Due to an unfortunate family situation, I had to take a break from writing and playing right around the time of release. Now, though, I'm back and ready to talk monk! I've leveled a monk to 90, and in the process, have learned quite a bit more about all three specializations. Build some chi and follow me as we talk turkey about talents.
Keep it rolling
I'd originally felt that Momentum and Celerity were pretty equal choices. Now, though, Momentum has my heart. Why? Well, two reasons.
First, Roll is great, but save for the interposition of a solid object, there's no way to do a half-roll. That means if the object you are trying to get to is not some multiple of 20, Roll doesn't get you "right" there, which can be a problem. (Canny PvP opponents are already discussing how to stay 10 yards away from windwalkers to ensure rolls go right past them.) Momentum doesn't fix this, but it makes closing the remaining distance much less painful.
Filed under: Monk