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Posts with tag new-race-and-class-combinations

Officers' Quarters: Managing the alt invasion


Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available now from No Starch Press.

I'll never forget that first month after Wrath went live and the endless requests from guild members to invite their death knight alts into the guild. The second anyone rolled a DK, they wanted to bring that toon into the roster to be part of the social experience as we all explored what the new expansion had to offer. I couldn't blame them. It is painful to be cut off from your guild during such an exciting time.

As it turns out, the DK influx was only a small taste of what the Shattering has wrought. Now it's troll druids, tauren paladins, and undead hunters springing out of the woodwork, or dwarf shaman and gnome priests for Alliance guilds. Even this, however, is just the rumblings before the earthquake. In one week, a deluge of goblins and worgens will engulf our rosters.

How can we manage this alt invasion? Let's take a look!

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Filed under: Officers' Quarters (Guild Leadership)

Patch 4.0.3a, The Shattering, likely hitting live servers tomorrow

With the announcement of extended downtime for tomorrow already out, the buzz has begun in earnest. We know that The Shattering, the patch that will change Azeroth forever, is coming either this week or the next, and an extended downtime would be the perfect time to patch it in.

The Shattering patch will include all the old-world changes coming with Cataclysm, including changes to the Loremaster and Explorer achievements to match, the removal of Zul'Gurub, a reduction in the amount of experience required to level from 70 to 80, and the addition of all of the new race/class combinations. Worgen and goblins will still have to wait for Cataclysm itself, of course. If you don't plan to do any raiding or dailies in Northrend in the next couple weeks on any of your characters, you may also want to move your character to Stormwind or Orgrimmar before the servers go down, as rumor has it that the portals in Dalaran are going away with this patch.

If all this change is getting you confused and dismayed, never fear! We here at WoW Insider will be with you every step of the way. Just stay with us for all the latest news and handy guides you need to survive in the brave new world of Cataclysm.

World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: Realm Status, News items, Rumors, Cataclysm

The Art of War(craft): Cataclysm PvP


Every week, Zach brings you the World of War(craft), which talks about PvP in all its myriad shapes and forms. It will be humorless and dry and deathly boring because Christian Belt already has the monopoly on funny and because cracking jokes in a PvP column just doesn't work since PvP people are supposed to be asshats, anyway.

BlizzCon came and went and nothing is going to be the same again. At least not after Cataclysm, the third expansion for the World of Warcraft. Cataclysm is set to change the face of the game more than anything we've ever seen, it'll almost be like WoW 2.0. The classes are the same, but there'll be new races, new abilities, new mechanics, and a new, revamped world with a renewed faction conflict that will have deep implications for PvP.

Gameplay will change significantly, particularly for Warlocks and Hunters, and there will be changes to talents, talent tree passive benefits, racial abilities, as well as entire systems to rate Battleground play. There will likely be an overhaul to the Arena ratings system, as well, perhaps as soon as Arena Season 7 kicks in. Blizzard isn't content to sit idle on its success, but has in fact taken the opposite direction by overhauling the entire game. They're turning Azeroth on its ear, and it's going to be insane. After the jump, we'll take a look at how the Cataclysm is going to shape World of Warcraft PvP.

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Filed under: Analysis / Opinion, PvP, Expansions, The Art of War(craft) (PvP), Battlegrounds, Arena

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