Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag mania

Cataclysm Beta: Chromaggus tameable by hunters

Here's some pretty awesome news from the maven of all things hunter pet-related, Mania: Chromaggus is tameable on the beta servers. Chromaggus is a boss in Blackwing Lair known for keeping healers on their toes with a variety of debilitating debuffs, for making magic users curse his name thanks to a shifting resistance shield, and for dropping the coolest-looking shoulder armor in the entire game. You need be a beastmastery hunter to tame him, as he is a member of the exotic Core Hound family. Not only is he a great pet for a nostalgic, old-world raider, he also has a very nice-looking, unique skin, and he'll be in high demand for certain raiding groups, as Core Hounds now provide Ancestral Hysteria, a Heroism replacement. For my own part, if he remains tameable when Cataclysm goes live, I know I'll eventually be pulling my old hunter out of the mothballs and calling in a few favors.
World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: Hunter, News items, Cataclysm

The Daily Quest: Pets, podcasts and more

We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Creating "special purpose characters" with the XP toggle

I love this, as I seem to love most of the things that Mania does. She's just posted that she's put together a whole guild of hunters, all with XP turned off at different levels, for one purpose: testing pets as they move up the leveling ranks. She says she cheated a little bit to do it -- transferred alts from other realms, and it's Alliance-only -- but just having the idea to put something like this together is super creative. We've talked about people who've leveled up one of every class before, but I never considered just how much the XP-off option changes the game in terms of what Mania calls "special purpose characters."

Of course, raiding at level 60 is one way to use it, but you can go even lower than that -- want to farm Runecloth without it getting too boring? Roll up a death knight, and leave him in Felwood to grind on Furbolgs. Really love running, really running, Scarlet Monastery with your friends? You can all roll characters to 39 (or lower, if you're looking for a regular challenge), turn XP off, and leave them camped outside the instance. Turning XP off means you can create characters for almost any purpose, and having heirloom items (especially if you buy cloth, which any alt can wear, even if it means they take an armor hit in some cases) means that leveling them up doesn't take more than a few days of free time. Lots of interesting ideas to play around with there for sure.

Filed under: Hunter, Fan stuff, Virtual selves, Odds and ends

Tamed Worgen have become Winterskorn Worgs

And here lies the final chapter in the Taming of the Worgen saga: Mania reports that, just a little while after the troublesome Worgen Garwal was hotfixed to be untameable, Blizzard has magically changed all of the already-tamed Worgen to level 68 (or Hunter's level minus five) wolves. Why level 68? Because, Mania says, they've all been turned into Winterskorn Worgs, a level 63-69 NPC that wanders around the Howling Fah-jord.

So that's the end of that. Obviously, no one really expected to keep those pets as their own, and especially with all of the Worgen-as-playable-race speculation flying around, it wouldn't do for Hunters to have one of those humanoids at their beck and call. Some Hunters who went to the trouble of taming probably won't be too happy. But the good news is that the new white wolf in your stable is completely fixed -- it has all of the normal talent trees and abilities that wolves are supposed to have. Guess you and your pet Garwal were just never meant to be.

Filed under: Hunter, Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, NPCs, Cataclysm

Patch 3.2 PTR: Finding the Raptor Pets

For those of us who like to collect stuff in WoW, one of the cooler announcements for patch 3.2 was the inclusion of a whole new set of raptor hatchling pets, dropped around the world by rare and elite raptors. Of course, it was also an announcement of dread for serious collectors who can tell horror stories of killing thousands upon thousands of slimes and dragons for rare pets before. But will it be all as bad as that? WoW fansites have been on the case.

Mania, maven of Hunter pets, has also been looking into the drop rates and drop mobs, and has compiled a handy chart on her blog. Between Mania and the news on Warcraft Pets, it seems we can mostly confirm that the rare raptors (such as, for example, Takk the Leaper) will always drop their pets, while those that drop only off elites have a very rare drop rate more similar to the aforementioned slimes or dragons.

Read more →

Filed under: Patches, Items, Tips, Achievements

Petopia back in action


As many of you pointed out through numerous, apprehensive e-mails, our favorite Hunter pet resource was down for a while. As Mania pointed out, however, she was aware of the issue and was working actively to get the site back online. It seems like she's knocked the right heads, too, because Petopia is back on its feet again, supplying us with all the Hunter pet information we could ever want. So as unsettling as Petopia's disappearance was, especially in light of another favorite WoW resource closing its doors, there's no need to panic. Whew.

