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Posts with tag mogushan-vaults

WoW Insider's Weekly Recap featuring Panser of TradeChat

Welcome back to our weekly recap, featuring the TradeChat's Panser. We look back at the hottest news from the past week and whatever other kickin' rad things may have come our way. This week's topics include: If you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Filed under: News items, Mists of Pandaria

Interview with Lead Encounter Designer Ion Hazzikostas

At the Mists of Pandaria launch event in Irvine last week, I had the opportunity to talk to Ion Hazzikostas, lead encounter designer for World of Warcraft, about Mists of Pandaria's raids and dungeons, lessons learned from Cataclysm and beyond, and the road ahead.

WoW Insider: State your name and position!

Ion Hazzikostas: My name is Ion Hazzikostas and I am the lead encounter designer for World of Warcraft.

What does that job entail?

I'm the lead on the encounter team, which is self-explanatory; we make the dungeon and raid content, primarily. We're specialists in multiplayer PVE combat. On top of the dungeons and raids, we also help with outdoor raid bosses, scenario bosses, things like that.

What would you say that your biggest goal going into Mists of Pandaria was?

Particularly on the dungeon and raid front, to provide content for everybody, for all kinds of players. And we recognize that there's a massive spectrum of millions of people who are playing and enjoying World of Warcraft - a huge range of skill, frankly, and time commitment, the whole casual-hardcore spectrum people always talk about. And one of the things that we've been doing over the evolution of the game is to add additional difficulties, additional ways of consuming that content. So, you know, we now have LFR, normal, and heroic raids, and now we've introduced challenge modes, a sort of new tier of actually legitimately difficult five-player content. It's one of the biggest differences from Cataclysm at launch; one of the things we heard from people who were in guilds with friends and they'd say "these dungeons are awesome, we're having a lot of fun" ... but the people who queued up in Dungeon Finder would have a miserable time.

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Filed under: Mists of Pandaria

Normal Mogu'shan Vaults is now live

Normal Mogu'shan Vaults is now live
The normal mode dungeon Mogu'shan Vaults is available for raiding. Though it isn't open for Raid Finder yet, it will be in the following weeks. Blizzard gives us the raid release schedule for this month:

Blizzard Entertainment
The first Normal difficulty Mists of Pandaria Raid Dungeon is now available: Mogu'shan Vaults. Raid Finder and Heroic difficulties will be available Tuesday, October 9.


Raid Finder will unlock bosses in Mogu'shan Vaults and Heart of Fear over time, and all Mogu'shan Vaults bosses will be unlocked and available Tuesday, October 16. To access the new Raid Finder dungeons, you will need a minimum item level (ilevel) requirement of 463.

Here is the current schedule for these Raid releases:

Tuesday, Oct. 2 - Normal Mogu'shan Vaults
Tueday, Oct 9 - Heroic Mogu'shan Vaults and first half of Mogu'shan Vaults on Raid Finder
Tuesday Oct. 16 - Second half of Mogu'shan Vaults on Raid Finder
Tuesday, Oct. 30 - Normal Heart of Fear and Normal Terrace of Endless Spring (Must clear Heart of Fear first) with Heroic and Raid finder versions unlocking one week later

We will update this post with additional unlock information at a future point in time.


Will you and your guild be raiding tonight? Or are you too busy with all of the other Mists of Pandaria content?

Filed under: News items, Raiding, Mists of Pandaria

Blizzard Insider previews Mogu'shan Vaults raid

Blizzard Insider previews Mogu'shan Vaults raid
The most recent Blizzard Insider interviews Scott Mercer and Ion Hazzikostas, lead encounter designers, to discuss the Mogu'shan Vaults raid coming with the release of Mists of Pandaria. Quite a few details about the upcoming raid are to be had, including the following:
  • It will launch with the raid finder, 10-man and 25-man normal, and 10-man and 25-man heroic modes, for a total of five different modes for the raid.
  • "Observant players may even notice a certain 'titanic' influence in lair's defenses."
  • Since the mogu (and most other Mists of Pandaria races and settings) are entirely new with this expansion, the design team had to design their "kits," the kinds of monsters and art you'd expect to see in dungeons featuring them. The mogu kit includes the terracotta warriors, the quilien statues, and certain Titan-based themes.

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Filed under: News items, Raiding, Mists of Pandaria

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