Every other week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. Stacey Landry is the resident mage here, bender of space and time, conjurer of delicious confectioneries and expert at dressing well while setting things on fire.
The dust has settled from BlizzCon and everyone is buzzing with excitement about Warlords of Draenor! A few items of note came out of the reveals shared at the convention, and we're going to take a look at some of them today.
Gear and Stat Changes
Just after expertise had been changed to allow us to use it in addition to or in place of hit rating, both of these stats are going away in WoD. If your mage is a race that grants an expertise or hit increase as a racial bonus (i.e. draenei, gnome, etc.) you can expect a revamped racial with the expansion.
With the removal of hit and expertise we also say goodbye to reforging and meta gems. Honestly, I think this is mostly good news. Hit was never a very interesting stat, and constantly having to juggle it on your gear to a set cap and then ignoring it doesn't add much to game play. Expertise was just another way for mages to chase hit if they needed it. Meta gems were another road bump on the way to outfitting your character. There's always been one gem that's best for us, period, and so this wasn't presenting us with interesting options either.