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Posts with tag midsummer-quests's guide to Ahune

Lord Ahune, the Frost Lord
, hates fire. We, however, love fire! We're celebrating fire for two weeks, and this party pooper needs to go. The great Kinaesthesia, who created the excellent Marrowgar hard mode and Lich King tutorial videos for, has made an excellent video guiding players through the Ahune fight. The Ahune fight isn't terribly complicated, but for newer players, players experiencing the Midsummer Fire Festival for the first time, or just people who love Kinesthesia's boss tutorials, the video is definitely worth a watch. Check it out!

Filed under: Events

Midsummer fire festival sparks world PvP

When I read through the forums, I see numerous threads lamenting over the lack of world PvP. The Burning Crusade added a handful of PvP objectives that often go unnoticed and the towers in the Eastern Plaguelands seem pretty lonely since everyone moved on to Outland. Since the beginning of the Midsummer Fire Festival I've seen at least a temporary resurgence in actual PvP. Of course the ganking is still going on, but I've seen many more fair fights.

The way it works is you try to keep your own fires burning while putting the flames of your opponents out. I've seen numerous mini raids on major cities and massive skirmishes near the small-town fires. Like many players, I've got to give props to Blizzard for adding this mechanic to the festival. The buffs are pretty awesome too.

I've enjoyed this celebration more than any WoW holiday in the past. Have you been joining in the desecrating fun?

Remember to check out the "It Came From the Blog" event this Sunday, June 29 at 7Pm Eastern.

Filed under: Events, PvP, Quests

Midsummer Festival Quest - Shards of Ahune

We love to give here at WoW Insider. We're just givers. We provided a guide to the Midsummer Fire Festival, including a level guide, instructions on how to steal the opposite faction's fire, a walkthrough and a loot table for conquering Lord Ahune, and a guide to most of the other festival quests. Now we present a quick guide to getting your very own Tabard of Summer by completing the Shards of Ahune quest.

After you've taken down Lord Ahune in the Slave Pens, loot the Ice Chest he drops. If you get an item called Shards of Alune, you can right-click it to start the quest. Um, then the rest is ever so tough. You just trot yourself over to Luma Skymother, a female Tauren in the Slave Pens and complete the quest with her. She'll give you 20 Burning Blossoms and your choice of tabards -- either with Flames or Skies. Note that you need to be at least Level 66 to obtain and complete this quest.

That's all there is to it! Well, except for making it through the Slave Pens alive and defeating Lord Ahune and some junk. But hey, who knows, maybe when you get yours, it will show this elusive mystery tooltip when you inspect it. A prize inside, just like Cracker Jacks!

Filed under: Events, Walkthroughs, Quests, Guides

Level 80 legendary tabard spotted

Like Bigfoot, it's so elusive that photographs are rare, but some WoW players have caught a glimpse of what may be an upcoming PvP reward from Wrath. Or maybe it's just a bug. Or -- and I have a nickel bet on this one -- it's a nice little prank Blizzard's playing on us in return for our snooping around for information on the expansion. Whatever it is, though, it has left at least one footprint. We've gotten a few tips that upon inspecting a player's Tabard of Summer Flames, the Horde side reward from the Shards of Ahune quest, the tabard's tooltip describes a very different item called Tabard of the Victor. Even though the tabard's design matched the Midsummer quest reward, the description was quite different.

First of all, the Tabard of the Victor requires Level 80, which was our first clue that it was probably not meant for pre-Wrath eyes. The tabard binds on pick-up, provides 250 Armor, +20 Stamina, +10 to All Resistances. Upon equipping it, your resilience rating improves by 15 and it increases movement speed and life regeneration rate. The funniest part -- and what makes me think this could be a prank by our dear game designers -- is the tabard's use is described as: "Use: Show how heroic you are! (55 Secs Cooldown)" and the bottom line description is, "The Mark of a True Hero." It seems that perhaps the glitch was caused by an error in the cache because when it was cleared the tabard's description correctly matched the Summer Flames tabard.

[Thanks, Jagoex and James Vertovec!]

Filed under: Horde, Items, Polls, Bugs, News items, PvP, Quests, Expansions, Wrath of the Lich King, Rumors

Midsummer Fun: Where to begin

The Midsummer Fire Festival is represented relatively equally in all capital cities, so you don't need to worry about the entire Azerothian population being packed into Ironforge and Orgrimmar. Below is a list of where, exactly, the festivities are in each of the capital cities.

