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Posts with tag mmo

MMO Roundup: April Fools' Day, EVE Online fundraiser, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Massively's April Fools' Day roundup
World of Warcraft players spent April Fools' Day hanging out with Crabby, but what happened with the other major MMOs? How would you like to play as broccoli in Dungeons and Dragons Online? A Commando in Guild Wars? A barber in Firefall?
EVE Online players raise over $44,000 for Japan relief fund
EVE Online's developer, CCP Games, has encouraged donations through its unique PLEX system. Players who couldn't afford to donate cash were encouraged to buy PLEX using in-game currency and donate them to the relief fund. CCP would then scrap the PLEX items and donate their full real-money purchase value to charity. Total donations have amounted to more than $40,000.
DC Universe Online Update 2 is on its way!
Community Manager Tony "RadarX" Jones told DCUO fans that the update will be coming next week. The Penguin and Two-Face are the villains of choice this time around, and we'll even see a special appearance from Mister Mxyzptlk. If you want to know more, Massively has an exclusive interview about it, too.
RIFT updates River of Souls world event
RIFT's worldwide River of Souls event, starring the charismatic Alsbeth the Discordant, has been trucking in game for a few days now, but Trion Worlds didn't want to rest on its laurels even so. After evaluating how the event was progressing, the team added a patch yesterday to make a number of improvements and adjustments -- fixing this major, temporary event while it was still in progress.
Massively Speaking episode 142: EVE Fanfest 2011
Massively Speaking is back this week "live-ish" from EVE Fanfest 2011. EVE Evolved columnist Brendan Drain joins Shawn to record on location from Reykjavik, Iceland, where they cover interviews with CCP Manifest, CCP Shadow, a glacier and a few volcanoes.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: Rogers throttling WoW, Jedi armor sets, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Rogers throttles World of Warcraft across Canada
If you play World of Warcraft in Canada and were wondering why your connection seems a bit slow, it turns out there may be a good explanation: Rogers Communications has been deliberately throttling the game across the country.
One month after launch, how is RIFT holding up?
It's been a month since RIFT went retail. How is the game holding up? Has the launch day hype faded, or is it still going strong? What's still working? What isn't?
BioWare releases Jedi armor progression video
Due to what could be considered a lack of hard info on everyone's favorite Star Wars archetype, BioWare has had many fans crying out in terror. Today, said fans were suddenly silenced, though not because something terrible has happened. On the contrary, the traditional Star Wars: The Old Republic Friday update brings us a breathless look at glowstick-powered combat footage courtesy of the new Jedi Knight armor progression trailer.
Banned WoW player offers $1,000 for reactivation
If you lost an MMO account through hacking, banning, or any other method, what would you pay to get it back? One California World of Warcraft player didn't hesitate to put a hefty price tag on that possibility. The anonymous player posted via Craigslist last week, offering any form of payment the recipient might ask for -- including "an envelope under a tree."
Nexon's Dungeon Fighter Online coming to Xbox Live Arcade
The MMO console lineup just got a bit bigger thanks to the folks at Nexon and Softmax. The latter is porting the former's Dungeon Fighter Online beat-'em-up to the Xbox Live Arcade delivery platform, where the title will boast a freemium business model (meaning you download the client for free and pay for items and upgrades).
Massively's Week in Review: Hobbits in space
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: PAX East in review, RIFT account security, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

