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Posts with tag motes

Insider Trader: Patch 3.2 profession change analysis


Insider Trader is your inside line on making, selling, buying and using player-made products.

Over the past few days, some upcoming professions changes for Patch 3.2 have been announced, and although they are not as detailed as they could be, several of the changes will have quite an impact.

First and foremost, every profession-specific buff is being upgraded. This includes an Enchanter's ability to enhance their own rings, a Leatherworker's bracer enchants, and more. For a complete list of the current profession bonuses, check out Insider Trader's guide to Profession-Specific Buffs, parts one through three.

These buffs also answer some of the concerns surrounding the upcoming Jewelcrafting nerf that epic gems might be introduced without a buff to the Dragon's Eyes, which, in combination with the fact that these gems will no longer be prismatic, would effectively squash the Jewelcrafting bonus.

Jewelcrafters will also do well to note that they will be able to acquire epic gems by prospecting Titanium. Combined with a Blacksmith's two extra prismatic sockets, this powerful duo is one of the most popular profession combinations.

In addition, Engineers will be seeing some welcome changes to their profession that may make it more appealing. Unfortunately, some of the details have not been made public, so the competitiveness of their self buffs, for example, remains to be seen.

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Filed under: Fishing, Alchemy, Blacksmithing, Cooking, Engineering, Patches, Analysis / Opinion, Jewelcrafting, Features, Insider Trader (Professions)

Time is Money: Farming in Storm Peaks


Kebina Trudough here, offering you the best gold making secrets they don't want you to know about! I was like you once, poor and homely, before I discovered my patented system. Now you too can fill your pockets with the good stuff without ever breaking a sweat! Why spend all your time toiling when you could be vacationing in the Hot Springs? I'm not offering these tips for 100 gold, or 90 gold, or even 50 gold! No, not even 20 gold! My system is yours for FREE! Satisfaction guaranteed or I'll give you a full refund (handling charges may apply).

Today we'll be discussing some of the choice farming locations in the province of Storm Peaks. There are three areas in particular that I will point out, as well as some good gathering tips and information on where you can locate rare mobs.

Don't forget to check the comments section, as I'm sure it will be full of sweet spots and mob-hunting information!

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Filed under: Herbalism, Mining, Skinning, Tailoring, Enchanting, Items, Analysis / Opinion, Tips, How-tos, Economy, Jewelcrafting, Features, Guides, Making money, Time Is Money

Insider Trader: Zapping in the North


Insider Trader is your inside line on making, selling, buying and using player-made products.

Engineers have plenty of fun tricks up their sleeves, and that includes a hip, quirky means of gathering. Specifically, they ride around on fancy machines zapping clouds into Crystallized elements, at least in the far North.

Such elements are used in crafting, or combined in stacks of ten to form Eternal elements, which are also a common reagent in patterns and schematics.

Both forms of these elements sell for handsome sums on the Auction House, and can be stockpiled for one's own needs, such as updating item enchants.

This week's Insider Trader is devoted to helping you find those clouds and zap them with a vengeance!

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Filed under: Engineering, Items, Analysis / Opinion, Tips, Add-Ons, Expansions, Making money, Insider Trader (Professions), Wrath of the Lich King

Insider Trader: Getting your mote on


Once you hit Outland and begin to surf through the materials required to not only reach 375 in your given profession, but then to proceed through making your epic sets, you might start feeling a tad dizzy. One of the main reasons for this across all crafting professions is primals.

As an example, let's consider the Ebon Netherscale pieces from Dragonscale leatherworking. In order to make the breastplate, bracers and belt, you will need, among other things: 36 [Primal Fire], 36 [Primal Shadow] and 3 [Primal Nether]. In other words, 360 [Mote of Fire] and 360 [Mote of Shadow], and this only once you've reached 375.

This week, Insider Trader explores the best places to farm for the motes you'll be needing, along with the benefits provided by engineering, alchemy, mining and herbalism. We also take a look at how to benefit from trades, with a list of further reading.
Each week, Insider Trader takes you behind the scenes of the bustling sub-culture of professional craftsmen, examining the profitable, the tragically lacking, and the methods behind the madness. For more farming guides, check out our cloth farming guide. For a complete list of profession guides, feel free to peruse our directory.

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Filed under: Herbalism, Mining, Alchemy, Engineering, Items, Economy, Quests, Features, Guides, Insider Trader (Professions)

Zapthrottle: The ramifications, rationalizations, and remunerations of mote extraction

Or

"Someone's been breaking the first two rules of Mote Club."

It can be said, quite accurately, that Engineering is not a merchant's craft. Many Engineers of all ratings bemoan the fact that their devices are not easily marketed. What we can make tends to require a rating in Engineering to operate, or it is bound to its maker on creation, or both. This tends to mean our prospective customers would, by necessity, likely be able to produce themselves what we might offer them for sale. To many an Engineer, this has been a burr in the cogs for years. To many other Engineers, however, it represents merely a challenge.

