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Posts with tag murder

Capture a Crow when the Darkmoon Faire's in town

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If you're into battle pets, the Darkmoon Faire needs to be on your monthly to-do list. Outside of the variety of pets and mounts available in exchange for Darkmoon Prize Tickets, Darkmoon Island is home to a few wild battle pets, including the Crow.

Here's a rundown of its abilities:
We have some basic Flying-type abilities here, and between Peck and Alpha Strike, the latter is usually recommended. Even with a slower breed of Crow, the Flying family passive grants 50% extra speed above 50% health, so you can expect that extra hit from Alpha Strike. In slots 2 and 3, you have two paths to choose from. If you're going up against an Elemental battle pet with the Crow (not recommended), Squawk and Murder may be better choices, but against any other type, Call Darkness and Nocturnal Strike will be your powerhouse combo.

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Filed under: Analysis / Opinion, Mists of Pandaria

Patch 3.3 PTR: Patch notes updated

Horray! Another update to the patch 3.3 PTR patch notes. This one is nice and small. Usually, when the note updates become smaller and smaller, it's a good indication that the patch is getting closer to being done. But, we also haven't seen any itemization of this patch yet -- so there is obviously still a bit of work to do. However even then, items don't exactly change very much in the PTR, they are mostly set via formulas devised well ahead of time. So we'll see... nice to see things shaping up though.

All the updates to the patch notes are as follows:
  • Druids: Gift of the Earthmother: Redesigned. This talent now increases spell haste by 2/4/6/8/10% and reduces the base global cooldown of Lifebloom by 2/4/6/8/10% instead of its previous effects. (This was just reworded, nothing changed, according to Blizzard.)
  • Paladins: Sanctified Light (changed reverted based on update to Lay on Hands)
  • Murder: This talent now provides a flat damage increase of 2/4% against all targets, instead of only targets which do not appear in Icecrown.
  • Victory Rush: This ability is now trainable at level 6. (This was just corrected, nothing new.)



Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Patches, News items

Mass Murder 101: How to be a hero

It's a fact that the majority of what we do in World of Warcraft is kill things. Nearly all the supplementary activities we engage in, from shopping to crafting, are all basically to help us improve the effectiveness of our violent capabilities. Many players have noted that if WoW were at all real, then nearly every one of our characters would be considered a genocidal maniac for all the people and creatures we have killed, and yet we view ourselves as heroes.

The idea is, of course, that most of the lives we take are really evil anyway, so we're actually doing the real good guys a favor. We kill tons of demons, ghosts, zombies, dragonkin, giants, and rabid beasts -- even most of the humanoids we kill are bandits or wicked cultists of one sort or another. This way we do lots of killing, but still feel as though we are heroes.

There are some situations in the game, however, that turn things around for us, in which our character is not the hero. While there are some higher-level instances such as the Black Morass, or the new Caverns of Time: Stratholme, in which one could argue either way whether what we're doing is good or evil, most of situations in which you are clearly the bad guy, as far as I am aware, have to do with the undead, and to a lesser extent the blood elves as well. Of course, you can argue that in general, undead are just misunderstood, and the blood elves are just tragically misled, but as in the case of quests in Hillsbrad that ask you to go slaughter human farmers, or help develop a new plague, there's really no denying that your character is doing something "morally wrong."

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Filed under: Undead, Analysis / Opinion, Virtual selves, Blood Elves, RP

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