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Posts with tag nat-pagle

Latest Hearthstone updates and patch notes [Updated]

Update: Hearthstone has been released. Like, for real. Official, no-longer-beta release. That wasn't very exciting, was it?

Yesterday, Hearthstone community manager Aratil revealed a few changes to the game in advance of its official launch. To start, Tinkmaster Overspark and Nat Pagle are being rebalanced. That's one small part of today's Hearthstone patch, which includes the Hearthsteed mount for Hearthstone-playing World of Warcraft players.
  • Tinkmaster Overspark is now a 3/3 (up from 2/2) and now reads: Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel. (Old Effect: Battlecry: Transform a minion into a 5/5 Devilsaur or a 1/1 Squirrel at random.)
  • Nat Pagle now reads: At the start of your turn, you have a 50% chance to draw an extra card. (Old Effect: At the end of your turn, you have a 50% chance to draw an extra card.)
If you never used Tinkmaster Overspark, the change can be a little confusing -- it almost looks like nothing changed at all. Originally, you were able to choose which target is transformed, but not whether it transforms into a Devilsaur or a Squirrel. Now you can neither choose its target nor what the target becomes. It's entirely random after this change. Nat Pagle's change means he is required to stay on the field for at least one round before he begins drawing cards for you, giving your opponent an opportunity to kill him off before you get anything at all.

This is all part of the latest patch to Hearthstone, which also includes matchmaking changes, golden heroes, alternate card backs, and more. You can find the patch notes on the Hearthstone blog and the official explanation for some of these changes below.

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Filed under: Hearthstone Insider

WoW Insider's Guide to the Anglers

Guide to the Anglers
The entire continent of Pandaria seems to ravaged by war, doubt, and uncertainty, but you wouldn't know it by visiting the Angler's Wharf. There you'll find a crew of light-hearted folks that are too busy sitting on a dock by Krasarang Bay with a fishing line tied to their toe. The humble fishers there have a variety of dailies and rewards that make it a breeze to level fishing -- and worthwhile to boot. If you're like me and actually enjoy the quiet solitude of casting a line in some far-off corner of WoW then this faction is just icing on the cake.

A soggy introduction

Before you hit level 90 and begin the interminable grind that is the Pandaria daily shuffle, your first introduction to the Anglers will be in Soggy's Gamble, in the southeastern corner of the Dread Wastes. All of the quests in that hub reward reputation with the Anglers, and in total should be enough to put you in striking distance of Friendly before you ever do a single daily. Make sure you complete these for an early boost to the rep.

Now, let's dig into what the Anglers have to offer, exactly.

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Filed under: Mists of Pandaria

Mists of Pandaria Beta: The Anglers offer fabulous rewards to feisty fisherfolk

Image
Love to fish? It's not my favorite thing in the world to do, but I think the Anglers may just have changed my mind with the latest set of reputation rewards released on the Mists beta. If you've been wondering where you can obtain the ultra-amazing Water Strider mount, the Anglers offer it to players with exalted reputation. But that's not all you have to look forward to! The quartermaster for the Anglers is none other than Nat Pagle, who couldn't resist a relocation to the quaint coastal village of Angler's Wharf.
  • Friendly reputation will net you two recipes, Krasarang Fritters and Viseclaw Soup.
  • Honored reputation unlocks the Pandaren Fishing Pole, a simple pole made out of bamboo that boosts fishing skill by 10. On top of that, you can also pick up a Tiny Goldfish pet for yourself.
  • Revered reputation will open up the opportunity to purchase the Dragon Fishing Pole pictured above, which also grants +25 to fishing skill. In addition, you can also pick up the Anglers Fishing Raft, an on-use item that allows you to raft across water for 10 minutes. The Fishing Raft is not a mount, it's an item, and as such, it comes with a one-hour cooldown.
  • Exalted reputation will unlock the Reins of the Water Strider, a bug mount that walks on water.
Because this is the beta, the prices shown in the screencap above are not final and could go up or go down. In addition, more rewards may be added over time. Still, the Anglers have some pretty amazing rewards, and I'll never turn down an opportunity to add another pet or mount to my collection!

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!


