, found in the bowels of Scholomance in the Western Plaguelands, was one of the most popular invasion bosses back in 2006. One of his drops were so cool
because it had a particle effect! Holy crap! That was a rarity
back in our day. These days they'll put stars and glitter on any damn thing, but back when we
were 60? We got our sparkly weapons from once (twice, I guess) in a lifetime world events or the bosses that were the very pinnacle for 40-man raiding. Yeah. Forty men.
Sometimes women. Well, not forty women. Some men, and some women. Man, it doesn't matter. My point is, you kids don't know how good you have it!
Anyway, head on into Scholomance
! If you don't know where this is, you should take the Western Plaguelands map and beat yourself with it. I'll give you a hint, though. It's on Caer Darrow. You 'need' a key to get in the front door, but if you don't have one there are alternatives.
- Bring a Rogue. If you lack Rogue...
- Kite dozens of undead all the way to Sorrow Hill so they can murder you outside of the door of Scholo, thus allowing you to rez on the other side of the door.
Easy! Okay, clear through the dungeon, you know how to kill things I'm sure. Fight your way down through the Summoning Chamber, and you'll come across this room here.
See the purple glowy guy? That's him. He patrols around the entire backside of the room, and I recommend clearing out the room, even some of the areas back there. He likes using his bow and arrows, so if he runs in that direction to get range, you're going to get some adds. That's bad.
When you engage Lord Blackwood, you'll very quickly discover he has a ton of health and armor. This fight is going to last awhile. Blackwood is the most difficult of the invasion bosses so far, because he has a lot of tricks up his sleeve. One, the most basic, is he has Shield Bash
. Keep him away from your Casters and Healers or he'll have a lot of fun interrupting them. To get to range, he'll use Smoke Bomb
. You get stunned, and he runs off to start pelting you with his bow.
While at range, he uses a basic Shoot which does more damage than his basic melee swings. He also uses a Multi-Shot that hits multiple targets for Arcane damage. Basically, leaving him at range is a lot more dangerous than keeping him in melee, but he'll use Smoke Bomb fairly frequently to escape. That's why I suggested clearing as much of the room as you can before pulling him. When he starts running around trying to get range, he could easily pull a lot of extra mobs.
Once he's dead, you can take a look at your loot! He drops primarily tank loot, a shield and a sword. The shield is Lord Blackwood's Buckler
and the sword is Lord Blackwood's Blade
. Truly, that sword is a relic of the past. Back when particle effects meant something.
For an added piece of trivia, Lord Blackwood shares his name with Blackwood Lake in the Eastern Plaguelands. It's very possible he used to own/oversee that region of Lordaeron before the Scourge came. These little details are sprinkled all throughout the Plaguelands. It's part of what made me love those zones so much back at 60.
Now that Blackwood is done, let's bop over to Stratholme and check out Balzaphon
!*I'm completely joking around here. I'm glad everyone gets cool stuff and there are more unique weapons in the game.