to some dump called Disneyland), and they're giving it away over on their site. There are a few hoops to jump through, but then again, how much do you want to go to BlizzCon? They will have you hunting around their archives for a few things, running over to the Mountain Dew website to earn some points and take a screenshot, and even checking out some comic books over at DC (their contest is probably part of the official fansite program, which would explain why you'll be visiting lots of Blizzard's licensing partners).

Do all that stuff by June 9th, and be one of the lucky winners, and you'll pick yourself up one of three shiny tickets to Blizzard's big event in Anaheim. It looks like airfare and hotel might be on your own, but no worries -- you can eBay the goodie bag stuff and use that money to put yourself up in Anaheim for both nights. Everybody wins! Good luck -- if you end up being chosen as the winner, be sure to come say hi to us while you're there.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Contests, BlizzCon

Trying something different

Mania's got an excellent, if longer-than-usual post up about an issue I'm dealing with as well: the need to play, but confusion about just what to do in the game. I've pretty much done everything I want to do on my Hunter -- after a very lucky night the other week, I'm decked out in all the gear I want, I've topped off my professions, and while I do have some reps to grind out yet (I still want a few rep mounts), most everything I want just depends on dailies, and those I can finish in just a few minutes a day. But just like Mania I've still got that itch to play, to explore and advance and progress, with nowhere to go.

For Mania, the answer turned out to be going to a Death Knight -- she may discover that she's opened up a whole new world in choosing to level with a completely different class. An alt was also the answer for me, but I have a few different reasons, the first of which is Engineering -- I thought for a while, after hitting 450 Leatherworking on my (also Skinning) Hunter that I would switch to Engie and just buy all the mats, but I think it'll be more fun (and profitable) leveling up a Mining/Engineering alt. And he can always make the BoE chopper for any of my characters as well.

But while an alt is sometimes the answer, there are lots of things you can dive into to find a completely new area in the game -- try Arenas for the first time, do a Wintergrasp grind, seek out an old world reputation or title that you've always wanted. We're very lucky, in a game like this, to have lots and lots of new things to try even when it seems like we've done everything we want.

Filed under: Engineering, Leatherworking, Analysis / Opinion, Virtual selves, News items, Economy, Classes

Breakfast Topic: It's gotta happen sometime

Whitney over on WoW Ladies LJ has a story that's so improbable it must be true. Not only did her guild pick up an epic on command in Naxxramas, and not only did they pick up two of the exact same epic item in a row, but they actually got three of the exact same item in the same room. As you regular readers know, I'm horrible at math, so I'm not sure how unlikely that is (you'd probably have to figure how much trash you actually kill every Naxx run and combine how likely it is for each of them to drop the item), but I'm guessing very. Still, given that every drop is randomly generated when a mob spawns (in other words, when you walk into an instance), it's still possible. Even a flipped coin can come up heads 100 times in a row.

So yes, even though we don't think about it much, it's totally possible to get Mr. Pinchy on the first try, or pick up three epics in three pulls. Ever just been really, really lucky? I've had the opposite happen, too -- I go for an hour without seeing a drop, check all of the databases to make sure I'm in the right place, and then just before I quit, sure enough, whatever I was looking for drops.

Got any stories of the random number generator (RNG) being really random?

Filed under: Items, Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Breakfast Topics

Lucky you

When I came upon this post in the Raids and Dungeons forum, I had to laugh. The guild Dissension on Bleeding Hollow apparently got three Rejuvenating Gems -- each about a 5 percent drop off the three drakes in Blackwing Lair -- on one run. The funny thing is, the exact same thing happened to my guild this summer before we could even clear BWL. One of our healers thought it was funny and told a real-life friend of his, who happened to be in another raiding guild on our server. That guild would not talk to us for several days, aside from random "I HATE YOU SO MUCH" tells from their druids, priests and shamans. The same thing happened later in the summer, when we killed Nef and got three Ashkandis out of our first four kills.

I did the math on the Rejuv Gem drops and it came out to be about a one in six thousand, five hundred chance occurrence. (Please correct me if I'm wrong -- it's been a long time since I've been in a statistics class.) End of Days on Black Dragonflight reported an even more improbable loot table: four Talismans of Ephemeral Power off the four Molten Core bosses who drop them. This has a chance of happening in one out of every seven hundred and fifty thousand and change Molten Core clears.

Have you ever had a wildly improbable run of loot luck? And not an improbable run of not getting loot -- sorry, there's going to be a lot of guilds out there still waiting for that last Wraith Blade or Bloodfang Chest. People who complain about "it must be our loot seed, we've never seen a Eye of Sulfuras" need to look up the phrase "random" in a dictionary, along with "two percent drop rate."

Filed under: Items, Instances, Raiding

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