You just boosted your warlock to 90, and now we have all basic warlock at 90 laid out for you:
Posts with tag metamorphosis
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill finishes out with demon form.
You just boosted your warlock to 90, and now we have all basic warlock at 90 laid out for you:
Every time we hit Ji-Kun, I try to place a soulwell mid-air. There isn't any performance-breaking reason to do this other than pure amusement as raidmates try to "grab the cookie from my jar, young grasshopper." But it's possibly my favorite use of KJC so far.
This isn't an trick that requires super skill. Mostly, it's whether or not you can time your cast, your latency, and the wind that grabs you off Gastropod Boulevard.
But what I do like to do sometimes is watch elite players from the top guilds in the world do fights in a crazy or simply slightly different way. Usually this involves watching a lot of soloing videos: e.g, Spygnesy, who just uploaded a warlock solo of Ragnaros in Firelands. But when it comes to minor tips for huge meter wrecking, I love watching Sparkuggz of
Don't lie to me like that. You want it. You want to do the end of this questline, because it's so badass. I was spinning circles in my seat and giggling maniacally at how Kanrethad completely wiped the roof of the Black Temple with my body for two hours straight, because it was so much fun to be challenged not merely as a player, but as a whole warlock. You're going to use abilities you've almost never used before in this questline, and you're going to love all of it.
I hope I don't have to say it too much, but spoilers ahead.
Patch 5.1 introduced pets to the vanilla-era raids. Patch 4.3 introduced transmogrification, which brought old raids back. Before that, some players would solo or duo old raids just for the challenge giggles. Every new expansion has raised the level cap and opened another expansion to soloing.
Whether you're soloing for a look, for improved familiarity with your spell toolbox, or for bragging rights, warlock is definitely a great class to jump into soloing old raids. At level 90, even before you're decked out in tier 14, most of the Wrath of the Lich King raids are fairly easy. But let's start with the basics -- speccing and playstyle.
I have only 7268 Honorable Kills on my warlock. I scored a few during a cross-realm Sha of Anger raid hosted by a PvP realm, but I've only played casually in random battlegrounds in past tiers. My experience includes memories of an SL/SL demonoloy lock in Isle of Conquest during Wrath of the Lich King and dealing with the, shall we say, "vicious" turnover of the Season 9/10 gear transition.
Everything's a bit fuzzy for PvP in between those memories. Recently, I'm sure my DoT dominance of battlegrounds was due more to my company of guildmates, my Dragonwrath, and my heroic Cunning of the Cruel than any skill I had, but I'm not entirely new to flinging my enemies around in fear.
But this is the warlock column, not the Warlocks-Who-Only-Raid column. While I reach out to warlocks around the world for warlock-centric PvP advice, how about we peruse the gearing options for dipping our toes into level 90 PvP?
Heroic Spine of Deathwing, 25man: I hated this fight with a passion.
At first I hated it because I could not possibly contribute as my favorite spec affliction and call it even with the rest of my guild's raid. I could pass by on normal, blaming my lack of burst for my low-metered results, but that wasn't going to cut it on heroic.
Then I started to hate the fight as I struggled to squeeze out every last drop of damage I had in me, even min-maxing my offspec demonology to progress with. Warlock hell, they called it. What a lockblock! My anger started to extend to things outside of WoW, emotionally and physically, because I was so frustrated with my apparent failure to kick some Destroyer derriere.
But the fight really opened up a lot of the finer points of DPSing an encounter. Heroic Spine reminded me that the fight isn't all about the end DPS number when the combat logs stop flowing.
Tomorrow, we can summon a wrathguard or an observer or a shivarra. Tomorrow, we can have AoE Drain Life. Tomorrow, we can ride felsteeds on water. Tomorrow, we can enter Metamorphosis whenever we wish. Tomorrow, players everywhere will be begging the superior class for summons. (I take bribes).
I've got your back with a summary of what to do as an 85 warlock with Mists of Pandaria mechanics in the final month of Cataclysm. Later, I'll flesh out the differences between levels 85 and 90. We'll visit tier 6 talents again, look at consumables and enchants, and get your gear ready for tier 14 raiding.
But for now, you just need to survive patch 5.0.4.
With the overhaul to the warlock class coming in Mists of Pandaria, guildmates and friends have been wondering whether to revive old warlocks or not. Those without warlocks on their character screens have been asking the age-old question: Should I level one now or wait until the expansion hits?
Unless you're particularly masochistic about your leveling, my advice is to wait. Here's why.
We have the Glyph of Demon Hunting, whichever side of the warlock tanking fence you're on. Maybe it's just for soloing old content. Maybe it's for tanking in a pinch while the real tank gets battle ressed. Maybe it'll just be the chunky flag-carrier glyph for PvP.
Any way you slice it, there's going to be a beefier stance than Metamorphosis. Someone in your future pickup group will try to tank with it, guaranteed. Let's explore the possibilities of warlock tanking before we tell that pugger how silly they are.
I admit: I don't play demonology. As much as I'm a maestro at affliction, corruption gliding from my fingertips, I just fall apart when it comes to mastering the demonic arts like Illidan. So on the one hand, I don't really know where demonology is supposed to be heading in Mists of Pandaria, apart from Metamorphosis being just more awesome now.