PAX East 2011: One Massive(ly) roundup
PAX East has already begun fading into memory, but there was a lot to see and do over the three days of the convention. Even if you disregard the numerous fan gatherings and community events taking place, there were an awful lot of games on the floor, with showings from MMOs that dwarfed last year's offerings. Head over to Massively to check out all of their coverage of the event.
NCsoft makes multi-million-dollar Japanese relief donation
NCsoft is throwing a considerable contribution into the relief drive for victims of the recent disaster in Japan in the form of 500 million Yen (or 4.5 million Euros/6.3 million USD, for those of you counting along at home). NCsoft's Sung Joon Park explained that the sum equals a month's worth of sales.
Trion responds to RIFT account hacks
Trion World's Scott Hartsman responded to the hacker attempts, reassuring fans curious about what steps were being taken to secure their accounts. Citing "constant attacks" since the launch of RIFT that have impacted 1% of accounts, Hartsman said that the team is blocking hackers and botnets as quickly as they are identified but that this will also be an ongoing process.
World of Warcraft bloggers fight back against RIFT
While RIFT is certainly a four-letter word, it's becoming that kind of four-letter word for certain bloggers in the World of Warcraft community. Reala of Click the Lightwell went so far as to whip up a graphical badge certifying WoW blogs as RIFT-free zones in response to the amount of virtual ink devoted to Trion's title on Azeroth-centric websites.
Massively Speaking Episode 141: PAX East wrap-up
Massively Speaking is back this week with a special PAX East wrap-up episode. Eliot Lefebvre, Larry Everett, and Karen Bryan join Shawn to talk about their experiences at the event, including panels, interviews, and an exciting hands-on demo of SWTOR.
Massively's Week in Review: New promise for an Old Republic
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: PAX, Titan, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Blizzard COO: We hope Titan will still be growing in 20 years
"I believe [it's] the most ambitious thing we've ever attempted," Sams said. "And I feel like we have set our company up to succeed on that. We have some of our most talented and most experienced developers on that team. Many of the people that built World of Warcraft are full time on that other team."
BioWare reveals new Old Republic trailer
Fans were expecting a big showing out of Star Wars: The Old Republic at this weekend's PAX East. BioWare didn't disappoint, as the renowned RPG maker released the newest (and best) trailer for its upcoming Star Wars MMORPG opus.
Player-run event in RIFT kicks off an eight-month war
One of the core conflicts underpinning RIFT is the righteous and absolute morality of the Guardians versus the technology and self-determinism of the Defiants. You might not feel that distinction in the most of PvE gameplay, but a player-run public event is hoping to change that.
EVE ISK buyers outed in database leak
Beware, EVE Online ISK buyers! Big Brother is watching you. Actually, the whole internet is watching you, too, thanks to an insider leak at the IskBank.com currency trading site. EVEnews24.com, a fan-run news site dedicated to the goings-on in and around CCP's New Eden, has published a huge list of virtual currency buyers that earned IskBank some $290,000 between April 2010 and March 4, 2011.
Massively Speaking episode 140
Massively Speaking returns from GDC with the remainder of the news from the last week. A sick Shawn and Rubi discuss their final day at GDC, RIFT's launch, Ryzom's new business model, Bungie's MMO hoax, and the latest Guild Wars patch.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: Massively's GDC coverage and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

GDC 2011: Impressions of the conference and what 2011 will bring
The Game Developers Conference of 2011 has come to a close, and it's given us a better idea of what's to come in the world of MMOs this year. Head over to Massively for Editor-in-Chief Shawn Schuster's impressions of the conference and a glimpse at the future.
Bungie admits to MMO hoax
Is it or isn't it? This is the multimillion-dollar question for Bungie Studios, who had all but confirmed that it was working on a MMO of sorts. Apparently, this was either a ruse, a goof or a massive misunderstanding, as a Bungie representative clarified David Aldridge's comments at GDC as being nothing more than a tongue-in-cheek joke.
BioWare's Damion Schubert on designing for loners
Nothing stirs up a good MMO debate like the age-old question of whether or not the genre should cater to solo players. BioWare's Damion Schubert, lead systems designer on the upcoming Star Wars: The Old Republic, recently added a bit of fuel to that particular fire during a presentation at last week's GDC in San Francisco.
Star Wars: The Old Republic: Another look at the bounty hunter
It has been two years since the bounty hunter class was unveiled as the first player class in The Old Republic. BioWare has released another class video for its Star Wars MMO, highlighting the bounty hunter and his/her tricks and gadgets once again.
Massively Speaking at the Games Developers Conference
Looking for even more GDC information? Massively Speaking, Massively's MMO podcast, recorded a show live each night of the conference. Hear the team's impressions as they developed!
Massively's week in review: GDC madness
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

5 things Blizzard should implement from other MMOs

MMOs have been my game of choice since Ultima Online. I've played so many massively multiplayers that I've probably logged more time in virtual worlds than I care to even discuss. Suffice to say, there are a lot of games that have come and gone that I have been privy to. When World of Warcraft was announced, we were all very excited to see Blizzard take on a genre that was still, admittedly, in its conceptual infancy and add some of its famous polish to the concept.

