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Posts with tag money

The math and the money of level 90 boosts

For $60, level 90 boosts definitely seem pricey -- costing more than the expansion itself -- but DisRuptive1 on Reddit has taken the time to break down the math on that $60. To do so, he's taken careful measure of the time it's taken him to get a new character to level 90, plus grinding up professions. And though your leveling speed may be better -- or worse -- than his, if you count up the hours of playtime it takes, you can see how a boosted 90 might be worth the pricetag... at least if you really want another alt.

The short of it is that boosting from level 1 to level 90 will save you about 84 hours of playtime, while boosting from 60 to 90 and getting max-level professions will save you about 70 hours of playtime. If we take to the goblin philosophy that time is money, than that many hours certainly add up to a chunk of change -- though we'll leave you to do the math on what your own time is worth. So if you've spent enough time with leveling content that none of it is terribly new to you, then maybe spending $60 instead of spending 70 hours time isn't such a bad idea.

For all of the nitty gritty details, head over to read DisRuptive1's full post on Reddit.

Filed under: Analysis / Opinion

Breakfast Topic: What is your Auction House money maker?

What is your AH money maker
Lisa Poisso recently asked if player-made gear had become irrelevant. Many of the near 200 responses said yes. But The Godmother over at ALT:ernative disagrees. The 496 epic crafted gear market is alive and well on her server. She is making a healthy profit listing her creations on the Auction House.

A jewelcrafter, an alchemist and a scribe are my high level characters, so I can't make high end gear. But my pockets are overflowing from the profits I make selling green drops from questing. While I've been able to sell uncommon gear throughout leveling my pandaren monk, the armor that has dropped while in the 80s has been particularly lucrative. In general, the weapons aren't worth spending the inordinately expensive deposit to list, but most of my other green drops are selling after one or two listings. I can make some profits from my gems, potions and glyphs, but nothing compares to the uncommon gear market on my low pop server.

Now, I know people are reticent to give away their top money-making secrets. But there are enough servers with varying economies to make it relatively safe to reveal the items that make money for you. What works on your server may not work on another realm type or level of population. But I can still see where you may not want to risk it.

Yet I'm asking just the same. What is your big money maker on the Auction House? Does it vary according to what days of the week you list it? If you don't want to reveal your secret, at least tell us if you have a big money maker or if you're finding it hard to sell things you used to be able to sell.

Filed under: Breakfast Topics

World of Warcraft Monopoly money features heroes on the bills

Kotaku has got the scoop on the cool fake Monopoly money to be included with the World of Warcraft Monopoly game. Each bill features a faction leader (and Chen Stormstout) on the various notes, with familiar faction art representing the heroes. Here is the breakdown of characters on each bill:
  • $1 bill Chen Stormstout
  • $5 bill Magni Bronzebeard
  • $10 bill Vol'jin
  • $20 bill Tyrande Whisperwind
  • $50 bill Sylvanas Windrunner
  • $100 bill Varian Wrynn
  • $500 bill Thrall
Check out the gallery below of each of the Monopoly money game pieces. (Thanks to Kotaku for the story.)




Filed under: News items

Addon Spotlight: Stop spending and start saving with NazScrooge

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Addons can be surprising little fellows, breaking out of the perceived boundaries of what is right and easy and giving us something more intelligent or behavioral. These, my friends, are the really special addons, addons that change some aspect of the game that doesn't really affect your character as much as it affects you.

Behavioral addons are all around us. DBM is a behavioral addon because it changes the way you react to situations through audio and visual cues. There are new interactions between you and the information that are not happening for your character in-game. What about Auction House addons that force you to conform to a series of clicks each time you hit town, further changing your behavior based on the way the addon works? Interesting.

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Filed under: Add-Ons, AddOn Spotlight

The Lawbringer: Mailbag 2.0

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Running parallel to the games we love and enjoy is a world full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play?

