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Posts with tag mobile

WoW Mobile Armory updates for Mists of Pandaria

Mists updates to WoW Mobile Armory

The WoW Armory mobile app has received an update for Mists of Pandaria. Several features have been added, including support for Mists features such as the pandaren race and the monk class.

The new talent system has also been added, allowing you to inspect each talent's tooltip, and to inspect the talents, specialization spells and glyphs of any player, in both specs. I personally found the way the talent screens work to be a little confusing. The default screen when you hit the talents button is actually the list of spec-specific spells, and the method for getting to the talents and glyphs isn't entirely obvious. In case you're having the same struggle as I had, slide the screen to the left to reveal the other screens.

Additionally, account-wide achievements are now in, with certain achievements highlighted in a fetching blue color -- the account level achievements such as Battlemaster. The new achievements for Mists of Pandaria have also been added.

Various bugs were fixed, and Italian language support has been implemented. And, of course, the mobile armory's entire arsenal was release for free on August 23, including the mobile auction house and mobile guild chat.


Filed under: Mists of Pandaria

Ask Mr. Robot mobile app released

I wrote about Ask Mr. Robot several months ago and recommended it as a tool for newer players to get a better idea and understanding of how to rearrange their augments like gems, enchants and reforges. Even for the veteran players who disagreed or wanted additional control over the stat weights, the values and weights are able to be customized.

With the release of their new mobile app, you can now take Mr. Robot anywhere you want. The app is available for $1.99 on the iTunes store and the Android Marketplace.

Read on for a quick overview and my thoughts on the app.

Read more →

Filed under: Analysis / Opinion

WoW mobile guild chat released, free for a limited time

The World of Warcraft mobile app for iOS devices was updated today with the oft-requested mobile guild chat feature. Best of all, this new feature is free to everyone for a limited time! Check out the full release after the break.

Read more →

Filed under: News items

Mobile version of the site back up and running

We've been getting tips from people for several days that i.wow.com, the version of the site for users surfing from mobile devices, has been continuously redirecting to the regular webpage. That's obviously not something we want it doing, but our editors have been on the case. It looks like the problem was part of a network-wide issue that should be fixed now, so for anyone out there surfing from an iPhone or other mobile device, you should now be experiencing considerably less frustration (until you read one of my articles, but that's Working As Intended).

If you'd like to check WoW.com from a mobile device, just remember to bookmark and use either i.wow.com (optimized for iPhones) or m.wow.com while you're surfing. Either should make it considerably easier to navigate the site on a small screen!

Filed under: WoW Insider Business, News items, Hardware

Video teases iPhone WoW client

I can honestly say that I would love to have WoW available on the go, for things ranging from checking my mail to browsing the auction house to leveling a death knight on long car trips. The iPhone seems like a great platform for something like that -- a pared-down but fully-functional WoW client.

And now we might be a little closer to that becoming a reality. Our sister site, Massively, just picked up a hot tip from Youtube, where someone has posted a video of a rumored Vollee port of World of Warcraft for the iPhone.

And it looks pretty darn cool, fake or not.

We've got the video and impressions after the jump.

Read more →

Filed under: News items, Rumors

Authenticator app coming to iPhones, iPods, and other mobile devices


According to a new Battle.net support page, there will be a new Blizzard Authenticator app for your mobile phone which will generate a code just like the physical authenticator does. The authenticator app will act just like the physical authenticators currently available. The page is sparse on exactly what phones and mobile devices will be supported, but it does mention that it works with the iPod Touch and iPhone.

According to the webpage, you only need a WiFi connection once to activate the authenticator application, and after that you're all set.

This comes right after the transition of the EU World of Warcraft account management to the new Battle.net account management. The US transition is reportedly done, although there has been no official world from Blizzard yet (however all their webpages have already changed over).

The app is not available for download yet via Blizzard or from the Apple store. But we'll let you know the second it goes up!

You can read the full FAQ after the break, or check out the Blizzard Support article.

Read more →

Filed under: News items, Account Security

Windows Mobile users get in on the mobile Armory fun

Hey Windows Mobile folks? Feeling a little left out of the mobile Armory app game? We've got just the thing for you: the WoW Player for Windows Mobile will pull up all the character information you want on a Windows Mobile Pocket PC device.

Unfortunately, unlike the iPhone app we posted, we haven't actually tried this one, and there's a few comments up about it not finding characters correctly (it looks like it requires PocketPC 5-6.1 and .NET Compact Framework 3.5, whatever that all is). But on the other hand, it's a free download, so if you're stuck with a Windows Mobile device and really want to see your characters on a mobile screen, it's worth a try.

Doesn't look as good as the iPhone app (whoops, sorry that's our Mac snobbery showing through), but there's definitely a nice installed base of Windows Mobile users out there, and they could use a little WoW love, too.