  • Stormwind - Just north of the Mage District, west of the Trade District. Next to The Stockade.
  • Ironforge - At the far back of the city, in the Hall of Explorers.
  • Darnassus - Outside of the city proper, in Rut'theran Village, right by the dock to Auberdine.
  • Exodar - In the center of the Crystal Hall, the northmost wing of the city.
  • Undercity - Above ground in the courtyard, right by the city gates.
  • Silvermoon City - In the Court of the Sun, just outside of Murder Row.
  • Orgrimmar - In the Valley of Wisdom, just outside of Thrall's chambers.
  • Thunder Bluff - On the Spirit Rise, near the northwestern edge of the bluff.
Shattrath also has some of the activities these places have, but not everything. If all you're looking for is the Maypole or the daily quest Striking Back, Shattrath will do you fine. Otherwise, head to one of the locations listed above.

Filed under: Events, Walkthroughs, Guides

Lord Ahune's loot table

Like Halloween's Headless Horseman, the Midsummer Fire Festival's summonable boss Lord Ahune offers a nice selection of epic loot, as well as some really fun vanity/joke loot to keep the mood light. Most of the epic drops from the Frost Lord are duplicates of old Badge of Justice loot to help save you a fair amount of badges, but there are also a few new, completely unique drops.

From completely awesome scythes to the Frost Lord's personal booze, we have a full listing of Lord Ahune's known drops. Even if you're geared to the teeth from Sunwell Plateau, Ahune has something for you, though it might come in a form a little sillier than traditional equipment. Take a look behind the cut below to see it all!

Read more →

Filed under: Items, Analysis / Opinion, Events, Bosses

Around Azeroth: Summerfest, and the living is easy

Well, except for those torch quests, which seem to be tripping a lot of people up. Like any good summertime tourist, Stryper of <Destruction> on Moonrunner always brings his camera with him. This time, he's caught a Festival Scorchling outside of Booty Bay as he begins to change form into Ragnaros. Unfortunately, in the rigidly class-based society of WoW villains, the Scorchling has no hope of advancing his station in life. And Ragnaros has got to be super-powerful by now -- after all, how long has it been since any adventurers have killed him?

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing -- use alt-Z to remove it. And please, no sunsets or terrible-looking Mike Myers movies. What is this, 1997?

Filed under: Screenshots, Around Azeroth, Galleries

Midsummer Fire Festival image gallery

If you haven't yet been able to attend the Midsummer Fire Festival, we've started an image gallery for you to indulge in some of the eye candy, even if you can't be there yourself. Included with the image gallery are links to some of the related quest guides and informational posts we've had over the last few days if you're looking for more information.

We'll be updating this gallery throughout the festival, so make sure you check back frequently or add it to your bookmarks. If you haven't been able to see the festival yourself and you'd like to see something we don't yet have pictured, feel free to make requests in the comments section below!

The Midsummer Fire Festival is upon us! Check out WoW Insider's complete quest guide to collect those Burning Blossoms as well as our guide on how to spend them. Also, don't forget to eyeball our screenshot gallery of Midsummer events. Finally, find out how to kill Lord Ahune, and check out our break down of his loot table.

Filed under: Events, Quests, Galleries

Midsummer Fun: Unusual Activity

Not all is fun and games at the Midsummer Fire Festival this year. A number of concerned members of the Earthen Ring are looking to the Horde and the Alliance to look into some suspicious activity. It seems that the Twilight's Hammer have moved into a new location in the Zoram Strand of Ashenvale, and considering the Festival's origin lies with the Old Gods, the very beings the Hammer serves... well, it's worth looking into, isn't it?

The first step of the quest is very basic. Go to the Zoram Strand, stab members of the cult until they drop something noteworthy. It seems to have a rather high droprate, so don't worry too much. Once you've read the note (and I'll trust you read it so you don't need to reread it here) dig in your bags for the Totemic Beacon you were supplied with, and put it to good use. The neighborhood puppy will run up to have a chat, he'll hand over some Burning Blossoms and we move on to the next step.