Filed under: Mists of Pandaria

The Urban Legends of Warcraft: Ashbringer

One of the more interesting facets of playing a game as extensive as World of Warcraft are the legends and mysteries surrounding the game, both inside and out. A lot of these legends, mysteries and unsolved puzzles have developed over time into urban legends -- stories that sound just true enough to be plausible, but usually end up being untrue, dead ends or simply unsolved mysteries that were never meant to be puzzled out. Today we'll be talking about a weapon whose origins were so mysterious and carried so many loose ends that it left players in a tizzy for years: Ashbringer.

The legend of Ashbringer started when World of Warcraft was originally released. The orange legendary weapon was discovered in the game files by data miners, and the stats and proc on the weapon were truly amazing. At the time, even epic weapons were extremely rare, so seeing something with an orange tag on it was more than a little unique and awe-inspiring. However, other than the datamined weapon, there was no indication of it appearing in game -- that is, until players slowly leveled from launch to their first steps into the Plaguelands.

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Filed under: Analysis / Opinion, Lore

Fishing dailies and other goodies in patch 3.1

The latest build on the Patch 3.1 PTR has introduced a lot of Fishing love to Northrend. The first Fishing-related addition that I noticed personally is the brand new set of daily quests in Dalaran, similar to what we had in Outland. When I bopped around trying to find out what random items you could get as quest rewards this time around, I discovered there's a lot more fishing love than just some quests!

El's Extreme Anglin' is always the place to go for Fishing information, and you can bet your patoot that I ended up there in my search. Not only are there new quests, but there's a whole bunch of fun new items to accompany them. Pets, new fishing poles, new lures, new just-for-fun items. Pretty much everything that people love about Fishing in WoW has been cranked up a notch. Artisan fishermen will find that Nat Pagle has a fishing pole for them, too.

There have been some achievement changes, and some changes to make fishing a little easier on the eyes and ears. It's really a lot more than I expected for a secondary profession, though I suppose it makes sense given the fanatical nature of the people who actually partake in Fishing. We love this kind of stuff!

If you're interested in an early glimpse at the new daily quests, check out our little gallery below. If you want more details on what else is coming our way in Patch 3.1, El's Anglin' has all you need and more.

Filed under: Fishing, Cooking, Patches, Analysis / Opinion, Wrath of the Lich King

Stuff of legends: Old Ironjaw


Now that the race of achievements has officially begun, players are going to great lengths to rack up some points. Some achievements are dead-easy, while others are going to take some work.

Enter the fabled fish of Ironforge, stage left. [Old Ironjaw] is spoken of only in whispers, deep in the dwarven taverns. Rumors speculate that he is uncatchable, but this will not deter you. After all, you rival the legendary Nat Pagle, Angler Extreme with your fishing prowess.

Getting down to business, it is important to set out prepared. If you are a member of the Alliance, all you will need to do is cast your rod into either the waters of the Mystic Ward or the Forlorn Cavern in Ironforge, and expect to be there for awhile. Don't worry about your actual fishing level; skill is for chumps.

For the Horde, the achievement Old Ironjaw will be much more difficult. Preparation will require the affectation of humility. You must accept that you will die and that you will probably have to grovel. Try donning your best fishing or fancy holiday garb to appear as harmless as possible.

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Filed under: Horde, Alliance, Fishing, Patches, How-tos, Guides, Achievements

Know Your Lore: The Ashbringer


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? E-mail us! Or, if you have a question for our sister column Ask a Lore Nerd, e-mail us those, too!

There are very few things through all of Warcraft, in-game and out, that almost every WoW player would recognize upon hearing its name. Even if you don't know its story or origins, the name holds some weight. This is one of those things.

The Ashbringer...

The Ashbringer is (supposedly) going to play a pretty large role in Wrath of the Lich King, and what we've seen so far supports that. In addition, in mid-September Blizzard will be releasing a comic to fill in some of the gaps in the story of the Ashbringer. In preparation of all of that, we're going to do a rundown of all we know.

