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Posts with tag mists

Arcane Brilliance: Familiars, porcupines and Frostbolt healing, oh my!

Fiery Familiar
Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we'll be discussing a few of the more recent additions and tweaks to our class on the Mists of Pandaria beta. Some of them are awesome. Some of them are silly. And some of them are porcupines.

You see that thing up there in the picture? That tiny little legless flaming elemental from vanilla WoW? That's one of our three new familiars. That's right: familiars.

I've actively campaigned for mage familiars in the past, even as far back as this crusty old post from 2008, in which I also wished for more portals, a Blink spell that actually worked, and a rumored new ability called Mirror Image, which I believed would prove to be a combination of a bacon double cheeseburger, the second coming of Christ, and a double rainbow out of a leprechaun's butt. So young! So naive.

I always imagined my mage running around with a tiny furry minion, maybe mouse with glowing eyes, or an ominous crow, possibly animated by Don Bluth, that would do my bidding and tell me which cottage in the forest Princess Aurora was hiding in. I imagined a wizardly pet that would be always by my mage's side, part of the persona, perhaps conferring a passive buff or something.

Well that isn't quite what we're getting here.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance, Mists of Pandaria

Mists of Pandaria Arena Pass Realm: PvP Sandbox?

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If you're signed up to the 2012 Arena Pass realm, chances are you're fairly into your PvP. I can imagine that you, like me, are daydreaming about the changes to your favourite class in Mists of Pandaria, and wondering what you'll be playing when the Pandas come to town. Maybe you're thinking of switching your main PvP character to something different, or, like me, wondering whether a pandaren will actually be the best race for your preferred class.

Wouldn't it be great if there was some way you could have a go with a max-level, fully geared character shortly after the start of Mists before you had to make such a big decision? Guess what? If you signed up for the 2012 Arena Pass realm, it's likely that you can!

Blizz Blue Nakatoir posted the following a few weeks back, in a dark corner of the EU forums:

Nakatoir
Sorry to come back to this so late. But I just wanted to let you know that we plan to have the level 90 realm up as soon as possible after the release of Mists of Pandaria, it may even be accessible within weeks after the release but this is not guaranteed.

"What does this mean for me?" you might ask, well this means that you may be able to access the Mists Arena Pass realm and get the epic PvP gear long before it is possible to have close to the same level of gear on the live realms. So you may be able to have access to the best PvP gear on the Arena Pass realm before most people will even have any on the live realms. :O

I don't know about you, but I'm pretty excited about this!


It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: PvP, Mists of Pandaria

Ghostcrawler weighs in on shaman feedback

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The beta has been under way now for some time, as have the feedback posts on the official forums. Shaman have had a few major changes to their repertoire, as well as a few more minor ones, but the general feeling from reading the posts made in the forums is that these changes don't go far enough. Shaman, it appears, don't feel like they're getting what they need to be viable, let alone competitive, and the unique nature of a lot of their abilities seems to continue to be as much a hindrance as it is a help.

But arriving like the white knight in medieval-styled dramas, just as the situation feels dire and unsalvageable, is Lead Systems Designer Greg "Ghostcrawler" Street. The shaman feedback post has finally had the equivalent of a Blizzard seal of approval, in the form of a blue post from the bluest of blues.

So what did the big GC address in his post, and what still remains outstanding for beta shaman?

One big complaint that many shaman brought up was glyphs. I recently tweeted fellow WoW Insider writer Joe Perez about this very matter, namely, that shaman glyphs were a mess. They felt either very lackluster or very penalty-heavy. A few patches ago, before the recent changes, I was playing my shaman with two empty glyph slots, because none of the glyphs felt worth using. This is a Bad Thing. A recent patch went some way to repairing this, but with it, a host of new problems appeared, some of which GC addresses after the break.

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Filed under: Shaman, Mists of Pandaria

5 things you need to know about the Temple of the Jade Serpent

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So, last time on 5 Things You Need to Know, we took you on a rollicking, barrel-rolling, beer-spewing adventure through the Stormstout Brewery. Many laughs were had at the adorable kitty-esque bosses, many a hammer was clicked, fruit and vegetables were hurled, and much drunken japery was had by all.

If the Stormstout Brewery was the chirpy cheerleader, then the Temple of the Jade Serpent is the emo sister, the one with the funky hair and the slightly offbeat jewelery. This is the Daria to Stormstout's Quinn. (Am I showing my age by referencing retro MTV cartoons? You bet I am!)

So just like last time, this is definitely not a full, step-by-step guide (but of course, we already did one of those for you). This is a set of simple facts that will arm you with just enough knowledge to tackle this second dungeon with the panache we expect of our dashing, well-read audience.

Let's get on with it!

1. You can go either right or left at the start. You start in a room with some quest givers, and in beta, the eminent Flaskataur, Esq. fulfills all your needs for glyphs and Tomes of the Clear Mind-- and frankly, your needs for tauren in adorable hats. From there, you have two corridors leading to the first two bosses through some trash. You can go either way. After killing whichever boss you kill second, you will be guided via a ramp to the next stage of the dungeon. I reckon right is easier than left. You may disagree. After you've killed whichever side you start with, you'll need to go back from whence you came and do the other one.