In my opinion, this next step is one of the coolest things we've seen in a quest recently. Not only do you get an awesome disguise, but you're also in for a pretty sweet resolution to a loose storyline in The Burning Crusade. Before we get ahead of ourselves, head north. You don't need to use that Orb of the Crawler you were just give yet, but you can. If you're a high enough level to have a mount, you can ride toward the northern camp much faster and use the orb when you're there. However, you only get this thing for so long, so I crabbed it up the whole way up the shoreline.

The camp you're looking for is at the very edge of the northern beach, where the Strand bends toward the ocean. By the time you see it, you'll nearly be in Darkshore. Refresh the duration on your crab disguise, and approach Ice Caller Briatha and the Naga up ahead. Yes, you saw that right. Naga! Naga Heretics at that. What's the significance of that, you ask? If you have a level 70, you probably understand the conversation between the Naga and the Cultist pretty well. This is the conclusion of Skar'this the Heretic's story, and we finally learn his purpose. They're preparing to summon Ahune the Frost Lord, servant of Neptulon, in the Coilfang Reservoir. From there, they'll usher him into Azeroth to battle Ragnaros and bring about an elemental apocalypse. I thought we killed Ragnaros a few years ago, but hey, what do I know?

After returning to your capital city of choice and talking to the Earth Ring Elder, two new opportunities open up for you. The first is a quest called Striking Back. Wowhead lists multiple versions of this quest for various level ranges, but I've so far only been able to access the level 67+ version. All of them look roughly the same, so the strategy I am about to supply you with probably applies to them all.

Travel to your destination. In our case, it's Hellfire Peninsula. When you're looking at the Dark Portal, the Twilight's Hammer camp is directly to the left, behind the Legion forces. Walk up to one of the bright blue obelisks, click, and summon one of Ahune's minions. The strategy is thusly: HIt it until it dies, then turn in your quest. It is very, very weak for a giant elemental. This becomes a Daily Quest once you've completed it the first time, and the reward is 10 Burning Blossoms and 7 gold, 83 silver.

Your other newly available quest, Ahune, the Frost Lord, is fairly straightforward as to what you need to do until you meet Ahune himself. Go to the Slave Pens, talk to who you need to talk to, and follow the instructions. The strategy for Lord Ahune is quite a bit more involved than that of his underlings. Unfortunately, that will have to wait until another time. Until then, goodbye and good luck!

Filed under: Events, Walkthroughs, Quests, Guides

Midsummer Fun: A Thief's Reward

While not the fastest way to earn Burning Blossoms, stealing the opposing faction's flames is the most fun way to do it, I think. How do you steal the enemy's flame, you ask? Easy! Run into the heart of their capital city and click on their bonfire. Okay, maybe that isn't very easy, but knowing where you should be going makes it less difficult, at least.

To acquire to flames, simply run up to the bonfire and click on it like you would a chest or similar item. Once the casting bar has completed, the fire will be placed in your inventory automatically. Right click on that item to begin a quest, one quest for each fire. Unfortunately, these quests require level 50 to begin.