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Filed under: Analysis / Opinion, Expansions, Lore, Know your Lore, Wrath of the Lich King

Insider Trader: Fishing, the final stretch


Until very recently, with patches 2.3 and 2.4, fishing was a skill mainly taken up by those players aching to relax. Casual questers who couldn't play for hours and be all business, or raiders looking to escape the pressure, took to their favorite remote and beautiful areas with a rod, some music, and a <DND> tag.

In my small and tight-knit guild, fishing often meant story time. While I was feeling Zen fishing from the Forgotten Coast, another guildmate was storming the shores along Stranglethorn Vale, and we would exchange anecdotes and gossip. We took pleasure in our secret source for cloth, leather, ore and greens, as well as fish for alchemy, and helped finance our level 40 mounts through fishing.
Still, many players, if not most players, seemed to find fishing boring, slow and annoying. Fortunately, fishing has never been necessary for any character if it does not provide pleasure. Even cooks, who stood to benefit the most from fishing, could work around it, and push through any rough patches by buying small stashes of certain fish from other players.

Of course, now that fishing is more lucrative, its secrets more widely known, more people have shown an interest. As cooking became more important, so did fishing, not because you couldn't maximize cooking without it, but because some of the best buff foods are made with fish. Those who need a constant supply can't rely on the auction house.

Recently, Robin Torres wrote up some tips to leveling fishing at level 70, and this week, Insider Trader is taking an in-depth look at maximizing your fishing skill. For the inside scoop on reaching 375 as quickly as possible, or as profitably as possible, head on through the break.

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Filed under: Fishing, Cooking, Patches, Analysis / Opinion, Tips, How-tos, Leveling, Guides, Making money, Insider Trader (Professions)

Breakfast Topic: Dustwallow, the new STV


Dvons of WoW Ladies brought up an interesting point the other day. For those who play on PvP servers, Dustwallow Marsh is looking to be the new gank-a-palooza zone after Patch 2.3. Players in their 30s will now have a second quest hub to work through, although I don't know how much different a swamp really is from a jungle in terms of terrain. Less trolls perhaps, but still a lot of water, a lot of trees, and a lot of crocolisks.

When I got a chance to hop on in to the PTR and try the new marsh on for size, I was delighted. Once again, I feel like I have been given a zone back. Not only will we finally get a chance to continue quest lines that have dropped by the wayside, there are entire new ones that absolutely rock. I won't tell you much, but there's a certain large fish, and some cannons, and suddenly Nat Pagle is asking you to do completely wrong things with fish bait.

Dustwallow is no longer "that zone I travel through on my way to the Barrens." It only makes sense that the place will be flooded with people trying to get their quests done. I personally don't play on a PvP server, unless you count that belf mage I made on a whim, but I imagine that the craziness in the next couple of weeks will eventually die down as people speed through the levels toward 60. Or perhaps the marsh will become everyone's favorite contested zone. Either way, bring extra socks. That's what they always say when you're preparing for battle in the swamps.

Filed under: Patches, PvP, Breakfast Topics, Quests

Breakfast topic: There is only Zul

Zul'Farrak vs. Zul'Gurub vs. Zul'Aman.

Bronko on the forums says "if the mobs were of equal level... go!" but I can't tell if he means which we like better or which would win in a throwdown (my hunch thinks "throwdown," since that would be so much more interesting to see). So let's answer both.

I haven't played Zul'Aman yet, so it may be amazing, but I think I might have to agree with Bornakk-- the stairs in Zul'Farrak are pretty epic, especially for their level. Then again, Zul'Aman will probably have at least one or two events like that, so I'd be partial to the troll city in the Ghostlands in that case. And ZG is definitely a great 10 man 20 man (boy it's been a while since I've been there), too-- Hakkar's whispers, all the different bosses, the funny little in-jokes ("Ding!" "Grats!" is a classic, as is Nat Pagle's fishing spot), and the different animal areas make it a great instance. Hopefully Zul'Aman will match up.

And in terms of a throwdown, as players note in the thread, the Blood Drinkers in Zul'Gurub make things harder for everyone else. Will the trolls from ZF and ZA know to down the other bosses before Hakkar? Or can anyone, for that matter, stand up to the might of Zul'jin himself? So who wins, ZA, ZF, or ZG?

Filed under: Analysis / Opinion, Breakfast Topics, Instances

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