Filed under: Hunter, Fan stuff, Odds and ends

Petopia down, working on getting back up


You may have noticed in the past day or so, as a few of our tipsters did, that Mania's great Hunter pet site, Petopia, has been down for the count lately. Loading up the main page gives the message above, and going straight to the redirect gives a "this site has been suspended" notice.

But don't worry -- Mania says over on her forums that she's aware of the issue and working on it. It's an issue with the site host, and not any sudden plan on her part to dismantle the site (good thing, too, because losing two great WoW community sites this week would be too much for us).

So hopefully, the problem will be solved soon and the database will be back up and running. We'll keep you posted if there are any more problems, but don't panic, Petopia is not gone forever.

Filed under: Hunter, Analysis / Opinion, Fan stuff, Odds and ends, Leveling

More information about the Wrath of the Lich King midnight launch


Blizzplanet's got the deets on a Future Shop midnight launch going on in Canada (eh?), so plans of Wrath midnight launch events are starting to sneak out into the world. Blizzard will be doing their usual schtick in Los Angeles, and this time also in New York, San Franscisco, and Austin, where developers go out to stores to sign and say hi while people buy their game. Our good friends BRK and Mania are hosting an event in Orlando, Florida, and I'll be picking up my game at the Gamestop just south of Clark and Diversey in Chicago (and I'll probably invite you all out for a drink or two beforehand at a bar around here, if you're interested). We're also planning some more events around the country here at WoW Insider -- stay tuned for more information about when and where things are going down.

And if you've got information about a special midnight launch event going on around the country (or if, hint hint, you happen to work for a retailer and want to give us an inside scoop on what they've got planned, anonymity assured), please do drop a note on our tip line. The Burning Crusade launch was the biggest expansion launch of all time ever, and Wrath, with its return to Warcraft III lore and the increase in Blizzard's playerbase, is shaping up to be even bigger.

Filed under: Analysis / Opinion, Events, Blizzard, Expansions, The Burning Crusade, Wrath of the Lich King

Petopia updated for 3.0.2

Some people are excited about new talents and skills today. Some are excited about barber shops, or inscription. Me, I'm most excited about training a moth on my lowbie hunter. Think about it: moths! Ferocious, flappy beasts of terror and majesty - what could be better? I will be heading straight over to Azuremyst Isle as soon as the servers come back online, though it make take a death or two as a level 18 blood elf. That's a price that must be paid, since the only pre-Outlands trainable moths are the level 1 Vale Moths in the Draenei starting area.

And how do I know this? Mania has fully updated her simply amazing Petopia for the patch. You will now find information there on every pet family available now or in Wrath, with all the details on skills and stats. There is also an insanely detailed FAQ, so if there's anything you want to know on the new pet training system, for instance, you can find it out there. I'm continually impressed with the quality of the site; there's nothing I want to know about hunter pets that isn't there (except why the pretty blue moths on Bloodmyst Isle can't be tamed). So thank you, Mania, for an excellent site and a very thorough update.

Filed under: Hunter, Patches

Pets Scaling in Wrath: Hit percentage is in, resilience and xp bonuses are out

A while back, class designer Koraa told Warlocks that their pets would be getting their master's hit percentage. Today, he confirmed the same for Hunter pets. This should definitely be a godsend for raid level DPSers of both classes. Conventional wisdom is that reaching your personal hit cap is pretty much the single best way to increase your personal DPS total, and being able to do the same for pets should only provide a noticable increase to DPS, as well as keep any special buffs or debuffs said pets apply coming in with a minimum of interruption.

Unfortunately, something else Koraa said on the same post is a little less exciting -- resilience is nowhere on the table for being shared. They believe that they currently have the right amount of survivability for pets. In a group situation, you or your group should be healing the pet, and in Arena play, any time spent killing the pet provides a benefit in the form "crowd control" while the DPS is focus firing your pet.

Unfortunately, as the player of a level 70 Hunter and Warlock who have both seen extensive 2v2 Arena play, I'm not sure it's that simple.

Read more →

Filed under: Hunter, Warlock, Analysis / Opinion, News items, Expansions, Raiding, Wrath of the Lich King, Battlegrounds, Arena

Hunter pets to have family skills


No, I'm not talking about parenting and honey-do skills. In Wrath of the Lich King, each hunter family will have its own unique skill, just as Warp Stalkers currently have Warp.

