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Posts with tag marksmanship

BigRedKitty: 3.0.2 Hunter talent trees

Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the Hunter class, sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

We didn't make 80.

Nope, we were much more focused on obtaining a Spirit Beast for a hunter-guide movie. We failed.

But we spent hours patrolling in Sholazar Basin, playing with Gorilladin, making leatherworking gear, and trying out all the hunter talent trees while not leveling as fast as we could have. Actually, we leveled from 77 to 78 without doing any quests at all.

We also haven't run any dungeons or raids. OK, we did one Utgard Keep, but it didn't count. The entire party, except the healer, was was way over-geared for the place.

We also haven't done DPS-testing with Recount or Training Dummies in sufficient quantities to provide factual evidence of one hunter-tree's superiority over another.

We also haven't done hours of arena, battlegrounds, or PvP-zones. We've done a little, killed and been killed, but nothing that would give us a serious insight into the solutions that Blizzard has come up with to make our class more amenable to PvP.

But!

We have played all three trees, full 51-points each, for at least one entire level. We have tried just about every tree/pet-class combination at least once. Except Spirit Beast, natch.

And we've cranked our leatherworking to 432! /win!

So when we discuss the new hunter talent trees, keep in mind that your opinion of our opinion my vary. We may have some seriously beta-PvP-experienced hunters who disagree with some of our assessments of the new talents. We may have some Naxx-raiding hunters who disagree with some of our conclusions.

But that's OK! The major purpose of this column is to give you, the WoW Insider reader, a point of reference. You know our writing, you know our play-style. You should know our limitations and the areas at which we're not too shabby.

Read, absorb, analyze, and prepare to test to it all yourself on Tuesday.

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Filed under: Hunter, Patches, Talents, (Hunter) Big Red Kitty

Scattered Shots: New and improved abilities


Scattered Shots: noun. 1. (Scatter Shot, singular) An ability used by Marksmanship hunters, especially to annoy other players in PvP. 2. (Scattered Shots, plural) A column at WoW Insider about anything even loosely related to hunters, except for high-level raiding and completely improper, sometimes libelous personal commentary.

Hunters are getting quite a few changes in Wrath of the Lich King, but so far haven't covered them all. Today I'd like to go through the newest abilities and discuss them in greater detail.

New Baseline Hunter Abilities:

Nope, no Camouflage. We talked about this before, but it looks like the devs read our article, "Do hunters need Camouflage?" and decided the answer was no. So, instead we have a couple other new abilities to look forward to:

Kill Shot:
This is the new level 80 hunter ability, and it provides us with a bit of utility that help us to stand out and perform better in various situations:

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Filed under: Hunter, Analysis / Opinion, PvP, Wrath of the Lich King, (Hunter) Scattered Shots

Scattered Shots: Beastmastery in Wrath of the Lich King

Ok, so it's actually an old PTR bug, but a pet panda would be awesome.Scattered Shots is for Hunters. Your host this week will be Daniel Whitcomb, who will continue his foray into the wide world of Wrath of the Lich King talents.

Beastmastery has pretty much dominated the world of Hunters in Burning Crusade, with Serpent's Swiftness alone nearly singlehandedly allowing for the most efficient damaging shot rotations possible -- With a little bit of wrangling between haste and ranged weapon speed, of course. While the changes to Auto Shot clipping in Wrath will likely make shot rotations as we know them a thing of the past, Beastmastery is still looking to be a very viable tree in Wrath of the Lich King, thanks to some clever synergies and some amazing pet buffs.

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Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Wrath Hunter Talent Analysis, Part I: Marksmanship

Hunter talents are out, and there's definitely a lot to say about them, both good and bad. While we have discussed some of the changes to the lower Survival tree, what we haven't touched on is all the new talents and the talent changes in other trees. If I was to sum it all up in one sentence, I'd say this: The 51 point talents look lackluster, but most of the rest is downright drool inducing.