What we got in World of Warcraft was the smoothest MMO ever. Bits and pieces of the entire genre were fine-tuned and polished to an extraordinary degree, with some of Blizzard's trademark innovations taking center stage. Instancing, for one, was huge.

Now, a new post-WoW generation of MMOs has begun, and with them comes innovation building off Blizzard's immense success. Some of these MMOs have ideas and concepts that WoW hasn't even touched (but maybe should consider). Warhammer Online, RIFT, EverQuest 2, and other games all had some cool new ideas that Blizzard might want to think about using and polishing up even better. Here's what I think Blizzard should crib.

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Filed under: Analysis / Opinion

MMO Roundup: RIFT cinematic, TOR's death penalty, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.

Trion releases new RIFT CG cinematic
If you've been on the fence about whether or not you should try upcoming MMO RIFT, perhaps this newly released CG cinematic trailer will convince you. At the very least, it will supply some delightful eye candy.
Damion Schubert philosophizes about TOR's death penalty
Lead Combat Designer Damion Schubert recently discussed the philosophy behind SWTOR's death penalty on the game's official forums. "I would rather our challenges be gated by whether or not you have the skill, the gear, and the teamwork to succeed than whether or not you have the credits and/or time to wait out the forced downtime in between, you know, the fun part," Schubert explains.
Gamers documentary now available for streaming
In the 60-minute film Gamers, filmmaker Ben Gonyo explores today's online gaming culture in an effort to make it more accessible and understandable to a wider audience. For two years, Gonyo immersed himself in World of Warcraft and the gaming subculture to find out what it's all about.
Fan hired to edit video for Star Wars: The Old Republic
Fans often ask developers, "How do you get started in the business?" If you want to know the answer, then maybe you should ask Brandon Miletta. Last night, the Star Wars: The Old Republic podcast TOROcast announced that Miletta was leaving the long-running show to go work for the very company he has been talking about in the show for the last two years: BioWare.
Massively Speaking episode 132
Massively Speaking returns this week with Shawn and Rubi dishing out the usual news and views, but there's an added bonus. In the second half of the show, Champions Online Executive Producer Shannon "Poz" Posniewski joins Shawn and CO columnist Patrick Mackey for an interview about the recent F2P relaunch of the superhero game.
Week in Review: Freemium spandex
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

MMO Roundup: Last week on Massively

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Hands-on with SWTOR's Jedi Knight on Tython
Last month, Massively was invited to LucasArts for a whole day's experience with BioWare's Star Wars: The Old Republic. If you're like many others and are unwilling to buy into the game's hype, head over to Massively to read about their hands-on experience with the game.
Massively's ho-ho-holiday MMO roundup for 2010
World of Warcraft players are up to their neck in Winter Veil cheer, but other MMOs are in the spirit of the season, too. Massively has a roundup of all you need to know about these holiday events.
Massively Speaking episode 127
Tune in to the 127th episode of Massively Speaking, Massively's MMO podcast, wherein Shawn and Rubi discuss Fallen Earth's latest patch, DDO's Update 8, Square Enix's staff restructuring, and more.

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Filed under: MMO Roundup

Guest Post: The death of in-game interaction


This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

WoW's evolution has changed the course of both MMO game design and the landscape of the MMO player base in dramatic ways. By exploring the road most traveled, WoW has led the way from the roots of tabletop pen-and-paper RPGs and early MMO tabletop simulations into MMOs as virtual RPG themeparks.

Despite WoW's fantastic success on many fronts, in its evolution toward catering to the most common, casual style of play, it's removed much of the human interaction that made early MMO experiences special. Today's WoW is slick, seamless and streamlined. There is nothing one player can achieve that another player cannot also relatively easily achieve. Yet while players in today's WoW maintain that this thinly clad, egalitarian experience is "best," in reality, what we see is a continuous striving for distinction free from the confines of the game design itself. The ever-present GearScore sniff test has streamlined the need for player interaction to the point that interaction is barely needed at all.

