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Player versus NPC health


A comment left by Argent on my article about the maximum amount of stamina got me thinking. How does player health stack and scale against NPC health? I quoted 17,500 unbuffed health as a good target for maxed unbuffed stamina, which equates to about 22,000 health fully raid buffed (possibly more depending on group, consumables, and talent composition).

So, let's take a look at what some mobs are that have around 22,000 to 23,000 health. Remember, this is as much as a fully equipped tier six warrior will probably have in raid.
If you want to just go by unbuffed numbers, some famous mobs that have around 17,500 health include:

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Virtual selves, Instances, NPCs

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