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Posts with tag majordomo-executus

WoW Archivist: The classic Molten Core experience, part 3

Ragnaros

WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

If you missed part 1 and part 2, that means you were late for the raid and we're docking you 50 DKP. Next time get here early to help the warlocks farm soul shards.

OK, fellow archivists! We've cleared trash, we've decursed, we've pulled Geddon to Garr's room, we've brefriended the Duke, and we've doused every fiery rune. It's time to delve into the core of the Core to take on the Majordomo and Ragnaros himself, 2005 edition.

The invincible majordomo

Undefeated in battle, Executus rose through the ranks of Ragnaros's lieutenants to become the Firelord's majordomo. He did not appear until you doused all the runes, so the earliest raids on Molten Core had to stop after Golemagg and Sulfuron due to an Aqual Quintessence shortage.

After raiders repped up with the Hydraxian Waterlords and could finally summon the Majordomo, they were faced with an invincible warrior -- literally. Executus could not be killed. His Aegis of Ragnaros spell gave him a 30K damage absorb buff and healed him to full, so it was pointless to DPS him.

Instead, raids had to manage his eight adds: four Flamewaker Elites and four Flamewaker Healers. Mages were the key to this fight as they had the only reliable, long-term crowd control spell for humanoids. The fight required at least five tanks, one for the majordomo and one for each elite. All four healers were sheeped until all the elites were dead. Then the raid could kill the healers one at a time.

But it wasn't that simple. The fight had some interesting complications.

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Filed under: WoW Archivist

Spiritual Guidance: Benediction

Though temporarily bested by Sindragosa's Ice Tombs, a well-timed Renew and some gnome mages have freed Dawn Moore just in time for her to wrench back Spiritual Guidance from the shady clutches of Fox Van Allen; just as she does every Sunday. After she finishes advising her fellow healing priests on the ways of the light this week, she will be waiting for a duel in Zangarmarsh atop the highest mushroom with a Flag of Ownership and Medallion of the Horde. Bring it!

I've had a lot of requests recently from readers who want a leg up on gearing out their soon to be level 80, or fresh level 80 priest for raiding. This is certainly a worthwhile topic, one I intend to get to, but not this week.

We get a lot of mail at WoW.com and this past week we got an e-mail from a player named Nemikahn who wrote a WoW version of the song Sunscreen. The various staffers read through the e-mail, groaned in realization at how old they were (the original song came out in 1998) before the e-mail got lost in the jumble of BlizzCon 2010 news. I really enjoyed the rewrite though, and thought it rather timely given we are nearing the end of this expansion. Cataclysm is coming, and it's supposed to change everything we've become familiar with. So, this week my fellow priests, my guidance is this: stop and smell the flowers. WoW operates at such a hurried pace these days. Don't feel like you always have to rush off to the next raid or complete another alt. Take more screen shots, visit your favorite zones, make sure you can contact your closest friends in the game outside of it, and most of all: create Benediction. I will, of course, help you with that last part.

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Filed under: Priest, (Priest) Spiritual Guidance, Cataclysm

Blizzard opens up old instances to soloers, changes quest items

Blue poster Daelo has good news for people aiming to solo old instances -- Blizzard has made a few changes to the way keys and unlocks work in the old dungeons, so that you no longer need keys or multiple people to get to the good stuff. The rituals in Blackrock Spire and Uldaman only require one click now, and quintessence (in Molten Core to summon Executus before the Ragnaros fight), the Scepter of Celebras (in Maraudon), and the Mallet of Zul'Farrak (in the ZF, obviously) are no longer needed to do their jobs. Additionally, Nightbane will be accessible in Karazhan without the Blackened Urn.

Some may be disappointed that items we worked so hard for are now pretty much useless, but as you probably know by now, that's the way of things when an expansion hits. The good news, obviously, is that people running through instances solo or with just a few people will be able to hit all the content they couldn't get to before. And if you happen to be running the content, you won't need to worry about whether you left the Mallet in the bank or forgot the Scepter on a Princess run.

And unfortunately, collectors will be left out as well -- most of the items will actually change form into weapons or other useless objects, so even if you have the old items, they won't be usable in the same way. Sure, the Mallet was a pain to get, but it'll be a little sad to see it disappear in the way we know it forever.

Filed under: Items, Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Instances, Expansions

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