On the other hand, I don't have the old habits to rewrite over. I'm new blood, much like the revamp of warlocks in Mists will certainly attract people who don't play the class now. I'm perfect for testing how easy the spec is to pick up for newbies.
I can tell you this: I was having fun on beta demonology. All you have to do is Demonic Leap with me beyond the break.
One torment ended as I finally received my beta invite. Then another started as I began to get error #132 over and over again. Whether it's my old toaster of a laptop's problem or maybe beta is just really unstable right now ... you and I are still stuck with old Cataclysm warlockery. So let's finish out the newbie tips for those who are reacquainting themselves with demonology before Mists of Pandaria.
As a class with all three specs dedicated to DPS, warlocks always have one spec that serves up first in simulations. In the standard Patchwerk-style, no-holds-barred contest, who's king of the lab? It's a question I've been asked recently by some dissatisfied moonkin in my guild who are considering turning to the dark side. (After all, everyone knows we have cookies!)
Everyone's excited about the warlock tanking glyph for demonology. I'm cautiously excited. It's one of those things we warlocks always put on our wish lists, alongside green fire and warlock flying mounts.
While we still wait on the flying mount, EU CM Wryxian noted that green fire might be in the works! As soon as I saw the glyphs that change cosmetic things like the felguard's weapon or the color of a bear's fur, I went hunting in the datamines for green fire. I didn't see one, but Wryxian says there's "hope" that we'll get a quest for green fire. I do hope it involves Gorzeeki Wildeyes or Mor'zul Bloodbringer as a throwback to the old Dreadsteed epic mount quest chain.
I'm also aware that this is beta, and betas are for testing things, not for setting things in stone. Like Wryxian's statement about fel fire coloring, things can and will change. I want to be realistic about demo tanking. I don't want the hype surrounding warlock-style tanking to lead to disappointment. Looking at some of warlock and tanking mechanical history, I have some major caveats that Blizzard would need to address if warlocks are to become tanks.
You could argue that an affliction warlock is like a shadow priest with a demon. Or that a destruction 'lock is like a fire mage with a demon. But it's hard to argue demonology as anything but warlock, especially when a demo 'lock is often a demon with a demon.
And yet for a long time, demonology had been the lesser of the three specs. In Wrath, it was popular opinion that demo 'locks were only there for the raid buff, despite the fact that well-played demo could be competitive and even beat the then-reigning affliction spec. The other popular use of demo was to farm either old dungeon fun or honorable kills as the nigh-unkillable, hybrid affliction, SL/SL-specced drain tank.
In Cataclysm, demo took a change for the better in its DPS output. It rose every tier and finally overtook affliction and destruction in Dragon Soul. But its ascent wasn't -- and still isn't -- without problems.
Greetings, my fellow masters of minions! Warlocks continue the trend of small talent calculator changes followed by intriguing snatches of development clarified by community managers. Set your pets to passive for now as I go over what's changed. In the coming weeks, we can delve into more specific topics and theories.
Spells get streamlined for leveling
A level 1 ability called Demonic Tactics allows the Imp, Voidwalker, and Succubus to act more intelligently. I'm tempted to say it's a name for the guardian-like actions of the newly rolled warlock's pet, only to be replaced later by the pet bar with Control Demon. But traditionally, the pet bar comes at level 10 along with group features like Battlegrounds, while the Succubus isn't introduced until level 20. If, instead, Demonic Tactics is meant as a better artificial intelligence for pets overall, why isn't the other baseline pet, the Felhunter, included?
I'll wait for clarification. After Malefic Grasp was first revealed in the November Class Q&A to be not demonology as we all expected but affliction, I've learned to not assume anything anymore.
Every week, WoW Insider brings you Blood Pact for affliction, demonology and destruction warlocks. For those who disdain the watered-down arts that other cling to like a safety blanket, for those willing to test their wills against the nether and claim the power that is their right, Blood Pact welcomes you and invites you to take a seat.
Demonology is a curious spec. When Metamorphosis first came out, I panned the talent for having abilities that clearly push the warlock to engage in melee. It didn't make any sense to have a squishy caster have abilities like Shadow Cleave, Demon Charge, or even -- gasp -- Challenging Howl. The latter spell has thankfully been expunged from the data repositories of Wowhead, but some of you may remember it as a spell that taunts nearby enemies for 6 seconds. An AoE taunt. For a clothie. Never mind that Metamorphosis pumped up warlock armor to tank-like levels or that it reduced damage ... I always questioned the wisdom of having an AoE taunt followed by high-damage (and consequently high-threat) abilities while in a form that would shortly, inevitably expire.
Two years later, the developers finally scrapped all the seriously dumb (but strangely cool) abilities and replaced them with Demon Leap. It serves pretty much the same purpose as Demon Charge, but it looks a lot more awesome and it can save your butt from falling to your death. The stun component has a shorter duration but is now an AoE effect, which is great because it works even better in PvE situations. Metamorphosis retained Immolation Aura, which was probably the best spell among the bunch, so the form wasn't totally stripped of special abilities. The idea is the same -- demonology is a warlock spec that deals its best damage up close. That makes it play completely differently from the other two specs, and there's a whole lot of required mobility.