In fact, it might be this very streamlining that has caused this MMO behemoth to slide away from the real magic of the early MMOs, to become a sanitized gaming experience that only barely acknowledges its need for virtual face-to-face gameplay. I miss the real interaction with my fellow players that speaks to the oldest traditions of what spawned MMOs: tabletop RPGs. I want player interactions to drive the game experience, from raiding to crafting to questing. The biggest villains and heroes of an MMO should be players, not pre-scripted heroes and playerless cut scenes. The next big MMO, I hope, can make this happen.

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Filed under: Guest Posts

MMO Roundup: Last week on Massively

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around: past, present and future.
Heroes of EVE
EVE Online isn't just crime and cruelty. For every low-life scammer trying to steal your hard-earned ISK, there are helpful individuals working to counteract scamming. For every war-mongering pirate preying on new players, there are hundreds of people willing to teach new players to defend themselves and stay safe. Head on over to Massively to learn more about these heroes.
Baldur's Gate was almost an MMO
At a recent GDC Europe panel for BioWare, studio founders Ray Muzyka and Greg Zeschuk had some fun with the audience, reminiscing on what might have been. Baldur's Gate was originally envisioned as an MMORPG quite different from the title many gamers know and love.
BioWare confirms Jedi advanced classes for The Old Republic
BioWare has released the first bits of information on Advanced Classes for Star Wars: The Old Republic's Jedi Knight characters, confirming rumors that have been circulating for the past week. Advanced Jedi Knights come in two flavors -- Guardians and Sentinels, with the former seemingly filling the traditional tank role and the latter using dual lightsabers to pump out the damage.

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Filed under: MMO Roundup

Call for Submissions: What do you want from your next MMO?

The world of MMOs would be a very different place without the monumental presence of World of Warcraft. At this point, WoW has shaped an entire world full of gamers, setting expectations, conventions and precedents that other games will be struggling to meet (or dodge, or surpass) for years to come. What is WoW's legacy to you? Once you've logged out for the last time and are eagerly preparing to dive into the next big thing, what will you be looking for?

WoW.com is accepting article submissions on what you crave from your next big MMO experience. From playstyle to game features, community and social features to casual/hardcore balance, what do you want out of the next MMO you'll play? What has WoW whetted your appetite for that you'd like more of? What would you like to explore in areas WoW never ventured? Your article will clearly relate how Blizzard and World of Warcraft's legacy has shaped your ideas on what you'd like to play in the years to come.

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Filed under: WoW Insider Business, Guest Posts

Breakfast Topic: A little sumpin' sumpin' on the side

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

We've all been there before -- that magical moment when we let go of our loyalties to the object of our affection and simply give in to those inner desires for something new and exciting. Before we know it, we have turned away from our first love, leaving it huddled up in the corner feeling dirty and unwanted. Even if we don't personally engage in this abandonment, we are always anticipating the next story of someone else's doing it and the nitty-gritty details that come out. No, I'm not pulling headlines off the latest celebrity gossip columns again; I'm talking about your loyalties to WoW!

From old crushes like EverQuest and Star Wars Galaxies to newer flames such as Star Trek Online and Dungeons and Dragons Online, we all have games whose siren songs draw us into their grasp, away from our beloved WoW. With plenty of new and exciting MMOs on the horizon (we're looking at you, The Old Republic), now is the perfect time to start experimenting with a polygamous online gaming habit. While the frozen shores of Northrend have been nice, a trip into the Mines of Moria in Lord of the Rings Online may be the perfect thing to liven things up a bit and get that passion for your first love back.

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Filed under: Breakfast Topics, Guest Posts

MMO Roundup: Last week on Massively

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around: past, present and future.

Alganon steals press release from BioWare
The comedy train that is Alganon just keeps on rolling. Ethic over at Kill Ten Rats alerts us to a press release for the newly relaunched fantasy MMORPG that copies, nearly word for word, the wording used by Bioware to promote Star Wars: The Old Republic almost two years ago.

