When I first heard that Warlords of Draenor will be coming out on November 13th, I wondered if that meant it would be all that Blizzard had to talk about at BlizzCon this year. Now that I've read this, I wonder if they'll have the fortitude to announce a new expansion before Warlords even comes out. As crazy as that sounds, if they're working six expansions deep, even if just conceptually, it's definitely a possibility.
We are already in progress with our next expansion. We already have zones in production for it. Our next expansion after that, we have a couple of different options that we'll be choosing between over the next several months. Beyond that, there are about six or seven different ideas for expansions that we can take elements of and say, 'You know what? Let's take that and put it in this one for our next expansion after the next one.' Or we might shift the timelines around from what we originally envisioned. There's easily 10 years worth of stuff that we can draw from – more, really.
Posts with tag new-zones
According to an interview with gameplanet.co.nz Blizzard isn't just working on Warlords of Draenor right now - they're in fact working hard on the next expansion, and have ideas for six or more future expansions they could do.
Hot on the heels of the Talador screenshot we got the other day, Creative Director Alex Afrasiabi has also tweeted the above picture of another Draenor zone: Gorgrond. Gorgrond is found in Draenor's north, a formerly lush oasis that has been reduced to Victorian levels of pollution (thanks Olivia!) by the Blackrock clan's industrial development.
I'd say the picture, with an Iron Horde fortress looming ominously in the background, makes Gorgrond seem like a suitably hostile place. It's certainly far less inviting than Talador was. My poor druid is already feeling the distaste.
Okay, how did we miss this?
We've been wondering about the level of change in each old-world zone for Cataclysm for months now, and the answer has actually been under our noses since BlizzCon. During the Art Panel, the above planning map was shown, along with some information to either side of it. We can't make out everything in it, but there's a lot of information if you know what you're looking at.
The zone colors, from what we can infer, indicate the level of overhaul each zone is receiving. Red is a heavy overhaul, yellow is moderate, green is light, and blue means a brand-new zone. The yellow stars indicate a dungeon, and the red stars indicate a raid. The white tabs each have a letter on them, indicating what in the zone was being changed at that particular point -- L for level, Q for quests, etc.
Astute readers will see some things jump out at them immediately, like Thousand Needles having two stars on it.
The full list of visible zone changes after the break, along with other pertinent info.
Disclaimer: While this image was captured during the BlizzCon 2009 Art Panel, the capture displays a photo taken by Blizzard staff, which is undated. We don't know if it was a day before BlizzCon 2009 or six months before. Things could have changed between when this picture was taken and when this article was published.