I love getting emails with questions in them! Incidentally, people also love mailbags. Right? Right? Of course you do. Also, based on my images, can you tell that I've been leveling through Grizzly Hills?

After the last two weeks of gold selling/hacking and crazy currency discussions, I found my email littered with questions that I had neglected. At the end of last month I also ran a mailbag feature, but some of these questions were so fun and provoking that I had to answer them publicly. One interesting thing about legal questions and answers is that you're obviously not getting the whole answer, because there are a million and one factors that go into questions and answers in the legal world. Rather, you're getting the beginnings of a concept that you might want to further your knowledge of. Fun times! Learning is fun! Let's learn together.

If you have a question for the column, please email me at mat@wowinsider.com, and include a subject with "Lawbringer Question" or something easily categorized/sorted like that!

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Filed under: Analysis / Opinion, The Lawbringer

Breakfast Topic: AH undercutting = bargain shopping

I, Robin Torres, would like to state clearly and for the record that as a casual player, I am all for the price undercutting wars going on between the AH PvP types. What is AH PvP? It's the sub-game that is played in the auction house among players fighting to make the most money they can while trying to drive other players out of their markets. It can be vicious and lead to tons of trade chat drama, but oh, I love it so.

It's not that I am all for people being mean to each other. Oh, no. I'm on record for being very much against that. But I think that players' trying to undercut each other on my local AH leads to a big win for me and my crafting alts: bargain prices. Whether it is just a casual player's using Auctioneer carelessly and selling stuff at accidentally low prices or a big war between mat vendors, if I time my purchases correctly, I win -- and honestly, so does everyone else trying to buy the affected items. This, of course, mirrors real life. When stores have price-cutting wars, observant consumers win. Duh.

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Filed under: Economy, Breakfast Topics

Gold Capped: Quick Auctions Poster does the undercutting for you


Every week, Gold Capped (from Basil "Euripides" Berntsen) aims to educate players about how to make money on the auction house. For the inside line on crafting for disenchanting, transmutation, cross-faction arbitrage and more, check in every Wednesday. Also, feel free to email Basil any comments, questions or hate mail!

Quick Auctions Poster is here, and it's going to change your life. It was written by one of the auctioneers who inhabit the Just My Two Copper forums, and here's the description of what it does, straight from the download page:
This addon is a plugin for Quick Auctions that adds a checkbox to the auction house posting frame with which you can toggle continuous scanning and posting of Quick Auctions. It saves you the effort of hitting the post button whenever a scan has finished. Sadly, because this Quick Auctions button doesn't have a name and its function is private, this action can't be macroed, but this addon manages to obtain the correct button and simulates a click on it.
In essence, you can fill your bags up with stock, and instead of using QA3 to post a single batch, it will keep refreshing your scan for you while you wander off to do something else. It will keep automatically undercutting everyone until you run out of stock.

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Filed under: Economy, Add-Ons, Gold Capped

Gold Capped: When glyph prices hit the wall

Every week, Gold Capped brings you tips on how to make money on the auction house. This article from inscription specialist Steve Zamboni has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

Imagine a typical glyph market on a busy realm: dozens of goblins sitting hunched over their steam calculators surrounding the trading pit, each figuring their costs and profits down to the last copper trying to gain an advantage over the others. Thousands of glyphs are posted every hour, most to be canceled and reposted an hour later at even lower prices. Eventually, one of the goblins has a flash of brilliance (or cracks under the strain; the records aren't clear) and posts all of his glyphs at a loss. The calculation engines grind to a stop, leaving the goblins to stare up at the big board in silence, then at each other. "Now what?"

We call it the wall. One scribe picks a price and tries to hold the entire market to that price. If it holds, the market stops at the wall, and everyone on the other side watches helplessly as sales drop to zero. Sometimes it's done to drive off competitors; sometimes it's done to dissuade new competitors from entering the market, or just to burn up excess ink supplies ... or even just out of boredom to cause pointless drama, goblin style.

