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Posts with tag lurky

Vote for the Plushie Photo Contest winners

We asked you to show us your plushies and many of you sent in entries to both the Plushie in Captivity and Plushie in the Wild contests. We have narrowed down the finalists for you to vote on in each category. Once the votes have been tallied and the winners announced, we'll put all of the entries in the galleries for you to enjoy.

You have until Friday, March 19th to vote for your favorite in each category. Galleries and polls are after the break.

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Filed under: Contests

Photo Contest reminder: Show us your plushies

The Spawn got her Wind Rider Cub on Friday and it has since been slept with, rained on and taken for a ride with Barbie. His name is now Lionel and he has become good friends with Murky the Murloc. Together they embark on great adventures and battle the nefarious deeds of the Darth Vader Happy Meal toy. (Don't get me started on the fact that McDonalds believes that Star Wars is for boys and iCarly is for girls. Seriously.)

Have you shown us your plushies yet? We have some really great entries already, but yours could be even better. You have until midnight, March 10th to send us your photos of your Plushie in the Wild and/or Plushie in Captivity. WoWTCGLoot.com has generously provided the loot codes for the prizes.

All of the contest details are after the break.

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Filed under: Contests

Plushie Photo Contest: Show us your plushies

So you hopped into the Blizzard Store and ordered yourself a plushie or two. Or maybe you picked up one from BlizzCon. Regardless, there you are, with at least one official Blizzard stuffed toy. Whether you collect them for yourself or have a child for whom you say that you bought them, you have one or more in your home... but now what? Does he sit on your desk? Does he sit on your lap? Is he used to recreate famous in-game battles? And the most important question of all: have you taken pictures of it?

We here at WoW.com want to see your best plushie photos. There will be two categories: Plushies in The Wild and Plushies in Captivity. We will narrow down the best of both categories and offer them up to the readers for voting. The top three of each category will receive loot codes, provided by WoWTCGLoot.com.

Details are after the break.

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Filed under: Contests

Could there be such a thing as life without the Lich King?

In response to one player's question, "After Arthas, what's left to kill?" Bornakk has revealed a surprising tidbit about the future of World of Warcraft. The answer is: Murlocs! That's right. After we kill Arthas, "instead of adding new creatures or new continents it will be just one area of endlessly spawning murlocs." Amazing fun! This is what I've been wishing for ever since I saw my first murlocs on the shores of Darkshore. Perhaps we'll be able to collect endless varieties of Murky pets, too! They could go by all sorts of cute names like Lurky, Quirky and Turky.

Ah... to dream. Anyways, later in the same thread, Nethaera stops by too and adds her own meditation on the possible death of Arthas, reminding us of a most ancient question regarding trees falling in the woods without anyone to hear them: "
If Arthas dies, does the Lich King also die?" This seems to be a pretty clear indication that the death of Arthas will not mean the death of the Lich King, and that the story of the Living versus the Dead will go even after the big bad prince bites the dust.

Arthas and the Lich King has been a pretty huge part of the Warcraft story ever since before most of us were even familiar with it, and for some of us it feels strange that he might one day no longer be a part of it. In our interview with WoW's lead producer, he noted that both the Maelstrom and the Emerald Dream were once considered as possibilities for WoW's second expansion, but they chose Northrend and Arthas to come before them because it seemed like the strongest idea. But how strong is Arthas really? Could he ever compare to murlocs?

No, but seriously, do you think the Lich King is just way too cool not to perpetuate indefinitely as the ultimate villain? Would you like to see Arthas get killed in one patch, while the Lich King returned in another, kind of like Kael'thas showed up twice in The Burning Crusade? Or do you think we're going to get our fill of Lich Kinginess -- so much so that once Arthas is dead, the Lich King and all the Scourge should just die for good along with him?

Filed under: Blizzard, Expansions, Humor, Raiding, The Burning Crusade, Lore, BlizzCon, Wrath of the Lich King, Forums, Rumors

A case of Murky envy

Wandering Goblin's got Murky envy-- Elvyra was lucky enough to go to BlizzCon 2005 and get the special Murky pet while there, but she redeemed it on the EU servers, and now plays on the US servers, so no Murky pet for her. Despite pleading with ingame GMs and even the higher-ups, she hasn't been able to get the Murky back. And while she did go to BlizzCon 2007 and get a Murloc suit, it's no comparison-- not only does it break on combat, but it just doesn't fit. That doesn't mean it's not fun, though-- if you're waiting to hear about yours from the podcast on Saturday, wait just a little longer-- we'll be contacting the winner tomorrow.

Still, Elvyra's problem isn't the biggest one with the Murky suit-- most people have the problem of not getting one at all. Yes, it's special that Blizzard gave it out only at that convention, but people who now want the pet can't currently ever get it again. Blizzard did give it out once more-- they gave Lurky out to folks who had problems with the CE of Burning Crusade-- and so why can't they do that again? Even if we never see Murky given out, what about Gurky? Or Turky (a Thanksgiving item, obviously)? Or Jerky, who's a little meaner than the other Murlocs?

Doesn't matter much to me-- as I said before, I'm not a huge fan of Murky. But there are some good ways to let people in on the fun while still keeping the original pet exclusive.

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Humor, BlizzCon

Broken CE pet for EU players, but Blizzard makes up for it double

So Burning Crusade is now live on the European servers, and one mistake has already been made. It's also been fixed, however, and the fix is pretty darn sweet.

A few players opened up their expansion packs to find that their code for the Netherwhelp pet didn't work, and they weren't able to get their pet ingame. But Blizzard wasted no time in fixing things: they put up new instructions to get the pet, and they compensated players with not only the Netherwhelp pet, but another pet named Lurky the Murloc (brother, we assume, to Murky, the Murloc pet available at Blizzcon, and Gurky, the pet Blizzard has been giving away in a few places). In addition, they gave 2 free days of play to people affected.

On one hand, I'm impressed that Blizzard fixed things so quickly, and was so generous in doing so. But on the other hand, I'm wondering: maybe my expansion could be broken somehow? Please?

Filed under: Items, Blizzard, The Burning Crusade

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