WoW Archivist: Two weeks as a noob in 2004
When I took on the WoW Archivist mantle last year, I wanted to tell some personal stories as well as provide in-depth looks into the game's past. My first column talked about an early but extraordinary world PvP experience. Today I'd like to tell you about my first weeks of WoW in 2004, in a very different Azeroth than our modern version, with a very different incarnation of the hunter class.
A hunter will rise
In December 2004, a hunter stepped forward in Red Cloud Mesa. He was new to the ways of Azeroth, but eager to learn. What followed would be painful. But when the narrator shut up and the hunter proudly accepted his first quest from the Navajo minotaur guy with giant punctuation over his head, this new hunter set forth. He had nothing but a bow and a hope that his trials would forge him into a hero.
He would become a hero, many months and scars later. His first two weeks, however, were marked with terror, failure, and shame in roughly equal parts.
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World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In 

So I've been thinking a bit about questing lately as I traverse Outlands on my latest project, a level 61 Blood Elf 
I will freely admit it: I like the CONCEPT of fishing. The Idea of lazing away the day in a rowboat or on a riverbank, pole in hand, chatting with friends and sharing a brew or two is actually pretty appetizing at first glance. I'm all for being lazy. But really, in the end, it's sort of a lot of work, and you have to learn to handle the pole and cast properly and bring the right bait, and then you're actually spending most of your time watching the line for a pull if you want to seriously catch anything, and it's just a whole lot of work. 

What do you do when the pressures of endgame all become too much? When the PvP grind gets you down, and raiding just isn't doing it for you any more?



