Welcome back to another week of basking in the glory of being an overweight hybrid space create that probably belongs in a zoo. Love me some Moonkin and all, but, let's face it people, we're a tad on the fantastical side; and I don't just mean the fact that we shoot crazy green balls of something that only the flying spaghetti monster knows what. In case you missed it, last week's part 1 of Blackwing Descent can be found here.
As an aside, I should say that I am stoked to be a raiding balance druid for the first time in the history of WoW. It was a blessing to be one of only a handful of balance druids raiding back in vanilla, but I always felt that I was really only there because the guild liked me as a player and to prove that it could still be done. TBC was an improvement, but it was never about damage then; we were just group buff bots that offered an increase in group damage while only being mediocre ourselves. Wrath got a lot better where balance was finally recognized for the damage that it could pump out, but we never really had a moment in the sun where we were considered to be a powerhouse DPS spec to the point that a guild felt they were missing something by not having us. Now though? Now I cannot fathom to be a guild without a balance druid, and it's even worth it to have two sometimes! Our damage is more than acceptable; we're far more viable than we ever have been for raiding, and I love it.
So let's talk about downing some bosses, shall we?