Curse.com sued by Games Workshop over Warhammer Alliance
Members of Warhammer Online fansite WarhammerAlliance.com found a startling announcement posted on the site today: "We wanted to inform our community here on WarhammerAlliance.com that Games Workshop has filed lawsuit against Curse for operating and maintaining WarhammerAlliance.com." A look at the official complaint revealed a litany of allegations including cybersquatting, unfair competition, dilution (of the IP) and more.
Cryptic to announce new MMO later this summer
With Star Trek Online and Champions Online chewing the scenery and igniting passions on both sides of the aisle, it's sometimes easy to forget that Cryptic Studios has a third project brewing in secrecy. Long rumored to be a D&D MMO -- perhaps even Neverwinter Nights -- the Cryptic folks have been, well, cryptic about the title. It looks like we may find out in a few months, however. In a recent interview with Bill Roper, Cryptic's chief creative officer cracked a small window into this upcoming announcement.
Facebook MMOgraphy: First Impressions of The Agency: Covert Ops
SOE's upcoming spy MMO The Agency has been long in the making. We've been covering it at Massively for quite some time now. Though The Agency's not quite ready to launch yet, SOE has surprised us this week with a companion Facebook gaming app, The Agency: Covert Ops.

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Filed under: MMO Roundup

How gaming can make a better world

About ten days ago, an interesting video of a speech was aired on TED talk. For those of you who don't know what TED is, it is quite literally a meeting place of some of the world's greatest thinkers: economists, philosophers, doctors, environmentalists and so on. These are people who dedicate their lives to making the world a better place.

So imagine my surprise when I was notified of a talk from someone who said that gaming fit into that ideal?

Enter Jane McGonigal, game designer. She says that the video game-playing youth of today -- that's us, by the way -- have within us the power to save the world. I know, I know, sounds crazy, right? Well, put down that energy drink and listen in. Jane's mission is to "try to make it as easy to save the world in real life, as it is to save the world in online games." The basis of her theory lies in a few things: motivation, an investment of time and the need to be rewarded. Remember that time your guild downed Ragnoros? Or triumphantly came through to the end of ToC? Yogg-saron? How did you feel then?

That's right, you felt satisfied.

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Filed under: Analysis / Opinion

Love, raiding, and everything in between: how women are taking charge in WoW

A recent article in the UK Times has shed a rare, positive light of an undeniable facet of online gaming -- finding that special someone via an MMO. It also mentions the undeniable fact that when you get a bunch of socially awkward guys on Vent, then throw a girl or two in, it might lead to a few problems.

So, here we have it, folks -- in this new age of gaming, more and more women are picking up the controller, or sporting a mean WASD. What do the guys think?

They think it's perfectly okay.

Now, I'm not writing this to be sensationalist or to seek drama. I'm a bit of a feminist myself and having been a gamer since I was nine years old; I've seen my fair share of guys who "don't think you've got it." Or just because I have two X chromosomes I somehow can't pull some sweet DPS on a random heroic 5-man.

The times, they are a'changing. From the report:
"A Nielsen report published in 2009 found that women aged 25 and older make up the largest block of gamers in the United States, accounting for 54.6 per cent of all game play minutes in December 2008. For WoW, the male/female ratio is fairly balanced, with 428,621 women between 25 and 54 playing in December 2008 versus 675,713 men in the same age group.Another report suggests that in Britain women make up 48 per cent of total gamers who play online once a week."
It's believed that women have more fun with social gaming for the sheer fact that it's social. If you're running a 25-man, you need to be able to work together -- there's no room for ego or swinging your 'epeen' around. You need to be able to drop the macho-ism, smarten up and listen to your teammates.

Women also connect in ways when things are quiet. A thriving US guild, Got Girls, has bonded over everything from child-rearing, birthdays, relationships, and everything in between. Says member ShawnAnne Dixon:
"We celebrated a guild member's 21st birthday and a wedding recently. One of our members has a son getting ready to deploy to Iraq -- Got Girls has become a big part of her support system. We have truly become a family."
It's not always easy being a female gamer, especially in a very male-dominated gaming culture. I have heard of much less-forgiving people and guilds who make comments regarding our monthly cycles, certain body parts, personalities and the like. I think it's great that more women are playing the game -- giving some balance to the testosterone-laden playing field.

At this point, sometimes the best thing to do is to beat the guys at their own game.

Filed under: Analysis / Opinion

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