While we've known this since the release of the Beta patch notes, we now have some of the details, courtesy of Mania of Mania's Arcania and Petopia.

In fact, some of the pet skills are so enticing that I'm beginning to think I'm going to need about 8 more stable slots! Here is a look at some of the juicier talents:
  • Bats will be able to stun an opponent for 2 seconds.
  • Bears will be able to Swipe similarly to druids, hitting three enemies in melee range.
  • Birds of Prey will be able to disarm opponents for 6 seconds.
  • Hyenas will reduce movement speed.
  • Moths will be increasing their own attack power, and healing themselves.
  • Nether Rays will have a spellcasting interrupt, preventing any spells from that school for one second.
Are you as excited as I am? Don't forget to head over to Petopia to check out the full, detailed list. What pets will you be taming?

Tip: Don't confuse pet skills with pet talents! Read up on the new pet talent trees for more information.

Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Wrath of the Lich King

Authenticators are going out, via USPS

We had heard that there were problems with the Blizzard Authenticator (a few people who'd ordered them had gotten their money refunded by Blizzard), but apparently there are at least a few going out. Mania got hers -- she says that it works great, that she has already associated it with her accounts, and that she's thrilled with her purchase.

Not everybody is so lucky -- reader Tweaky emailed us to say that his order was supposed to go out UPS Next Day Air, but after it didn't show up and he had a tussle with Customer Support, he then found out it was actually going through the USPS and that it would show up late. No word on whether he's seen his yet or not. A few people commented on our last post that they actually had shipping returned to them, so maybe Blizzard originally planned to send some UPS, and then had to switch to a cheaper mailing method.

At this point, Blizzard has the keyfob sold out on their website, and there's no indication when we'll see any more (soon, probably). It appears that not only did they vastly underestimate demand for the Authenticator, but that people are seriously concerned about the security of their World of Warcraft account. No other game company has ever offered anything like this before, but given the response, it could soon become a standard.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Hardware

Hunter Growl and Scare Beast changes not so sweet after all

One of the biggest surprises Hunters found when they logged on after this morning's patch was that all was not as it was supposed to be. Although the tool tip for Scare Beast reads as instant cast, the old 1.5 second cast time is still intact. Netheara confirmed that the reversion of the cast time was, in fact, intentional. It was considered too strong and reverted, although the 30 yard range buff is still intact. The instant cast designation in the tool tip is an error that will be fixed.

Read more →

Filed under: Druid, Hunter, Patches, Analysis / Opinion, Blizzard, News items

Choosing pets on the TTR

Mania has an interesting post about all the different pets available to Hunters on the Arena tournament realm (which, by the way, our own Arena team is making an appearance in this evening, along with some folks from some "Blizzard" company -- they're probably posers). The strange thing is not that Blizzard is offering pets to Hunters, but that they're only offering some pet families. So if you want to duck into the tournament with a tallstrider or a gorilla or turtle at your side, you just don't have the option.

Interesting. Some of the choices Blizzard made are pretty obvious -- for high end Arena play, a crab probably isn't going to do much for you. But Mania's big problem is with Blizzard including the spider family, and excluding the gorilla -- spiders don't bring too much extra to the table, but gorillas bring Thunderstomp, an AoE damage effect that isn't necessarily overpowered, but can help in some cases. There may be other factors at play here -- 15 sounds like a round number that Blizzard may have had to adhere to, so maybe that's why the others aren't included.

And if nothing else, as Mania says, making these choices might encourage Blizzard to look at some of the weaker families and beef them up a bit, either for endgame or PvP. And all Hunters, no matter what pet they choose, will probably appreciate that.

Filed under: Hunter, Patches, Analysis / Opinion, Odds and ends, PvP, Arena

Tiny ogres in the PTR make me happy


Blizzard's bugs continue to confound. This was the sight on the PTR this weekend (Mania saw it too) -- miniature ogres and Taurens and oversized pets (including warlock and hunter pets and even some noncombat pets). We have no idea at all why Blizzard would be tweaking sizes (although this isn't the first time, and nor will it probably be the last that this happens), but whatever they're messing around with is weirding out the size factors all over the places.

The good news is that this is exactly what the "Public Test Realm" is for, and these problems are more amusing than anything else. But the bad news is that this definitely means that Blizzard is still monkeying with the code pretty hardcore. If your guess for the patch 2.4 release is in the first week or so of March, you might be a little early.

Filed under: Analysis / Opinion, Bugs, Blizzard

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories