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Posts with tag motorcycle

Azeroth Choppers: Series recap, voting closes tonight

In case you somehow missed the series run of Azeroth Choppers, Blizzard has put together a brief recap of the show in its entirety. I have to admit, I wasn't sure what to expect with this particular foray into web entertainment, but the prospect of getting a new mount is always good news -- and we've never had a mount introduced in quite this fashion before, nor have we seen Azeroth's various pieces of engineering construction built in real life. Although personally, I think the show missed the mark on highlighting all the details of the construction process, it was still a pretty fun, lighthearted series.

However, voting for the winning chopper ends tonight at 12pm PDT -- and episode 8, coming later this week, will supposedly announce the winning vehicle. We know we're getting a free mount either way, so why not have a hand in the decision making process? Cast your vote for the chopper you'd like to see added to your mount collection on the official site -- and stay tuned for the announcement of the winning team.

Ed. correction: Voting for the chopper has closed.

Filed under: Blizzard, News items

Azeroth Choppers: Horde behind the scenes footage

As expected, Blizzard has released more behind the scenes footage from Azeroth Choppers -- this time, it's the Horde's turn. While I really liked the Alliance footage we were shown yesterday, I have to confess I'm not nearly as impressed with what the Horde team has to show -- I was hoping for a look at how they created material we hadn't already seen. But it's still cool seeing how they took one image of an orc with some massive plate shoulders and re-created that in bike form. It's big, bulky, and has just the right touch of unbridled menace. I do wish we'd seen footage of all that emblem-cutting, though -- I can't imagine carving the Horde symbol into metal is a particularly easy task.

There's still time left to cast your vote for either Team Alliance or Team Horde at the official site. But you better hurry -- voting ends at 12pm PDT tomorrow night. Make sure you get your vote counted, and may the best chopper win!


Filed under: Blizzard, News items

Azeroth Choppers: Alliance behind the scenes footage

Now this is my kind of footage. Azeroth Choppers has released a behind the scenes look at the construction of the Alliance chopper, including construction and positioning of the "swords" that make up the handlebars of the bike. I was hoping we'd see more of this in the actual show, but I'll settle for behind the scenes, too! While I like the above footage, I have to admit that after seeing the final chopper and that gorgeous leather saddle, I was hoping we'd see the designs for that, and maybe a mention of who did all that leatherworking -- there were plenty of tiny details on both choppers that were complete surprises.

Hopefully we'll see some more behind the scenes glimpses over the next couple of days -- I'd like to see more on the Horde chopper construction as well. Voting is still open to pick your favorite bike to be re-created in game, so make sure you cast your vote for Team Alliance or Team Horde while you still can.

Filed under: Blizzard, News items

Azeroth Choppers episode 3 now available

In the third episode of Azeroth Choppers, we get a little bit of background into the members of Team Alliance and Team Horde. It's understandably less in depth than the interview that went up on the WoW official blog last week, considering the episode's time limit, but it's nice to get some face time with a few of Blizzard's developers. We also get a glimpse of the engineering process behind the bike design--the builders touch upon some of the logistical problems they face in trying to bring the Horde and Alliance chopper visions to life. Personally, I always find that stuff to be the most interesting, so I'm glad it's there.

As for the bikes themselves, Team Horde had a wrench thrown into things when one of their builders, Mel, had to bow out of the competition for a family emergency. The situation seems to have left the teams somewhat behind schedule, and to Mel: we hope everything is well with your family.

Filed under: Blizzard, News items

Meet the teams behind Azeroth Choppers

You're probably already familiar with the two main faces of Azeroth Choppers -- Alliance-side captain Chris Metzen and Horde-side captain Samwise Didier are both well-known faces of Blizzard Entertainment. However, you may not be so well acquainted with the other two members of each team: Terran Justice Gregory and Monte Krol of the Alliance, and Gary Platner and Jason Hutchins of the Horde. To help rectify this situation, Blizzard recently put up an official blog post about the teams, including mini-interviews with the team members about the show itself.

Terran, Monte, Gary, and Jason all answer questions about their connection to the factions they're representing in the bike build-off, and their answers may surprise and delight you! They also detail the artistic process behind consolidating designs for the bikes. There's encouragement for fans of both factions, and an interesting discussion about how the winning bike will be implemented into the game. There is also, of course, some tongue-in-cheek trash talking on both sides. The whole interview is a neat behind-the-scenes glimpse into the folks behind Azeroth Choppers, and a good bit of fun.

