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Posts with tag mage-spec

Arcane Brilliance: Leveling your Mage through Northrend



Each week, Arcane Brilliance rounds up all of the quest mobs in an area, gathers them all up into a giant, tagged, frozen gaggle, then AoEs them to death while everybody else has to watch and wait for the respawn. Just kidding, Arcane Brilliance doesn't actually do that at all. Why? Because that would make Arcane Brilliance a selfish jerk. I'm not even making a joke here. I'm saying in thinly veiled code to that Gnome Frost Mage in Gjalerbron yesterday, "you, sir, are a selfish jerk." Ok, so maybe the code isn't even thinly veiled. Maybe it isn't even a code, exactly. All I know is that one of these days, I hope you forget how much mana you have, and run out right when you've gathered an extremely large group of quest mobs, and that those quest mobs then surround you and tear you limb from Gnomish limb while you mash your Ice Block button in vain. Jerk.

So, apparently an expansion came out, or something? Seriously, what are you doing here, reading this? I'm going to assume that you're trapped at work or something. Don't despair! There's still time for you to cultivate a nice, wet, contagious-sounding cough, something that can only be cured by a bit of time off, spent nursing yourself back to health in front of your computer, killing zombified murlocs and getting sea-lions to mate with each other. Not that we don't want you here, of course. We here at WoW Insider appreciate every second you choose to spend here. But holy crap, Wrath of the Lich King is awesome.

Follow me after the break, and we'll discuss the process of leveling in this strange new continent, list a few leveling builds, and just generally blabber on about how awesome everything is.

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Filed under: Mage, Analysis / Opinion, Expansions, Features, Leveling, Guides, Classes, Talents, (Mage) Arcane Brilliance, Wrath of the Lich King

Arcane Brilliance: A pre-Wrath Mage primer



Each week, Mages from across Azeroth unite under the banner of Arcane Brilliance. We discuss all things Mage-related, from ways to clean Arcane Powder out of your underwear to fun tricks to play on Warlocks involving portals and the whelp room in Blackrock Spire. We talk about the hazards of Blinking and share stories of Blast Wave mishaps. Mages can be a testy bunch, and sometimes fights break out. Somebody misplaces a Fireball, a Blizzard or two, and suddenly everybody goes Invisible. Then we all share a good laugh when we realize we can all still see each other. Ah, good times.

We're close, guys.

The beta is finally closed. The zombie infestation came, we all ate some brains, and then it went. The scourge is still half-heartedly invading such strategically vital locations as the middle of the Tanaris desert and handing out purples, and Teneris Murkblood is still moping around Karazhan, listening to My Chemical Romance and hating his parents, but both of those events will almost certainly conclude any day now. We're only a little more than four days from Kil'jaeden and Illidan becoming two of the most lonely guys in the game. Maybe they can get together with Onyxia and Nefarian and go roast marshmallows over Ragnaros or something.

Yes, the Lich King--and all that pent-up wrath of his--is almost upon us. Soon we'll all be ticking over to level 71 for the first time on live servers, folks will be trying to figure out how to run Ramparts with five Death Knights, and life on Azeroth as we know it will change forever. Mages everywhere will be packing their spellbooks, putting on their fanciest robes, and heading north. Seems there's a whole continent of flammable things up there, and they aren't going to hurl Fireballs at themselves, brethren.

This week, we're doing one last preview of what awaits Mages on those distant shores. Say farewell to Tempest Keep, swap email addresses with Gruul, and kiss Brutallus goodbye. After the jump, we're off to Northrend

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Filed under: Mage, Analysis / Opinion, Tips, Expansions, Features, Raiding, Classes, Talents, (Mage) Arcane Brilliance, Wrath of the Lich King

Arcane Brilliance: Azeroth's got talent

Each week, Arcane Brilliance endeavors to bring you small peek into the strange and wonderful world of Mages. We're simple creatures, we Mages. We like to live fast, die fast, and turn things into other, funnier-looking things. We also enjoy giant, juicy crits. We don't need much, just absolute power.

When a Mage is born, he or she springs to life in Deathknell or some such place, tumbling out of the nether fully grown and wearing a dress. As they take their first tremulous steps into the World of Warcraft, they discover that they can summon balls of flame and hurl them at zombies. Soon they learn to freeze the very air itself and fling bolts of freezing death at boars. In time, as they venture into the great world beyond their starting area, they ding 10 and gain their first talent point.

Suddenly, these young magelings discover they can hone their craft, direct their studies along three distinct paths. Will they walk the devastating road of Fire? The subtle alleyways of the Arcane? The deadly tundra of Frost? Or dabble in all three? Reading this, you may be tuning out at this point, saying something to yourself like "duh...17/0/44." Some of you may be thinking, "Arcane? There are talents in that tree beyond Improved Counterspell? You sure?" You may also be thinking "ltp n00btard! you got pwned," but quite frankly, if you think in leetspeak I fear for your very soul. If you're thinking any of those things, read on. I stand before you to assert that there are absolutely must-have talents in every tree that you can fit into other more popular specs, and after the jump I'll explore some ways to do it.

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Filed under: Mage, Tips, PvP, Features, Raiding, Classes, Talents, (Mage) Arcane Brilliance, Arena

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