There are ways and means to make money as an Engineer, though not so much as those high and mighty Enchanters, with their "75 gold for that one, plus mats" profession. One such way is through mote extraction, or the science of Motectomization. Due to a recent settlement with the Engineering Student's Association, that word will not be used again within this lecture. The mote extractor, especially as combined with other facets of our profession, can prove quite a reliable resource, and quite a profitable one at that. Herein we will discuss the ways of learning the Mote Extractor, and where to employ it for the most lucrative results.

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Filed under: Engineering, Items, Tips, WoW Social Conventions, Virtual selves, Odds and ends, Humor, Guides, RP, Making money, (Engineering) Hoof and Horn R & D

Insider Trader: Of fish sales, glowcaps and other crafting minutiae


Insider Trader is your inside line on making, selling, buying and using player-made products.

Last month, Insider Trader reported on Elite Fish Vendor, a web site providing Dethecus players offline shopping for in-game products like stat foods and raid consumables. This week, we've learned that Elite Fish Vendor has developed yet another unique feature: a groundbreaking new system, released just yesterday, that includes Auction House synchronization with Elite Fish Vendor web prices. "Prices are dynamically generated based on the current cost of mats for the items on the in-game Auction House and then displayed on the site," explains EFV designer Koobluh. And just yesterday, another brand new site threw its hat into the ring: warcraftlist.com, which aims not only to provide a craigslist-like experience for buying and selling in-game products but also guild recruitment and searches, social events and more.

More on web-based shopping for in-game products -- plus random notes on flying high over gathering nodes, motes of life and glowcaps, sitting while fishing and other important *coughcough* random observations on WoW professions -- after the break.

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Filed under: Herbalism, Fishing, Mining, Alchemy, Enchanting, Tips, Insider Trader (Professions)

Insider Trader: A primal urge to roll for Primal Nethers

Each week, Lisa Poisso brings us Insider Trader -- your weekly inside line on making, selling, buying and using player-made products.

In the wake of the avalanche of item and crafting tweaks ushered in by patch 2.1, Insider Trader takes a look at the much-maligned Primal Nether. How do you get one? Do you even need one? Should you roll for one?

And keep reading for an Insider Trader tip on a special tactic engineers -- yes, engineers! -- can use to get certain types of motes.

But first things first: Primal Nethers. These glowing globules of crafting goodness have about a 5-10% chance of dropping from final bosses in non-heroic Burning Crusade instances, and they're a guaranteed drop from final bosses of heroic instances. Post-2.1, you can also purchase them for the bargain price of 10 Badges of Justice from G'eras in Shattrath City.

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Filed under: Alchemy, Blacksmithing, Engineering, Leatherworking, Tailoring, Enchanting, Items, Tips, Jewelcrafting, Insider Trader (Professions)

World of motecrafting post 2.1

A couple of interesting Mote related changes have popped up in the patch. I was well aware of the Mote of Shadow change-- those babies are now dropping not off of demons, but only off of void creatures (you can find tons of them in the southern part of Hellfire Peninsula, and in small pockets in many instances). Which makes sense, but makes you wonder why they dropped off of demons in the first place-- or why it matters which one they drop off of at all.

The other change was a little more hidden in the patch notes, and most players didn't realize it would be happening until they saw the drops: Essences are now dropping in Outland in the same place that Motes are dropping. You remember Essences-- they're the elemental components of many recipes found on the Azeroth side of the Dark Portal. A few players were unhappy that Essences were dropping instead of Motes, until Drysc confirmed that Essences are actually dropping in addition to Motes-- it's not a matter of either/or at all. Essences are completely extra.

And of course that'll have an effect on the economy. Right now, Essences are selling for up to 1g a pop on most AHs (Update: and even higher on other servers, sometimes up to 15g apiece), but they still only vendor for 4s, which is pennies compared to even most gray drops in Outland. And that price will probably drop anyway, considering the market is about to be flooded with them. One solution is to raise the vendor price. And another solution, say a few enterprising players, would be to give Alchemists a Transmute Essence to Mote spell, either at a 2-to-1 exchange rate, or a long-ish cooldown, that would set the economy on these little things right. Clearly there's a need for having Essences around (how else could you enchant firey weapon, right?), but it looks like Blizzard could have put a little more thought into their effect on the economy.

Filed under: Patches, Items, Analysis / Opinion, Making money

Breakfast Topic: Meanwhile, back at the farm...

Whenever I hear the phrase in that title, I think of one of my very favorite children's books.

ANYWAY, this Breakfast Topic is entirely selfish. Lately, I've continued to try and build up enough gold to get my epic mount, as well as bring my alchemy skill up, so I've been doing lots and lots of farming lately.

And I've come up with a few tips for doing it-- watch a movie while I'm at it, make circles around zones that have exactly what I want (Felwood, Un'goro, and Hellfire Peninsula have been great for Herbalism, but I've never done Mining or farmed for Tailoring items or Motes), and make sure to pick up bags meant for crafting items, so I have enough room to haul what I need.

So what tips have you picked up for farming? Some people are crazy about it-- I know my guildleader has done it for hours, getting both mining mats and herbs for our guild-- and surely they know lots of inside stuff that us casual players take a long time to pick up. What would you recommend to someone who heads out into Azeroth and Outland looking for nature's gifts?

Filed under: Herbalism, Mining, Skinning, Tailoring, Items, Tips, Tricks, Breakfast Topics, Making money

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