Filed under: Blizzard, News items, Interviews

The OverAchiever: Mountain O' Mounts from professions

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. Today, we are convinced that archaeology's RNG won't apply to us.

There are a number of interesting (and by interesting, perhaps I mean "occasionally very expensive and likely to drive you insane via RNG-laden accessibility") mounts available from professions, though for some of them, you'll have to be a practitioner in good standing before you'll ever be able to learn them.

Regrettably, I am the bearer of some very bad news this week concerning the Vial of the Sands for all those of you who like circumventing the highest costs in the game.

Also read:

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Filed under: Achievements, The Overachiever

Ulduar on the Patch 3.1 PTR: The Flame Leviathan

The developers sent us for a bit of a loop today, putting an Ulduar boss up for testing with very little notice immediately after PTR maintenance. Matticus, ever reliable, threw together a quick 10-man raid and welcomed me along to try out the Flame Leviathan. Unfortunately, Michael Sacco (who walked you through Hodir and the Iron Council) wasn't able to go with us this time around. I think he did it on purpose so I couldn't make any jokes about his inability to perform, if you know what I mean.

The Flame Leviathan is the boss (or one of the bosses) that uses siege vehicles in its encounter in the outdoors portion of Ulduar. For the safety of those that do not wish to be spoiled on anything Ulduar related, I'll put all information on the encounter beneath the cut below.

Again, if you do not want to be spoiled, do not click the link below.

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Filed under: Patches, Analysis / Opinion, Events, Instances, Raiding, Bosses, Wrath of the Lich King

Official site reveals Hog/Chopper gallery

Despite so much hate surrounding them in the beginning, the motorcycle mounts added in Wrath of the Lich King have been a massive hit. They're absurdly expensive, and yet there are tons of them running around. Some people still hate them, but there's plenty of love to go around.

Some of that live hit the official World of Warcraft website recently with a huge gallery of Hog/Chopper screenshots, from both factions. My favorite out of them all is the one I used above, because what's more awesome than Tauren in Lumberjack shirts and silly hats? Not much.

We also posted a little, much smaller gallery of our own quite awhile ago, you may remember. We took the screenshots in the gallery below during the Wrath beta when the motorcycle still had some pretty funny graphical glitches, so check that out too, if the official gallery isn't enough hog for you.

Filed under: Analysis / Opinion, Humor, Screenshots

The Queue: Easy heroics and reverse DPS


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Another day, another Q&A! Now, without delay, let's get to the questions.

Ven asked...

In looking at badge rewards, a couple guildies and I noticed that there are more rewards and item types available for 25-man badges than for 10-man badges. Is this intended? Are the heroic and 10-man level badges relegated to stacking endlessly once you have the two or three pieces of gear you need from them? Or is Blizz planning on adding more gear soon? Compared to BC badge gear, there is very little available.

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Filed under: Shaman, Analysis / Opinion, Wrath of the Lich King, The Queue

The Queue: Death Knight jamboree


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.
Yesterday the topic of profession daily quests came up, and there was a little confusion around it. The way the question was phrased combined with how my response was phrased made it sound like most professions have daily quests in Wrath of the Lich King with a couple of exceptions. That is, unfortunately, not true. Of the primary professions, I believe only Jewelcrafting has daily quests. Of the secondary professions, only Cooking has daily quests. Skinners can sometimes skin an Arctic Fur off of beasties in Northrend, and those are used as tokens to purchase recipes. Enchanters do something similar with Dream Shards. They have no normal daily quests, though.

Now with that cleared up, the Q&A! We'll start with Stormscape's question...

Does Crusader Aura or On A Pale Horse affect vehicle speed?

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Filed under: Analysis / Opinion, Mounts, Death Knight, Wrath of the Lich King, The Queue

Scattered Shots: Wrath of the Hunter


Welcome to Scattered Shots, where Daniel Whitcomb is totally making plans to walk with rhythm so that he can attract the worm.

So with Wrath less than a week away, we got our work cut out for us, so to speak. Luckily, 3.0's early release has given us time to learn to handle our pets and respec to take advantage of new talents, but now the big push is upon, as 10 levels and a whole slew of new zones opens up for us. When you step off the boat or zeppelin in Borean Tundra or Howling Fjord, where will you go? What will you do?

Here's a few quick Hunter specific tips to getting started in the Wrath of the Lich King.


