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Posts with tag mind-control

The Guild, season finale: Boss Fight


The Guild ends its first season as all good raids usually end: with a big boss fight. Zaboo's mom appeared in the last seconds of the previous episode, and in this one, the Guild pulls and... well, you'll just have to watch and find out whether it's a wipe or whether the loot drops. I have to say, it is pretty classic -- I officially renounce my complaint before that they've never shown ingame action. Out-of-game action like this is much more fun to watch.

Curse also interviewed both Felicia Day and producer Kim Evey about what it's like making the show (it sounds pretty rough, actually -- hopefully Felicia won't get so famous that she doesn't have time to do this any more), and in there they mention also that DVDs of the whole thing are coming soon. So maybe if they put something up for sale, we can make sure that these guys get rewarded for all the great work they do.

There's no info yet on Season 2 or when it will come, but considering that this episode is led off with a big reminder that this is an award-winning and viewer-acclaimed series, we're guessing it won't be too long.

Like The Guild? We do, too! We've got all the episodes of the first season: 1, 2, 3, 4, 5, 6, 7, 8 and 9. And don't forget to check out our interview with Felicia Day, The Guild's appearance on Mahalo Daily, their visit to Blizzard, and The Guild's gag reel.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Humor, Bosses, Fan art

A "meta" class for WoW

Draele over at Rantings of the Afflicted asks if WoW could ever have what he calls a "meta" class. He lists the examples of Mesmer in Guild Wars or a Psionicist in Vanguard, and I'll add to that the Sorcerer class in Dark Age of Camelot-- classes that depend on manipulation and mind control rather than direct damage or healing.

I'd say that it's possible, but extremely unlikely. Why? Because WoW is based on an RTS game, and in RTS, there's not a lot of complicated manipulation going on-- either you're attacking or defending, or some mix of the two. There hasn't really been any precedent (that I can think of or stretch to) in the Warcraft universe for a Bard or "Mesmer" class, and that's why it's pretty unlikely that Blizzard will try to break out past the trinity of usual MMO archetypes. Not to mention that, as Draele says, a meta class is a complex thing to create and play, and WoW tends to be more casual than complex.

Of course, never say never. There's a lot in this universe that hasn't even been hinted at in the game yet, and as was mentioned in last week's podcast, Death Knights will likely only be the beginning of hero classes, so who knows what Blizzard could come up with.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Classes, Death Knight

Void Reaver exploited, brought down in 53 seconds


Word's flying around about a Void Reaver exploit that involved mind-controlling a Tempest-Smith, and then blasting the heck out of him with the bomb ability. One guild, as seen above, has brought VR down within a minute-- apparently the ability has no cooldown, so VR can come down as fast as your mind-controlling Priest can click. However, Blizzard has said this is an exploit, and it is not recommended that you do this on the live realms. Blizzard will definitely be watching VR raids-- avoid the banhammer!

But still, a fix has got to be incoming as fast as possible. The question is: how? The most obvious answer is that they have to simply make the Tempest-Smiths not be mind-controllable, but I'm not sure how it works-- in order for the groups to go down right, most raids will sheep or trap these guys, so they do have to still be vulnerable to some kind of CC. The other option is to put the bomb on a cooldown, but even then, that kind of DPS will still help the raid against VR.

At any rate, Blizzard will think of something, and probably sooner than later. Interesting exploit, but an exploit just the same, and a definite no-no.

[ via WoR ]

Filed under: Analysis / Opinion, Cheats, Fan stuff, Bugs, Odds and ends, Blizzard, Bosses

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