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Filed under: Mists of Pandaria

Arcane Brilliance: Going back to the future with Alter Time

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Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we're going to jump into the not-so-distant future -- specifically, the day we hit level 87 in Mists of Pandaria. We're going to need 1% of our base mana, some plutonium, and 1.21 gigawatts, and we're going to need to be moving at 88 miles per hour.

Mages are getting a fair number of new or reworked spells and talents in Mists of Pandaria, but arguably the most intriguing of the bunch is Alter Time. Continuing along with the time -manipulation theme already established by spells like Time Warp, upcoming talents like Temporal Shield, and the time chicken tier 13 armor set, Alter Time allows us to transport our mages back in time to the ancient era of six seconds ago.

It's an incredibly interesting mechanic that works in practice about how I expected it to in theory, which is both good and bad.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance, Mists of Pandaria

5 things you need to know about the Stormstout Brewery

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The Stormstout Brewery is one of the two instances you'll be running once you start on dungeons in Mists. It's available at 85 and is probably the easiest of the ones currently available in the beta. So it's a great place to start out your journey to 90!

Being lovely, helpful people, we here at WoW Insider thought we would put together a short and sweet set of tips to aid you in your attempts to cleanse the Stormstout Brewery of its pollution. This isn't intended as a full guide (although of course we have furnished you with one of those in the past) but more as a helping hand for those who don't want a step-by-step walkthrough.

So what does the brave adventurer need to know?

1. Watch your debuffs! There are a lot of debuffs flying around in the Stormstout Brewery, there really are. My favourite debuff is Bloat, which makes you shoot beer out of your ears. If you're a melee player or a ranged player who likes to cuddle up to other ranged players, you'll need to check if your healer's able to keep up with the damage you're no doubt inflicting on your teammates. If not, you should probably take your beery ears elsewhere.

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Filed under: Mists of Pandaria

Mists of Pandaria Beta: Item upgrade strings surface

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Two interesting new client strings were unearthed early this morning on MMO-Champion related to the elusive item upgrade system that Blizzard has yet to completely flesh out for players. Valor points are changing their focus in Mists of Pandaria, to be used as a way to upgrade existing gear rather than being used to buy all-new pieces. This new system has yet be comprehensively explained, and these new client strings are our first hint at the system's actual implementation.

The basic understanding of the item upgrade system is that justice points will be used to purchase the first pieces of gear from vendors, and valor points will be used to turn that gear into better gear. What this hopefully means is that rather than having two vendors selling the same items with different stats, we can have a justice vendor who sells you items and then upgrades them via some interface dealie with valor points. Hopefully, the number of vendors decreases, because right now it's sort of a pain.
ITEM
  • ITEM_UPGRADE - Item Upgrade
ITEM_UPGRADE
  • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.
Honestly, I've been under the impression that Blizzard itself still had the system in flux, so anything being said about just wasn't set in stone. Now, with new client strings and references to upgrading your raid items, it looks like the system is closer to completion.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Raiding, Mists of Pandaria

Mists of Pandaria Beta: Incarnation druid cat forms appear

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Wowhead has datamined some pretty cool new models, which are apparently new druid cat form models coming in for the new druid talent Incarnation. Even though they're not a whole new model, they look slick, and I cannot imagine Blizzard won't have something more to say about them soon, now that we've seen them. Ghostcrawler said that new forms are coming for Incarnation, and this might be the first salvo of models for druids.

Personally, I hope the new forms are a subtle hint at a Blizzard reversal in its reluctance to add in some class-specific content again. While doing something cool for every class is a daunting process and the required resources are extensive, it's been shown that players react favorably to that type of content. In the meantime, check out the epic cat forms for worgen, night elves, tauren, and trolls over at Wowhead.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Druid, Mists of Pandaria

Encrypted Text: 2 Stealth secrets in Mists

worgen rogue stealth
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Our Stealth system, which has survived dozens of patches unscathed, is seeing some new action in Mists of Pandaria. In spite of the developers' previous attempts to normalize Stealth levels via the removal of Master of Deception, they're bringing some of that flavor back. Shadow Walk and Shroud of Concealment bring brand new elements to our Stealth repertoire.

Shadow Walk looks to improve our own personal Stealth capabilities, while Shroud of Concealment allows us to share our Stealth with others. The duo is the most exciting thing to happen to Stealth since Distract, and I look forward to finding new and unique ways to abuse both of them.

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Filed under: Rogue, (Rogue) Encrypted Text

Totem Talk: A restoration shaman hands-on with Ascendance

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and cohost of the For the Lore and Raid Warning podcasts), shows you how

This week, we're going to talk about our level 87 ability, Ascendance. That video above is not mine, but it is pretty darn cool, so I figured I would link brandonk99ing's video here since it did such a nice job. It shows our brand new ability for Mists, which we get to play with at level 87. Each flavor of shaman gets a different version of the ability. Elemental and enchancement get some nice damage increases, while resto gets to walk around like a giant water elemental, throwing out crazy healing numbers.

