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BlizzCon 2009 ticket sales are done

BlizzCon 2009 tickets went on sale for the last time on Saturday at 10am PST, and were reported as sold out less than 30 minutes later. As expected, there were lots of disappointed Blizzard fans, but compared to the way things worked last year, this year's system was much more fair and much less frustrating. Unfortunately, you had to be quick -- while the sellout time was actually around 10:24, tickets really sold out in a matter of seconds, because if you clicked the buy button even 30 seconds to a minute after it went live, you were too far back in the queue to buy tickets at all. But even though it was a very small window of chance, it was at least a fair chance -- Blizzard's meter for tickets left on Saturday started at around 50%, which indicates that they split the two days of sales right down the middle. As long as you showed up and clicked at the right time, you had as much chance as anyone else. At least we got a great game out of it.

If you have tickets, enjoy the show (and don't forget: our meetup will be on Thursday night!). But if you don't, what now? The DirecTV stream will be available both via their service and on the Internet. And even if you don't jump in on that deal, we'll of course have plenty of up-to-date coverage, as will lots of folks in the community. And if you want to go a little black market, tickets will probably be available online in a few different places. We've already heard that Blizzard is starting to crack down on eBay, but certainly there are other places tickets will appear for sale. And as time goes on, we're sure people who were planning to go won't be able to make it, contests will be held in various places, and a few more tickets will free up.

So all hope may not be lost. But unless you want to call in a favor or pay a premium, BlizzCon tickets are sold. We say: the fourth weekend in August can't come soon enough.

Filed under: Analysis / Opinion, Events, Odds and ends, Blizzard, BlizzCon

A faster, better, stronger threatmeter

KLHThreatMeter (more commonly known as KTM) is definitely one of the most required addons out there for raiding guilds. With the addon installed on every member of the raid, the threatmeter can give a heads up to both tanks and DPS when aggro is getting unbalanced. But KTM is an older addon, and as a result, it's gotten a little shaky-- it's a bit of a resource hog, and some readings from it (especially when not everyone has it installed) can be a little off.

Enter Omen, a relatively new addon (part of the Ace set) that the hype says is a KTM-killer. The author says it's fast and clean and it seems much more customizable than KTM-- you can even pull out specific threat bars to watch. It'll also hook up to KTM, so if everyone else in your raid is using KTM, Omen will still work for you-- and probably better. One big drawback is that it won't distinguish threat between same-named mobs, but KTM doesn't do that either (it's a failure of the addon API), and there's not too many situations where you'd need something like that.

Lots of guilds have already switched over to Omen, and apparently more all the time. Have you used it yet? Does it match up to the hype? I haven't had a chance to get it running in a raid, but the next time my guild heads into Karazhan, I'll be watching to see how it works. If KTM hasn't been running as quickly as you've wanted lately (and you're looking for something harder, faster, better, and stronger), Omen might be worth checking out as a new way to handle threat.

Filed under: Patches, Analysis / Opinion, Tips, Guilds, Add-Ons, Raiding

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