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Filed under: Hunter, Analysis / Opinion, Tips, Expansions, Leveling, Talents, Wrath of the Lich King, (Hunter) Scattered Shots

Ask a Beta Tester: Protection Warriors, Death Knight DPS, and more


Welcome back to Ask a Beta Tester, with even more passenger mount questions! Don't worry, though. It didn't devour our entire column today. We have plenty more for you! For example, Sorano's question...

What I'd like to know his exactly how much protection warrior dps as changed. All the talents seem too good to be true.

Protection Warriors seems like one of the class/spec combos that have changed the most in Wrath. Their tanking is incredible and a lot more versatile now (all tanks are, actually) but you're asking about DPS and not tanking! Their DPS is good. It's not as high as DPS classes/specs, but it's not abysmal like it used to be. You might actually be DPSing with your shield equipped for the huge Shield Slam crits rather than dual wielding, even when you're not the one being beat on.

I don't have any concrete numbers or DPS charts for you, but I can say that what I've seen is really, really impressive. In yesterday's Ask a Beta Tester, reader Friday Knight gave you some more in depth information about the rotations of each spec, so I recommend reading that if you missed it. His information and what I've seen myself makes me want to gear up a Prot Warrior alongside my Prot Paladin instead of having just one tanking character.

Read more →

Filed under: Analysis / Opinion, Death Knight, Wrath of the Lich King

Ask a Beta Tester: Multi-passenger mounts and Enchanting

Welcome back to Ask a Beta Tester, where we answer your questions about the Wrath of the Lich King beta! We had quite a few questions regarding the multi-passenger mounts coming in Wrath, so we'll mostly focus on those. That's not all we have today, but most of it. Our first question is from JPN...

What does the tooltip mean for the Traveler's Tundra Mammoth where it says it carries vendors?


It means just that! It comes with two vendors. One sells reagents (including poisons) and the other sell trade supplies, like thread and parchment. The trade supplies vendor also sells some statless fashion clothing.

If you're not using the vendors and want to let your buddies hop on, there will be an Eject button to throw the vendors off and make room for your friends. And yes, only people in your party or raid can get on your vehicles. No random strangers will be jumping on your mammoth or motorcycle.

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Filed under: Analysis / Opinion, Death Knight, Wrath of the Lich King

Ask a Beta Tester: More on mounts and other things


Welcome back to Ask a Beta Tester, where we answer your questions about the Wrath of the Lich King beta! Most of our answers are short and sweet today, and we'll get started with Molly's question...

What's the word on passenger mounts? Will they be a whole new level of riding skill, or will you simply purchase them individually? How much do these things cost?

They use the same riding skill as regular ground mounts, but they tend to be on the more expensive side. The Engineering-made Motorcycles will be up to the market to price, but Traveler's Tundra Mammoth costs 20,000g. So the cost of the mounts themselves is what's going to be harsh, not an added level of training. That last one carries three people, by the way.

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Filed under: Blacksmithing, Engineering, Wrath of the Lich King

The Engineer's dilemma


After a recent article on how the Engineering motorcycles of Wrath are going to be BoE items usable even by non-engineers, there's been a lot of commentary both here and on the forums about many Engineers' preference for the mount to be BoP -- or at least usable only by fellow Engineers. Last night we heard from reader Deftek who made the following three points: a). the motorcycle would be the only mount in the game beside your own faction's that doesn't require a rep/token grind or a profession; b). the vast majority of Engineering's gadgets have always been for Engineers only, and; c). everyone is going to have one if all you have to do is buy the reagents on the AH and track down an Engineer.

It's an interesting conundrum. Profitability and accessibility seem to be zero-sum in the game, and Engineers have complained for years that the profession was a complete money sink because they could sell so few items or services. I'm leveling Engineering on my Warrior right now and it became apparent pretty early that the profession lacked the usual lucrative items available to others; there's no real equivalent to Tailoring's bags, Leatherworking's armor kits, or Alchemy's raid potions. I've made money selling Mechanical Squirrels and that's it. So while I understand where Deftek's coming from, I still think the profession would benefit greatly from the addition of marketable BoE items, and Engineers have just been handed something that basically sells itself.

Having said that, a mount isn't an equivalent to, say, super mana potions or golden spellthread; you buy the motorcycle once and you never need to replace, consume, or update it, so the market for it will never extend beyond these one-time purchases. So while Engineering needs more moneymaking items, from an economics perspective the mount isn't a good choice and possibly should be BoP. But it sure looks cool, and I'd love to have one on my (non-Engineering) main.

Filed under: Analysis / Opinion, Economy, Mounts, Wrath of the Lich King

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