The announced warrior and druid rage normalization
changes in Cataclysm
have brought with them a ton of questions and speculation on how numerous abilities are going to function. One of the largest changes is the removal of "on next swing" attacks. This means the old and trusted Heroic Strike
is going to be undergoing a major revmap.
Ghostcrawler has provided clarification:
To clarify on Heroic Strike, it costs a third of your rage bar when you hit the button, but you can't hit it unless you have 10 rage and it will only ever take a max of 30 (since that's essentially a third of your full bar). The intent is that when you don't have a lot of rage, it's not an attractive button. When you are gaining too much rage, then you want to start pushing it.
We debated whether or not to push this story before we talked about all of the warrior changes in Cataclysm. In the end we decided players might not focus on anything but the rage changes if we announced them at the same time. However, some of this will make a little more sense with the additional context of the warrior changes. For example, we have a plan to keep tank damage and threat high and we have other systems to let you convert excess rage into damage.
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Filed under: Warrior, News items, Cataclysm