Improving the character selection screen

Filed under: Patches, Tips, Odds and ends, Blizzard, Add-Ons

Filed under: Patches, Tips, Odds and ends, Blizzard, Add-Ons
Filed under: Hunter, Machinima, Fan stuff, Odds and ends, Buffs
Filed under: Events, Fan stuff, Odds and ends, Contests, Making money
Brajana at Mend Pet has kicked off a month-long donation drive and giveaway to support the Society for the Prevention of Cruelty to Animals. She says that since Blizzard has decided to finally give out some more stable slots to Hunters back in patch 3.0.2, what better way to celebrate than by helping some real-life animals. She has a link on her blog for you to give as little or as much as you'd like to support the SPCA and their cause, and if you choose to put the donation "in honor of" Mend Pet (just follow the instructions on her post), she'll enter you in a drawing to win some prizes. What prizes, you ask? Apparently those are still being worked out, but we're sure they'll be great. And it's a great cause anyway -- do you really need prizes to show some pet shelter love?Filed under: Fan stuff, Contests, Making money

Filed under: The Daily Quest
Filed under: Hunter, Analysis / Opinion, Fan stuff, Walkthroughs, Odds and ends, Instances, Raiding, Bosses, Talents
You've probably heard, by now, the reason why there are no auction houses (or class trainers) in Dalaran or Shattrath. Blizzard doesn't want the old world towns (like Ironforge and Orgrimmar) to become ghost towns. Ghost towns like, for example, Shattrath -- have you been there lately? But as Gnomeaggedon pointed out last week, there's another option: neutral Auction houses.Filed under: Items, Analysis / Opinion, Virtual selves, Odds and ends, Blizzard, Economy, Making money

Filed under: Hunter, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King, (Hunter) Scattered Shots
A while back, class designer Koraa told Warlocks that their pets would be getting their master's hit percentage. Today, he confirmed the same for Hunter pets. This should definitely be a godsend for raid level DPSers of both classes. Conventional wisdom is that reaching your personal hit cap is pretty much the single best way to increase your personal DPS total, and being able to do the same for pets should only provide a noticable increase to DPS, as well as keep any special buffs or debuffs said pets apply coming in with a minimum of interruption.
Unfortunately, something else Koraa said on the same post is a little less exciting -- resilience is nowhere on the table for being shared. They believe that they currently have the right amount of survivability for pets. In a group situation, you or your group should be healing the pet, and in Arena play, any time spent killing the pet provides a benefit in the form "crowd control" while the DPS is focus firing your pet.
Unfortunately, as the player of a level 70 Hunter and Warlock who have both seen extensive 2v2 Arena play, I'm not sure it's that simple.
Filed under: Hunter, Warlock, Analysis / Opinion, News items, Expansions, Raiding, Wrath of the Lich King, Battlegrounds, Arena
Scattered Shots is for Hunters. Your host this week will be Daniel Whitcomb, who will continue his foray into the wide world of Wrath of the Lich King talents.
Beastmastery has pretty much dominated the world of Hunters in Burning Crusade, with Serpent's Swiftness alone nearly singlehandedly allowing for the most efficient damaging shot rotations possible -- With a little bit of wrangling between haste and ranged weapon speed, of course. While the changes to Auto Shot clipping in Wrath will likely make shot rotations as we know them a thing of the past, Beastmastery is still looking to be a very viable tree in Wrath of the Lich King, thanks to some clever synergies and some amazing pet buffs.
Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King, (Hunter) Scattered Shots
The Scattered Shots hunter bears his or her teeth and says "RAAAWR!" to the mirror every morning in an uncouth, beastly manner -- thus affirming the beast within, which yearns for a way out to express itself.Filed under: Hunter, Walkthroughs, Leveling, Guides, (Hunter) Scattered Shots
Filed under: Hunter, Add-Ons, Leveling, (Hunter) Scattered Shots
Despite the fact that my level 70 Hunter isn't technically my main, she's probably my favorite character. A lot of people will tell you that a Hunter is an overly easy class: sic your pet, turn on Auto Shot, and you're done. While having a built-in tank that you can even heal a bit gives you a pretty strong advantage when going it alone, I'd have to say they oversimplify things a bit.
The largest area where the complexity of the Hunter class shows is in end-game DPS. If you want to be the most effective DPSer possible, it takes quite a bit of work. The way that you must weave shots in between your auto shots is a complicated dance that requires split second timing that can mean vast differences in DPS totals between Hunters. Cheeky of the Khadgar-US server (author of the famous Cheeky's Spreadsheet) posted a very concise and well-stated summary of some of the problems with Hunter DPS on the official US forums here a few months back. The post was originally written by Lactose of the Talnivarr-EU Server, who posted it on the EU forms here, where it got some blue love today a while back.
Filed under: Hunter, Analysis / Opinion, Blizzard, Expansions, Raiding, Talents, Forums
Filed under: Hunter, Tips, Tricks, How-tos, Guides, (Hunter) Scattered Shots
When information began to trickle down about patch 2.4, hunters, like most classes, were groaning. Which nerf bat would we be hit with next? Fortunately, it seems that we have slipped under the radar. For now. Maybe Aspect of the Beast finally did us some good. Filed under: Hunter, Patches, Analysis / Opinion, Bugs, Classes, Talents, Buffs
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