Alliance Flames
  • Exodar - The Exodar Flame is one of the more hidden simply due to the town's layout, but you'll run into the least amount of player resistance here. You'll find the Flame of Exodar in the back of The Crystal Hall, the northmost wing of the city's three wings.
  • Darnassus - You will run into a little more Alliance opposition here than in Exodar, since Alliance players generally pass through here to begin the Unusual Activity chain. Luckily, you don't even need to enter Darnassus itself to reach the flame. It is in Rut'Theran Village, a few steps away from the dock to/from Auberdine.
  • Ironforge - This is where you'll see the most Alliance interference, most likely. The flame is in the Hall of Explorers, far in the back of the city. If you want to avoid going through the front door and getting slammed by all of the players auctioning and banking at the front of the city, I recommend doing the Stormwind flame first and using the Deeprun Tram since it will take you pretty close to the Hall of Explorers. If Stormwind is highly populated on your server, you may want to do it the other way around.
  • Stormwind - This city has become fairly popular since The Burning Crusade, so this might challenge you more than Ironforge depending on your server. The Stormwind flame is just next to the Stockade. If you don't know where the Stockade is, go west from the Trade District and across the first bridge you see. If you look north along the Canals, you'll see the Stockade Meeting Stone. Run towards that, and the flame will be on your left. If you need to make a quick getaway or drop some heat from guard aggro, pop in there for a minute or two and people will forget all about you.
Horde Flames
  • Silvermoon City - If you play on an RP server, you'll probably run into a fair amount of opposition in this city. If you play on a PvP server, you'll probably skirt by without much issue. The Silvermoon flame is right on the edge of the Court of the Sun, just after you exit Murder Row. Murder Row has a distinct lack of guards, so if you need to drop some aggro, flailing wildly in this section is a good way to make the guards give up and go away. Oh, and if you play a gnome, you can hide from players under the lilypads in the fountain. I'm serious. It works.
  • Undercity - This is one of the more populated cities, but that's balanced out by the fact that it has the most exposed flame of them all. Ride straight in the front door, enter the courtyard, and it's on your left. Easy enough.
  • Orgrimmar - The flame is pretty close to Thrall's chambers in the Vallery of Wisdom, just a few steps away from the corpse of Mannoroth. There will be a lot of player interference in this area, but you can dodge and/or leash most of the guards if you enter the city from the side entrance and sneak along the back of the city. If you need to make a quick escape, dip down into the Cleft of Shadow and spend a few minutes inside Ragefire Chasm, just as Horde players can do with the Stockade.
  • Thunder Bluff - Your mileage may vary as far as the opposition you run into. I got in and out pretty clean, but this city's population varies wildly per server. The flame can be found on The Spirit Rise. The easiest route is to simply take the elevator up, ride straight to the bridge across, and then go straight for the flame. The guards from the main area of the city will leash on the bridge, and you likely won't pull more than one or two guards on your way to the flame.
What does stealing these flames get you? Well, each of them gives a guaranteed 25 Burning Blossoms, for a total of 100 if you gather all four flames. In addition, each of them allows you to pick one of the following: 5 Elderberry Pies, 5 Midsummer Sausages, 5 Fire-toasted Buns, 5 Toasted Smorcs, 10 Fiery Festival Brew, or 10 Handfuls of Summer Petals. Level 70s also receive 9 gold, 10 silver per quest. If all you want from the festival are those minor goodies, completing these can actually save you a fair amount of Blossoms. If you're after things like the dress or the vanity pet, it's not as good of a deal on the currency front.

So, what happens if you turn in all four of the flames? Well, I'm glad you asked! That is where the quest A Thief's Reward comes in. You turn the flames in at any of your own capital cities, and those same people will over this to you when they've gotten all four. 5 gold, 10 silver, and the Crown of the Fire Festival is your prize for all of your hard work. Blizzard really enjoys making hats hard to get, don't they?

Filed under: Events, Walkthroughs, Blizzard, Quests, Guides

Midsummer Fire Festival quest guides

As I am sure you all know by now, whether it be through WoW Insider or logging into the game and seeing it firsthand, the Midsummer Fire Festival went live this morning (June 21st) and will remain so until July 4th. The holiday has received a full revamp since last year, and has quite a few new rewards and quests. Some of those rewards have pretty hefty prices attached to them in the form of Burning Blossoms, and are a little intimidating. I sat down early this morning to figure out how many Blossoms I needed for what I wanted on just my main, and the total came to just slightly over 1,100. Ouch!

Surprisingly, it isn't nearly as bad as it sounds. A simple tour of Azeroth can net you hundreds of Blossoms, and the Festival offers many other options, too. If you're looking for a little help or guidance in your quest for holiday treats, WoW Insider is here for you! Click the links below to hop over to our Midsummer Fire Festival quest guides.

  • Where to begin - Just starting your Midsummer adventures? Find out where the quests are to be found!
  • A Thief's Reward - Sneak into enemy territory, be handsomely rewarded.
  • Desecrating the Flames - Sneak near enemy territory, be handsomely rewarded. Includes a list of all of the fires in Azeroth and Outland.
  • Incense for the Summer Scorchlings - Take a moment out of your day to honor the spirits of summer.
  • Torch Tossing - Your first step toward becoming a master fire juggler!
  • Torch Catching - Your second and final step toward becoming a master fire juggler.
  • Unusual Activity - The Twilight's Hammer is up to something, but what? Epic revelations (and loot) await you!
  • Bonfire buffs - Honoring the flames before you go out to level or grind can bring some pretty nice rewards.
  • Ribbon dancing - Not level 70 yet? Find out how engaging in a bit of Midsummer revelry can change that for you.
The Midsummer Fire Festival is upon us! Check out WoW Insider's complete quest guide to collect those Burning Blossoms as well as our guide on how to spend them. Also, don't forget to eyeball our screenshot gallery of Midsummer events. Finally, find out how to kill Lord Ahune, and check out our break down of his loot table.