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Hardware

Forum post of the day: Mobile love

Recently, rumors have been spreading about a mobile application for WoW. Blizzard has been trying to get some information through a series of mobile service polls on the forums. Bornakk began a poll regarding the number of times forum users have downloaded games or applications for cellular devices. In the cellular era, Blizzard appears to be making our favorite MMORPG more mobile friendly.

Many of the posters indicated that they have the latest in smartphones and thus are constantly adding new aps. This will likely encourage Blizzard to provide better mobile support. This will be handy considering that they have been resistant to third party mobile applications.


Read more →

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Forums, Hardware, Rumors, Forum Post of the Day

More murmurs from the mobile front

Blizzplanet continues to track down hints at what Blizzard might be planning in the mobile space, i.e. on the iPhone or another mobile computing platform (that Android Dream demo looked pretty sweet, too). Recently, Blizzard posted a job opening for a web software engineer, and while of course that could be for improvements to the Armory, or for the upcoming changes to Battle.net, but considering that many mobile apps are web apps nowadays, that position could definitely be put to work developing a web interface specifically for mobile platforms.

And the second hint is a little more concrete: our sister site Massively has mentioned Vollee before -- they're a company that claims to be able to stream a PC game experience to a mobile platform like the iPhone. They've already created a Second Life client, and Blizzplanet notes that in one of their recent press releases, they mention that they've been working with Activision Blizzard on a partnership. There are a lot of games under the Activision Blizzard banner nowadays, of course, but WoW is the biggest one of them, and it's definitely the MMO Vollee would want to be working on.

Blizzard hasn't officially announced any version or WoW application for any mobile platforms, of course, and even if one was in the planning stages, there's no guarantee we'd ever see it in an releaseable form. But there's definitely a call to bring facets of World of Warcraft to mobile computing, and if they can work it out in a form they find acceptable, it would undoubtedly be popular.

Filed under: Analysis / Opinion, Virtual selves, Odds and ends, Blizzard

Blizz posts overpriced ringtones, wallpapers


It's not an iPhone Armory app, but Blizzard did release some official content for your mobile phones. They've set up a mobile.blizzard.com site, at which you can buy wallpapers and ringtones from WoW and the other Blizz franchises. At this point, you're probably asking yourself one question: can I get a murloc gurgle ringtone? The answer, thankfully, is yes. Yes you can. (Though I can't guarantee it's a good idea.)

There is a big catch: the ringtones are priced at $2.99 each. Yikes. I know ringtones are big business, and I know Blizz is all about the tie-ins, but this is foolishness. Who would pay this over recording an MP3 and sending it to their phone? The wallpapers are $1.99, which is equally dumb for something I could just as easily screenshot off Blizz's concept art pages and email to my phone. Also I can't find the USA or Canada on the list of countries; it seems, at least at the moment, that these are not available here.

It's a shame that these are so oddly expensive, and that they're not even available in the US, because some of them are pretty well-done. It would be awesome to play the WoW intro theme when my guildies text me to go raid. I guess I'll just have to make my own ringtone for it.

Filed under: Blizzard

Blizzard C&Ds iPhone Armory app


Blizzard has been hiring mobile developers for a little while now, and we might finally be getting a hint as to why. Theoria, the developer of Armory Browser, recently received a cease and desist letter from Blizzard legal, and will therefore be suspending development on the program, and pulling its distribution on Monday the 25th. Armory Browser is a $0.99 app for viewing Armory profiles on the iPhone/iPod Touch. The interesting part is that it contains all original artwork – nothing taken from Blizz – and, as the author puts it, is "basically a fancy web browser." So why should Blizzard bother putting a stop to it, when it doesn't really infringe?

Well, maybe they're writing their own. Legions of WoW fans would certainly love to have a little bit of the game to carry around in their pockets, whether it's mobile auctions or just an Armory viewer. I've certainly installed an Armory viewing app already, and I just got my iPhone three days ago. Anyway, the only way I can make sense out of Blizzard bothering to put a stop to this little development project is if they want their own software to be the only iPhone Armory browser out there. Or it could also be because they don't like someone else making money off their game – $0.99 isn't much, but it's something, and as far as I know the free Warcraft Characters app is still in the clear. I prefer to believe it's a sign of a Blizzard iPhone project in the works, though.

Filed under: Blizzard, News items

Activision Blizzard staff layoffs may nix WoW mobile

Previously we reported that a mobile version of WoW was being seriously considered at Blizzard. However, with the finalization of the Activision Blizzard merger, the odds of being able to play WoW on your iPhone just got a lot lower. The newly-merged company is laying off 53 employees in the Issaquah, Washington area by September 27, 2008. Additionally, they are evaluating whether they will keep Vivendi Games Mobile, an arm of the company which develops games for the various mobile markets, like phones. If Activision Blizzard does decide to divest themselves of VGM, you can probalby kiss your hopes for WoW mobile goodbye since the synergy and cost-effectiveness of having the mobile developers under the same roof will disappear. I'm not saying that the WoW developers aren't beyond creating their own mobile infrastructure, or even paying higher prices for it to an external company, but it will be much less likely if they don't have the luxury of teaming with folks who all report up the through same corporate food chain.