Basically, while in the Water Ascendant form, all of our healing done is duplicated and distributed evenly among nearby allies. I've commented that it looks just like the ability Essence of Dreams from the Ultraxion encounter -- and to be honest, that's exactly how it feels. I figured I would share with you my impressions of the ability, now that I've gotten my hands on it.

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Filed under: Shaman, (Shaman) Totem Talk, Mists of Pandaria

Ghostcrawler discusses healing gear in Mists beta dungeons

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Ghostcrawler took to the official forums to address the lack of spirit cloth gear that some players have experienced in the Mists of Pandaria beta dungeons currently available for testing. Spirit gear for pure healers is necessary to retain mana regeneration levels and output as content increases in difficulty. With a lack of spirit gear, some healers found their jobs more difficult. Ghostcrawler confirmed that the level-up dungeons found throughout the 85 to 90 content cannot be over-challenging due to the nature of their place in the progression.

The meat of the answer is that as you approach endgame content at level 90, more gear appears with endgame stats on it -- dodge, parry, and block for tanks, spirit for healers, and so on. When that gear becomes important is when the stats start appearing. Until then, pop some reforge, check reputation vendors and other sources of level-up gear for spirit stuff, and mish-mash together a set of decent healer gear. (Or, at the end of the day, you're just really unlucky with drops.)

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Filed under: Blizzard, Mists of Pandaria

Mists of Pandaria beta: Aysa Cloudsinger and Master Shang Xi speak


Tipster Sylier emailed us a clip we had to share. If you're wondering what pandaren sound like, here we go. I think these may be very specific character voices for Master Shang Xi and Aysa Cloudsinger, rather than generic pandaren, but you still get a sense of how the voices will be accented and words pronounced. I like Aysa quite a bit, and Master Shang Xi sounds exactly how I suspected he might.

I'm glad they didn't go with a heavily accented and somewhat cartoonish voice for the pandaren, especially these highly representative figures we're all going to meet when we level on the Wandering Isle.

[Thanks, Sylier!]

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

Datamining hints at Mists of Pandaria Collector's edition mount

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A new round of datamining has uncovered an interesting string and spell in the new code pushed with recent updates to the beta -- specifically, a reference to a placeholder for a Mists of Pandaria collector's edition mount. Here's the string/spell change, courtesy of MMO-Champion:
[PH] MoP CE Mount - [PH] Summons and dismisses a ???. This mount changes depending on your Riding skill and location.
Traditionally, collector's editions of World of Warcraft expansions included a pet, usually a whelp that resembles a key figure or theme of the expansion. The original collector's edition of WoW included three pets, the Zergling, the panda cub, and the mini Diablo. No collector's edition has ever shipped with a mount before.

Here's the kicker: There is also a string and spell in the new build for a collector's edition pet as well, which means more stuff packed in to this next release's premium package.

Does upping the ante on cool in-game stuff, from pets to mounts, put the collector's edition of Mists of Pandaria closer to your shelf? As a consummate purchaser of Blizzard collector's editions, I will be shelling out the cash notwithstanding. However, it would be nice to see a bevy of new rewards in the collector's editions other than just the whelps. They will, however, be excellent editions to my Pet Battle Army. What do you think the collector's edition mount could be?

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

Warlock green fire spells spotted in MoP beta files

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Green fire is coming, again! Maybe. Side effects of speculation may vary.

Not only has the Codex shown up in recent datamining, but curiously also warlock spells with green fire as icons. Conflagrate, Fel Hellfire, Rain of Chaos, and Fel Immolate all have minimal descriptions and could very well be just creature or boss spells. But Fel Incinerate gives me hope, for it has not only the range and cast time, but the base mana that the real warlock Incinerate does. What boss would need to know the base mana cost, hmm?

After the original flurry of excitement, Wryxian noted in the subsequent denial of green fire implementation that the devs wanted green fire "to be an epic accomplishment" for players. With the beta appearance of The Legacy of the Masters (Part 1), players are speculating among other things about a Quel'Delar-like quest line again.

In the end, nothing might happen and green fire will stay unfulfilled on our warlock wish lists. But I for one haven't been so excited since I got my Dreadsteed the old way.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Warlock, Mists of Pandaria

Mists of Pandaria: Learn new lore from in-game book Legacy of the Masters

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If you're on the Mists of Pandaria beta, you might have heard about one of the cooler new bits of lore, the in-game text Legacy of the Masters. This book contains lore about new warlock abilities, where they came from, and who developed them and how they did it.

There are all sorts of neat implications in the text. For one thing, the mortal races of Azeroth seem to be meddling with great powers more than ever before after the fall of Deathwing, and the warlocks of Azeroth are afraid of being eclipsed by other rivals (like, say, mages and their weird time magics). In addition to the mention of figures like Ritssyn, it creates the idea of a secret warlock super-cabal that dispenses fel magics to other groups of warlocks and ties in events from the death of Illidan to the recent destruction of Deathwing as teachable moments that gave various warlocks eureka moments. "So that's how you turn into a demon! I get it!"

It's definitely worth a read, so go check it out.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Warlock, Lore, Mists of Pandaria

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