Filed under: Events, Walkthroughs, Quests, Guides

Midsummer Fun: Incense for the Summer Scorchlings

Incense for the Summer Scorchlings' Horde equivalent is Incense for the Festival Scorchlings. I arbitrarily decided Summer sounds better than Festival, so that is what I've used as this guide's title.

This quest is about as straightforward as quests can get. The first step is to head over to a capital city that belongs to your faction, and find the Festival Talespinner (Horde) or the Festival Loremaster (Alliance). You are informed that there are emissaries of the elemental plane, spirits of fire, near each of the bonfires around the world. If you wish, you can take some Summer Incense to one of these emissaries to honor them.

There are bonfires in just about every zone in Azeroth, including the newbie zones near whichever capital you've found yourself in. However, before you run out and finish this quest there, you might want to pick up your other Midsummer quests first and plot a more efficient route. You can probably hit a bonfire while you're passing through another zone for a separate quest. In this case, your best choice may be to do it in Ashenvale while completing Unusual Activity. Be careful on PvP servers, as many of these bonfires will be a warzone since there are prizes to be gained for desecrating the other faction's flames.

Once you've spoken to the Scorchling and given him your incense, you'll be treated to a fun little scene and, of course, your reward: A single Burning Blossom.

Filed under: Events, Walkthroughs, Blizzard, Quests, Guides

Midsummer Fun: Desecrating the Flames

The quickest, easiest way to make gold and Burning Blossoms in the Midsummer Fire Festival is to tour the worlds, stopping at each of the flames and bonfires, both Horde and Alliance. There are many of these locations, both on Azeroth and Draenor. Honoring a flame of the same faction nets you 5 gold, 95 silver, and 5 Burning Blossoms. Desecrating and extinguishing the opposing faction's bonfires earns you 11 gold, 99 silver, and 10 Burning Blossoms.

Be warned, desecrating a bonfire flags you for PvP, if you are not on a PvP server. Both on PvP and PvE realms, expect many of these sites to turn into warzones. You can expect the worst of this action to be near the neutral Goblin towns such as Booty Bay and Gadgetzan. The flames are practically right next to eachother, so battles for dominance are inevitable.

Scouring the entirety of Azeroth and Outland for these flames can be a bit of a task, so we did it for you! A list of all of the bonfire locations are below, with the settlement they are closest to listed. They are all more or less in the direct vicinity of the Horde, Alliance, or Neutral town mentioned.

The easiest way to complete this is to start at one end of the continent, either far north or far south, and work your way up/down zone by zone. While you're doing this, you can also pop into the various opposing enemy cities to begin A Thief's Reward.