Marksmanship's early tiers are now full of easily obtainable goodies for any Hunter, Survival's gained even more group and raid buff utility, and Beastmastery has even more amazing pet synergy.

There's a lot to cover, so we'll tackle it one tree at a time. First, we'll look at Marksmanship, which was once premiere Hunter tree, but has fallen a bit to Beastmastery in Burning Crusade. It's certainly seen some marked improvement for Wrath so far, and even if you don't plan to spec Marksmanship, you'll at least want to know about the first few tier talents, as you'll probably want to grab many of them anyway.

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Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King

Scattered Shots: Hunter problems and predictions

Scattered Shots is for hunters. 'Nuff said on that topic. The Freezing Trap David was stuck in last week also wore off a little bit, thanks to Daniel, permitting him to write once more without his fingers snapping off from the cold.

In the wake of the recent confusion regarding Scare Beast, once again some hunters have gotten to complaining a lot about the state of their class. While on one hand, there are certainly problematic issues hunters are having, it's really not fair to say that the class is broken. It isn't -- being a hunter is more fun than its ever been, and it looks like this class will only get better in the future.

Nonetheless, looking at the problems we do have might give us a clearer sense of where we're going in the future. With more and more information coming out about Wrath of the Lich King, and especially since Blizzard started asking for feedback from hunters, it's worthwhile to have a look at what holes do exist for our class, and how future changes might seek to plug them up.

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Filed under: Hunter, Analysis / Opinion, PvP, Expansions, Wrath of the Lich King, (Hunter) Scattered Shots

Build Shop: Hunter 0/45/16


This week on Build Shop I'm checking out a possible Marksman PvP build for the hunters out there. Hunters have been underrepresented in the Arena until recently, but they've been a staple in battlegrounds for a long while, so it's nice to see them finally gaining a foothold. Today's build focuses on increasing stamina, survivability, ranged damage, and picking up a few nifty utility skills. This is definitely more of a PvP build, and as such you'll want gear that maximizes your ranged attack power, resilience, and stamina to support it. Once you're geared up though, this build should serve you quite well.

One thing this build doesn't include that I'm curious to hear your thoughts on is Improved Arcane Shot. It seems like with the new dispelling power of this shot, you'd want to take this talent but I can't find 5 points to spare for it from anywhere. Perhaps that's why I haven't seen too many builds that have it, but I'd like to hear your thoughts. Is it worth it, or is it more situational? Better in some brackets but not in others? These are some of the questions I'm hoping you can help me answer (because honestly, I don't PvP on my Hunter... I PvP with my Warlock). Read on for my dissection of the 0/45/16 build!

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Filed under: Hunter, Build Shop

Make your own talent tree

If you haven't seen this yet, it's pretty funny. A site called Unleashed Gaming has broken out a nifty little feature: it's a javascript setup that allows you to create your own talent trees. Now you too can not only create your own specs and share them with others, you can actually create all new talent trees.

A few of them have been popping up in different places. Linde offers a Hunter's wishlist tree that's chuckleworthy (the 51-point Marksmanship talent is called Swoop: "The next item you loot costs 0 DKP"), and Menae has made a much more cynical (and therefore hilarious) Priest talent tree. Finally, Priests are able to get Holyform (the tooltip says that the talent was really put in place just to shut the forum QQers up), and my favorite is probably (one of) the 51-point Shadow talents: with Improved Shadowform, "Your character is replaced with a Warlock."

Unfortunately, just like the WoW Item Creator, there's no way to track what other people are making-- I'd love to see a list of the "ten most-viewed talent trees," just to see what people are coming up with. But this thing is definitely a lot of fun to play around with, whether you're trying to perfect what Blizzard does, or just mock them. If you come up with a good one, post it below.

[ Thanks, Ootah! ]

Filed under: Hunter, Priest, Analysis / Opinion, Tips, How-tos, Odds and ends

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