Among the other companies which Activision Blizzard says are eligible for the chopping block are Sierra Online, Massive Entertainment and Swordfish Studios, with staffing "realignments" likely at Radical Entertainment and High Moon Studios -- the loss of any of which will likely have no effect on WoW development, but may affect other games. Activision has announced that a few highly-anticipated titles are on the bubble, including Ghostusters and Double Fine's Brutal Legend among others. I sure hope they don't mess with Double Fine, since I am a huge Tim Schafer fan, but the upside is that it looks like the new company will have an even stronger focus on keeping their cash cow, WoW, healthy and grazing in the pasture for a long while to come.

Filed under: Analysis / Opinion, Blizzard, News items, Hardware

Intel technology research may lead to mobile WoW

The idea of mobile MMORPGs has come up before. Blizzard is on board with the idea of a mobile WoW interface of some sort, and have even hired mobile engineers and designers. Second Life has started down the path too. Still, for all the promise of being able to run Deadmines while you're stuck in the back of a car on a cross country drive, or churning out Netherweave Bags while you're waiting at the clinic for your semi-annual medical checkup, it seems like there's hurdles yet to overcome. The biggest one, of course, is getting a mobile device to pack enough power to render WoW's graphics and keep track of all the information that WoW needs to run.

Luckily, it looks like Intel and Comverse are on the case for us. The two companies have worked together to create a 3D streaming system that compiles and renders all the graphics and data of an MMORPG on a central server, then sends it to the mobile device. You can read their researcher's post about it on the Intel blog site. You can also see the process demonstrated with Second Life in the video above, although there's not really a good shot of the mobile device screen to show us how well it actually works, unfortunately.

Still, if they can get the technology working feasibly, it should definitely put us one giant step closer to a relatively full fledged mobile WoW client. When the day comes that we can grind dailies on our iPhones, it may be that we'll have Intel to thank.

[Thanks to Bitterzoet for the tip!]

Filed under: News items, Hardware

More rumors of a mobile WoW

A few places are reporting, including our sister site Massively, that a company named Vollee has brought their mobile phone version of Second Life live and online. As you can see in the video on the website, it works, though it's not exactly an ideal way to play the game. They don't go into details on how it works, obviously, but my guess would be some kind of java browser emulation of a real client.

Why are we talking about Second Life on WoW Insider? Because odds are that some kind of mobile WoW app is not far behind. Vollee would certainly love to be the ones to do it (they even say that you can enter "World of Second Life" on their website), but unlike Blizzplanet, I really don't think they will be -- odds are that any mobile app won't be a full client, but rather will be a chat or AH app of some kind ("BattleChat" has already been mentioned by Blizzard), and it'll likely be designed by Blizzard themselves.

But there's no question that there's a huge frontier for this sort of thing. Within the next month, Apple is set to release the iPhone's "App Store" (a distribution platform for mobile applications and games), and we have to imagine that a mobile announcement or even a release from Blizzard will come soon after that.

Filed under: Patches, Analysis / Opinion, Blizzard, News items, Rumors

Mobile WoW officially being considered


Here's another one from the files of things we've desired/dreaded for years. In a post-DICE interview with Blizzard cofounder Frank Pearce, MTV learned that Blizzard is definitely thinking about making some kind of mobile WoW interface. He says it would probably just allow you to chat and monitor auctions and mail, without actually being able to buy and sell things. Still, I don't think I'm exaggerating much when I say hundreds of thousands of players would use an app like that. When last this was discussed here on WoW Insider, many of you were of the opinion that a mobile WoW would be yet another infringement on our already dwindling time for "real life," and that's a definite threat, but ultimately I think it's just as easy (or as hard) to exercise self-control on a cell phone as on a PC.

Other fun news from that interview:
  • Players in Taiwan have the shortest wait time for tickets
  • Blizz is working on a way to stream a trial version of WoW so people who want to try the game can be playing in 10 minutes. Is that even possible? Edit: Apparently, not only possible but already achieved. Magic!
  • Wrath "should feel at least as substantial as BC"
  • The movie was delayed by the just-ended WGA strike, but the project is now running again and looking for directors. Pearce: "When we talk about the quality of our movie and the quality of the movie we want to see delivered, we're talking about the 'Lord of the Rings' trilogy. That's what we want to deliver, that kind of epic experience." Yeah, good luck with that.
[via Joystiq]

Filed under: Blizzard, Interviews, Hardware

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