Like all good goblin inventions, the wall appears simple on the outside, but remains complicated (and somewhat explosive) when put into practice. One complication is that there is more actually more than one type of wall.

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Filed under: Economy, Guest Posts, Gold Capped

Gold Capped: WoW Prospector and mailbag


Every week, Gold Capped (from Basil "Euripides" Berntsen) aims to educate players about how to make money on the auction house. For the inside line on crafting for disenchanting, transmutation, cross-faction arbitrage and more, check in every Wednesday. Also, feel free to email Basil any comments, questions or hate mail, as well as check out the long awaited 11th episode of Call to Auction!

I got an email from the creator of WoW Prospector asking me to cover it. After he assured me that his servers are housed in a fire proof room lined with asbestos and at least 300 meters from any residential zones, I agreed, mainly because it's an incredibly useful tool that has saved me a bunch of spreadsheet time. Essentially, the tool will tell you how much money you stand to make prospecting various ores, given the price of ore and what you can sell the raw gems for.

Here's a screenshot of it in action:

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Filed under: Gold Capped

Gold Capped: Automating the grind



Want to get Gold Capped? This column will show you how, and is written by Basil "Euripides" Berntsen, also of outdps.com, the Hunting Party podcast, and the Call to Auction podcast. Don't forget to drop by Onyxia-US this Sunday at 7:30 PM eastern time to get ganked by one of the CtA hosts and tak
e the money of the other one! A good time will be had by all, and we'll be sticking around after the event to chat with readers and listeners!

Grinding is a pain. Avoiding grinds is why I got into the auction house in the first place. Repetitive and boring tasks are not fun for most people. Unfortunately, while some businesses are relatively grind free, certain tradeskills require us to do something like milling (inscription), prospecting (jewelcrafting), or disenchanting (enchanting).

The more volume you want to sell, the more volume you need to process. I know of scribes who sell 1200g a day of glyphs at an average of 8g each. That's 150 glyphs sold, which means 150 Ink of the Sea squeezed out of northrend herbs. You get 5-6 inks per stack of herbs, so this guy mills a minimum of 25 stacks of herbs a day. Each stack of herbs requires at least 4 hardware events (clicks or keypresses).

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Filed under: Economy, Gold Capped

WoW, Casually: Tidbits for the playtime-challenged

Robin Torres writes WoW, Casually for the player with limited playtime. Of course, you people with lots of playtime can read this too, but you may get annoyed by the fact that we are unashamed, even proud, of the fact that beating WoW isn't our highest priority. Take solace in the fact that your gear is better than ours, but if that doesn't work, remember that we outnumber you. Not that that's a threat, after all, we don't have time to do anything about it. But if WoW were a democracy, we'd win.

This week, dear Reader with Limited WoW Playtime, I am going to let you in on my thought process. This is partially to create a kind of casual WoW.com reading list, partially to tackle topics too small to fill up a whole column and partially to show that normality is not my strong suit. But who wants to be normal? Normal is boring.

So here are a few excerpts from what goes on in my mind when thinking about this column, starring Me, Myself and I (not in order of appearance):

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Filed under: Analysis / Opinion, Humor, WoW, Casually

The ups and downs of the Battered Hilt

Yesterday, Bornakk said clearly that the Battered Hilt drop that starts the Quel'delar questline was dropping at the right rate, which is much less than when the patch first hit. And then of course, in last night's fixes, they went ahead and increased the drop rate anyway. He also claimed there were no plans to make it BoP, but who knows what'll happen in the future? For now, however, you can still buy and sell the quest item for quite a bit of gold. We'll have to see where the price eventually ends up -- on the staff here, we've seen anything from 8,000g to over 23,000g, and Twitter tells us that people are paying an average of around 12k or so, going up to as high as 30k (or even shady real money offers in online classified ads). Our own Matt Low has actually seen the drop three different times, and lost every roll. It drops off of any of the mobs in the Heroic versions of the Frozen Halls 5-mans, and as Bornakk says, any class can use it to come up with a pretty solid weapon, so the competition will probably keep the price high, depending on where the drop rate ends up.

