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Posts with tag madness

Korean guild KIN Raiders scores world-first heroic Madness of Deathwing

After more than three weeks of intense strategizing, planning, fighting, scandals, and more, the race to world-first heroic Madness of Deathwing kill is over. KIN Raiders, the group that swept by Paragon, Blood Legion, and the rest, for the world-first heroic Spine of Deathwing kill took their time advantage and pressed on. Only one other guild, the Korean team In extremis, has downed the Spine of Deathwing on heroic mode, so not many people were even currently working on the fight of the instance.

KIN Raider's kill happened in 25-man mode, an interesting departure from many of the world firsts now happening in 10-mans after being forced to raid light when raiders were banned for exploiting the Raid Finder for extra loot. Blood Legion also rounded out the list with many top kills on 25-man mode, but in the end, it was a 25-man Korean guild that swooped in and took the top spot.

Congratulations to KIN Raiders on their first kill of heroic Madness of Deathwing.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Raiding

Darkmoon Faire Decks: An overview

Professor Paleo himself
As I've mentioned before, The Darkmoon Faire is currently in Terrokar Forest, just outside Shattrath City, so if you have decks to turn in or need to refill your private stock of Darkmoon Special Reserve, now's the time to get on it. But if you're still a little bit taken aback by the prospect of gathering all those cards, or wondering if the trinket at the end will really be worth it, we'd like to help you out.

In this post, we'll be looking at both the old and new decks and listing some pros and cons of each deck so you can figure out if you want to spend the next month tracking down cards before the Faire shows up in Elwynn Forest in March, or even if you just want to blow your epic flying mount fund on getting a deck before it leaves for the month.

We'll start in on everything after the jump.

Read more →

Filed under: Items, Analysis / Opinion, How-tos, Events, Quests, The Burning Crusade, Factions, Guides, Buffs, Enchants

Multiboxing madness


I'm not sure I understand the idea behind multiboxing. I mean, is it really worth it to spend all that money and time just to completely rock a whole PvP battleground with 15 of your own toons, or down a raid boss all by your-- oh wait, maybe I do understand it.

Still, if multiboxing is your thing, then these pictures, sent to us by the great Xzin himself (whom we interviewed a little while ago), are right up your alley. Not only are there some c-c-c-crazy monitor setups (I especially like the guy who tilted his EQ monitors around himself, like a little MMORPG womb), but you also get some neat screenshots, like the all-Shammy run of SL that Xzin did above-- bonus points on the tanking Earth Elementals, but I'll bet cash that zero Shaman gear dropped.

Bobbo also sent us this Dual-Boxing.com forum thread, which gets just insane-- this guy runs 23 characters, and his girlfriend runs 23 sitting next to him for a total of 47 characters together (his picture actually shows 57 different WoW boxes, so that's at least $1000 right there, even without all the hardware). I can't imagine the amount of money and time going into something like that, but Blizzard nods vague approval to the whole thing, so more power to them, I guess. It seems like a completely different game than the one we know and love, but twinking is the same type of thing (a game of resources), and lots of us do that and have no problem with it. So multibox away, you crazy character-controlling overlords.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard

New Darkmoon cards stats revealed

I was never able to collect any of the Darkmoon cards (although I'm pretty sure I have six or seven of the Warlords cards sitting in my Warrior's bank), but I always thought they were a great idea. Since the expansion, however, the old cards haven't been quite up to par for level 70s. Enter the new Darkmoon decks-- Blue announced a little while ago that there would be new cards to collect, and now Tiare has compiled what the new Darkmoon trinkets will do for you when completed.

[Darkmoon Card: Vengeance] (Ace - Eight of Storms)
You have a 10% chance when hit by an attack or harmful spell to deal 95 to 115 holy damage to your attacker.

[Darkmoon Card: Wrath] (Ace - Eight of Furies)
Each time one of your direct damage attacks does not critically strike, you gain 17 critical strike rating and 17 spell critical strike rating for the next 10 sec. This effect is consumed when you deal a critical strike. (Stacks up to 20 times)

[Darkmoon Card: Crusade] (Ace - Eight of Blessings)
Each time you deal melee damage to an opponent, you gain 6 attack power for the next 10 sec., stacking up to 20 times. Each time you land a harmful spell on an opponent, you gain 8 spell damage for the next 10 sec., stacking up to 10 times.

[Darkmoon Card: Madness] (Ace - Eight of Lunacy)
Each time you land a killing blow on an enemy, you gain the Power of Madness.


Unfortunately, we're not quite sure what "Power of Madness" means-- it could be anything from a simple beserk buff (+Damage and Spell Damage, -Healing recieved), to a shapechange to a Worgen, or even "Opens a portal into the Twisting Nether that periodically summons demonic minions to aid the caster in battle for 14 sec." (at least that's what the rumors say).

But sweet cards nevertheless. The Wrath and Crusade cards look especially cool, but I'm confused about the 10 second limit-- someone with Wrath can supposedly build up to a whopping +340 crit rating, but does that mean they somehow have to hit 20 times (without critting) within 10 seconds? Is that even possible? I don't see it procing more than two or three times before the ten seconds are up or a crit appears.

[ via MMO-Champion ]

Filed under: Patches, Items, News items, Expansions

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