Horde Fires
  1. Stonebreaker Hold, Terokkar Forest
  2. Shadowmoon Village, Shadowmoon Valley
  3. Garadar, Nagrand
  4. Zabra'jin, Zangarmarsh
  5. Thunderlord Stronghold, Blade's Edge Mountains
  6. Thrallmar, Hellfire Peninsula
  7. Stonard, Swamp of Sorrows
  8. Flame Crest, Burning Steppes
  9. Kargath, Badlands
  10. Hammerfall, Arathi Highlands
  11. Tarren Mill, Hillsbrad
  12. Revantusk Village, Hinterlands
  13. Sepulcher, Silverpine Forest
  14. Brill, Tirisfal Glades
  15. Tranquillien, Ghostlands
  16. Falconwing Square, Eversong Woods
  17. Razor Hill, Durotar
  18. The Crossroads, The Barrens
  19. Sun Rock Retreat, Stonetalon Mountains
  20. Shadowprey Village, Desolace
  21. Splintertree Outpost, Ashenvale
  22. Brackenwall Village, Dustwallow Marsh
  23. Bloodhoof Village, Mulgore
  24. Freewind Post, Thousand Needles
  25. Camp Mojache, Feralas
Alliance Fires
  1. Allerian Stronghold, Terokkar Forest
  2. Wildhammer Stronghold, Shadowmoon Valley
  3. Telaar, Nagrand
  4. Telredor, Zangarmarsh
  5. Sylvanaar, Blade's Edge Mountains
  6. Honor Hold, Hellfire Peninsula
  7. Nethergarde Keep, Blasted Lands
  8. Darkshire, Duskwood
  9. Sentinel Hill, Westfall
  10. Goldshire, Elwynn Forest
  11. Lakeshire, Redridge
  12. Morgan's Vigil, Burning Steppes
  13. Thelsamar, Loch Modan
  14. Kharanos, Dun Morogh
  15. Menethil Harbor, Wetlands
  16. Refuge Pointe, Arathi Highlands
  17. Southshore, Hillsbrad
  18. Aerie Peak, Hinterlands
  19. Chillwind Camp, West Plaguelands
  20. Nijel's Point, Desolace
  21. Astranaar, Ashenvale
  22. Auberdine, Darkshore
  23. Dolanaar, Teldrassil
  24. Azure Watch, Azuremyst
  25. Blood Watch, Bloodmyst
  26. Theramore Isle, Dustwallow Marsh
  27. Feathermoon Stronghold, Feralas
Neutral Towns with Alliance and Horde Fires
  1. Area 52, Netherstorm
  2. Everlook, Winterspring
  3. Booty Bay, Stranglethorn Vale
  4. Cenarion Hold, Silithus
  5. Gadgetzan, Tanaris
In addition to the material bonus that comes with desecrating the opposing faction's flames, don't forget that you have good reason to keep your own faction's flames burning! Keeping that flame alive provides a really nice buff that you ought to take advantage of, or at least help your fellow member of the Horde/Alliance by preserving that buff for them. Is it worth fighting tooth and nail for? That's up to you to decide!

Update: Reader Elory has made a checklist using this information and some additional information provided by our other readers. It's formatted for easy printing, and you can check off the ones you've already done as you go. Thanks, Elory!

Filed under: Events, Walkthroughs, Quests, Guides

Midsummer Fun: Torch Catching

Torch Catching is the quest that becomes available to you once you've completed Torch Tossing. You can get it in the same place as the quest that came before it, in any capital city of your faction. This quest can seem really hard at first, but there's a trick to it. You should try the quest on your own at least once before reading the trick and see if you can figure it out yourself.

After mastering the art of Torch Tossing, the Master Fire Eater has a new challenge for you: Catch Torches! He supplies you with some Unlit Torches to use in your attempts to master this skill. These torches can only be lit with the bonfires in the capital cities, so don't stray too far from the capitals before you attempt this quest.

Near the bonfire, right click on your torches (or push your hotkey if you chose to hotkey them, which is unnecessary for this one) and you will light one, and throw it high into the air. Your goal is to catch the torch when it comes back down. If you catch it, it will be tossed back into the air immediately, so be ready to catch it again! It doesn't go straight up and down, so be ready to move around a lot. Your goal for this quest is to catch it four times in a row without missing. If you miss it, prepare to face the Flames of Shame! Also, the flames of holy-crap-I'm-on-fire. If you miss just one, you'll need to start over from the beginning until you get all four.

Completing this quest rewards you with five Juggling Torches and five Burning Blossoms. Additionally, completing this quest will open up Daily versions of Torch Tossing and Torch Catching, appropriately named More Torch Tossing and More Torch Catching. The only differences between the original versions and the daily versions is their requirements are more difficult. Hit 20 braziers instead of 8 for the former, and catch 10 torches rather than 4 for the latter.

Now, do you wanna know the trick to completing this quest? Don't try to look up at your torch to follow it. Zoom your camera out and look down at the ground. Follow your torch's shadow, and try to stay a step or two ahead of it. This works best when there aren't a few dozen other people trying to do the quest at the same time. If one city is too crowded, hearth back to Shattrath and try somewhere else. Ironforge and Orgrimmar are likely to be packed full, so try Silvermoon City or Exodar instead.

Filed under: Events, Walkthroughs, Blizzard, Quests, Guides

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