The silver lining, if you really want one, have terrible luck, and don't ever expect to have all that money, is that the price will probably go down eventually. Bornakk says that as people move up into Icecrown and start picking up weapons that are even better than the sister blade, demand is likely to drop off a bit. But he also says that Blizzard does want this to be a special and relatively rare item, so you'll still have to probably either be lucky or ready to grind it out. Good luck -- I'm out there searching for one with you.

Filed under: Items, Fan stuff, Blizzard, Instances, Quests, Wrath of the Lich King

Local paper profiles TCG $50k winner

This is cool -- after local paper the Winter Park/Maitland Observer (near Orlando, Florida) heard that the winner of Upper Deck's last WoW TCG World Championships was from the same area, they went and found him, fittingly, in a game store. William Postlewaite, a.k.a. Billy P, won $50,000 just for playing the WoW Trading Card Game very, very well.

While there's not a lot of info on the actual mechanics behind his win (this is a local paper, after all), it's very interesting to get a look at the player himself -- he works at the game store while going to school to learn finance, and spent about two months testing decks of cards with a friend before he found the one that he thought could go all the way. And what's he doing with all of his winnings? He's planning to buy a house. Smart play. You always hear about these wild sums being won by card game players -- good to know that this set of winnings is going to what seems like a good guy.

Filed under: Virtual selves, Odds and ends, Making money, WoW TCG

Breakfast Topic: Dear Greatfather Winter

Surprise! It's December already, which means the winter holidays are just around the corner. According to Blizzard's calendar, Winter's Veil will be upon us in just two short weeks, and if patch 3.3 does drop next week as expected, it'll seem even shorter than that (I'm sure that the new Dungeon Finder system will make the time fly by for most of us). So before Greatfather Winter actually appears in Ironforge and Orgrimmar, the Godmother has the right idea: it's time to ask GFW what you want for Winter's Veil. He's delievered some nice ingame presents before, and this year should be no exception.

Personally, 3.3 will grant most of my Warcraft-related wishes, so I'll just wish for world peace. Oh, and 5000g for my newly 80 paladin's epic flying. Actually, I need a chopper, too, so world peace, 5000g for the epic flying, and another few thousand for the chopper mats. Oh, and I need gear to run heroics, so the peace thing, lots of money, and good gear. Wait -- I'll need a good flying mount, too. So let's say Rusted Proto-drake, epic gear, and lots and lots of money. Actually, it's Warcraft, so just forget the peace thing -- I'll just take the money and purples, thanks.

But that's just me and Steve Martin. What would you like to get from Greatfather Winter this year?

Filed under: Analysis / Opinion, Events, Fan stuff, Odds and ends, Blizzard, Breakfast Topics

Activision-Blizzard makes lots of money, no update on Blizzard earnings

Activision-Blizzard has released their third-quarter numbers for the financial year of 2009, and as you might expect for the company in charge of Call of Duty, Guitar Hero, and World of Warcraft, business is brisk. They were expecting to bring in around $700 million, and ended up pulling in around $50 million more than that. It's good, we guess, to be the king.

Blizzard, in particular, laid claim to three of the top five selling PC games in North America on the good side, and on the bad side, Activision acknowledges in the press release that they're happy to have WoW back online in China, but a little worried about the troubles it's seen over there lately.

Strangely enough, there is no information in the earnings about how much money World of Warcraft has pulled in for the company, or any updates about subscriber numbers. Usually, that gets at least a mention, so maybe, with subscribers certainly down in China, Activision-Blizzard wants to keep that under their hat for now.

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Filed under: Items, Blizzard, News items, Making money

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