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Posts with tag mallet-of-zul-farrak

Phat Loot Phriday: Mallet of Zul'Farrak


Yeah, we're going a little hefty this Friday (as in, low level, so not quite that phat), to focus on an item that's new, but only kind of, in patch 3.0.8.

Name: Mallet of Zul'Farrak (Wowhead, Thottbot, Armory)
Type: Quest Item Rare Unique One-hand Mace
Damage/Speed: 58-109 / 2.50 (33.4 DPS)
Abilities:
  • +8 Strength, +8 Stamina
  • Yes, this is the legendary Mallet of Zul'Farrak, the one you had to fight all the way up to the top of Jintha'alor to get in order to summon Gahz'rilla in the midlevel instance of Zul'Farrak down in Tanaris. But as of patch 3.0.8, this mallet, and a few other items, are now not necessary any more. Still, instead of deleting them completely, Blizzard decided to turn them into real items, much like Pinocchio was turned into a "real boy!"
  • Plus, they used a pretty awesome model, too, especially if, like me, you're a fan of the Troll aesthetic. Pretty nice weapon for a one-handed mace at level 35, even if it's a pain to actually get.

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Filed under: Items, Analysis / Opinion, Odds and ends, Instances, Quests, Phat Loot Phriday

Blizzard opens up old instances to soloers, changes quest items

Blue poster Daelo has good news for people aiming to solo old instances -- Blizzard has made a few changes to the way keys and unlocks work in the old dungeons, so that you no longer need keys or multiple people to get to the good stuff. The rituals in Blackrock Spire and Uldaman only require one click now, and quintessence (in Molten Core to summon Executus before the Ragnaros fight), the Scepter of Celebras (in Maraudon), and the Mallet of Zul'Farrak (in the ZF, obviously) are no longer needed to do their jobs. Additionally, Nightbane will be accessible in Karazhan without the Blackened Urn.

Some may be disappointed that items we worked so hard for are now pretty much useless, but as you probably know by now, that's the way of things when an expansion hits. The good news, obviously, is that people running through instances solo or with just a few people will be able to hit all the content they couldn't get to before. And if you happen to be running the content, you won't need to worry about whether you left the Mallet in the bank or forgot the Scepter on a Princess run.

And unfortunately, collectors will be left out as well -- most of the items will actually change form into weapons or other useless objects, so even if you have the old items, they won't be usable in the same way. Sure, the Mallet was a pain to get, but it'll be a little sad to see it disappear in the way we know it forever.

Filed under: Items, Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Instances, Expansions

Key items and tabards out of the bags soon, says Tigole

Tigole has gotten over his little weekend rampage on the forums and gotten back to business: he's got two tidbits about a popular subject among most players: making more bag space available.

First up is tabards -- he says that there are no plans to move tabards from the bags to the UI (as with the pet and mount changes), but that players shouldn't worry too much, because Blizzard is making it easier for players to get lost and destroyed tabards back if necessary. Since the Championing mechanic means we won't have to wait till Exalted to get tabards, there'll be a tabard vendor in Dalaran that'll have most of the tabards you need at a relatively cheap price.

And "keys" that aren't keys are also mentioned -- by this, we mean things like the Scepter of Celebras or the Mallet of Zul'Farrak; attunement items, in other words. Tigole says there's a plan for these also (another "keychain" tab, maybe?), but that we won't see it in time for the expansion.

Good news on both ends for people short on bag space, even if we have to wait a while. Personally my bag space is freeing itself up lately -- it's an "everything must go" sale on the AH for me as I try to convert all my soon-to-be obsolete crafting items into gold.

Filed under: Items, Virtual selves, Economy, Expansions

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