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Posts with tag nightbane

Shifting Perspectives: Karapalooza 2010

Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, after saving the world, we end it for others. They were in our way.

Every so often I get the hankering to go stomp a place that previously rode my ass like Zorro, and I nominate Karazhan as being among the better places to do it. After wiping to heroic Icecrown bosses for a few hours, there's something wonderfully therapeutic about venting your frustrations on the tenants of an older raid, particularly when they cough up 1,000 gold, mounts, enchants, and gear that looks delightfully silly on a level 80.

You remember Kara, right? It's that place that used to be hard.

Doesn't narrow it down? It's the big building occupied by crazy dead people.

Also doesn't narrow it down?

Harumph. The place with the long hallway full of undead concubines?

I see that jogged your memory.

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Filed under: Druid, Analysis / Opinion, Raiding, (Druid) Shifting Perspectives

Raid Rx: Raid bosses that brought healers to their knees - Part 1


Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new WoW blog for all things UI, macro, and addon related. Ever wondered what were the hardest fights to heal in the game? Based solely on my opinion and experience, here's a list counting down from number 10 to number 6.

Different raid bosses had different ways to challenge healers. Tanks and DPS players had to worry about their own position, damage output, threat, and other abilities. Healers were focused more on keeping the rest of the raid alive through varying levels of damage and attacks.

This is a multi-part article where I take a look at some of the most tear inducing raid bosses that the game has to offer. This week features number 10 to number 6!

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Filed under: Druid, Paladin, Priest, Shaman, Ranking, Raiding, Lore, Raid Rx (Raid Healing)

Loot, rationality, and the Sunwell effect


Here at WoW Insider we don't always agree with each other. Whether it's debating the merits of various tanks on different encounters, the damage difference between pure and hybrid DPS classes, the ideal function of a particular healing class in raids, or the superiority of cake over pie, our back-channel discussion tends to be pretty interesting.

Eliah Hecht's article "25-man gear should not be better than 10-man gear" sparked a lot of great discussion with our readers and, I think, some illuminating poll results as well. The majority of responders believed that giving 10-man and 25-man raids the same loot table would result in a significant drop in popularity for 25-man raiding. Overall, I tend to agree with this, but I also think that Eliah touched on something that speaks to Blizzard's evolving sense of game design, much of which is evident in the transition between late Burning Crusade and Wrath.

I would like to call this the Sunwell effect, or "ingame rationality." To wit: don't incentivize players to behave in a manner contrary to your actual design interests. I believe this played a huge role in the differences between BC and Wrath raiding, and that it underlies why the 25-man loot table has to remain superior to its 10-man counterpart.

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Filed under: Items, Analysis / Opinion, Blizzard, Features, Raiding

Blizzard opens up old instances to soloers, changes quest items

Blue poster Daelo has good news for people aiming to solo old instances -- Blizzard has made a few changes to the way keys and unlocks work in the old dungeons, so that you no longer need keys or multiple people to get to the good stuff. The rituals in Blackrock Spire and Uldaman only require one click now, and quintessence (in Molten Core to summon Executus before the Ragnaros fight), the Scepter of Celebras (in Maraudon), and the Mallet of Zul'Farrak (in the ZF, obviously) are no longer needed to do their jobs. Additionally, Nightbane will be accessible in Karazhan without the Blackened Urn.

Some may be disappointed that items we worked so hard for are now pretty much useless, but as you probably know by now, that's the way of things when an expansion hits. The good news, obviously, is that people running through instances solo or with just a few people will be able to hit all the content they couldn't get to before. And if you happen to be running the content, you won't need to worry about whether you left the Mallet in the bank or forgot the Scepter on a Princess run.

And unfortunately, collectors will be left out as well -- most of the items will actually change form into weapons or other useless objects, so even if you have the old items, they won't be usable in the same way. Sure, the Mallet was a pain to get, but it'll be a little sad to see it disappear in the way we know it forever.

Filed under: Items, Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Instances, Expansions

15 Minutes of Fame: 10-boxing Karazhan, Part 2


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Last week, 15 Minutes of Fame visited with multiboxer Nixi of team Absolute Power-H of Archimonde to bring WoW Insider readers his 10-boxing strategy for Karazhan. This week, we'll step back for a look at Nixi's hardware setup, his top five tips for new multiboxers and a broader look at why he's a 'boxer.

Catch up with 10-boxing Karazhan Part 1, then join us after the break for an inside look at Nixi's 10-boxing team.

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Filed under: Tricks, Cheats, Instances, Features, Raiding, Bosses, Interviews, Alts, 15 Minutes of Fame

15 Minutes of Fame: 10-boxing Karazhan, Part 1


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

This week's 15 Minutes of Fame is about a multiboxing team – but it's not that team that just ganked you in your last Battleground. Absolute Power-H of Archimonde and its team leader/main tank, Nixi, have made their mark not in Battlegrounds but in Karazhan.

Ever curious about a unique perspective of the World of Warcraft, we visited with Nixi & Co. to find out what it's like to "solo" Karazhan. This week in Part 1 of our interview, we go straight for the throat with Nixi's Kara strats. Next week, Part 2 of 15 Minutes of Fame: 10-boxing Karazhan brings you a look at Nixi's hardware setup and his top five tips for new multiboxers.

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Filed under: Tips, Instances, Features, Raiding, Bosses, Interviews, 15 Minutes of Fame

Karazhan three manned on the Wrath beta

A lot of people who read Ask a Beta Tester regularly have been asking about how easy Burning Crusade heroics will be at level 80. Can they be 3 manned? Can they be duo'd? This one's for you, guys. I decided it's worth a mention all on its own.

Three players, two Death Knights and a Priest, have recently trio'd almost the entirety of Karazhan, minus only Nightbane due to not having completed the quest needed to summon him. Admittedly both Death Knights were using a deep Unholy build which is tuned a little high now, but they're not wearing any high end gear, either. The spec that the tank used is a bit unusual for an Unholy Tanking build. They didn't take Bone Shield, and I suspect Magic Suppression being bugged had something to do with its exclusion, though that may have been fixed and I missed it. A fun little detail they discovered is that Gift of Arthas, which procs a disease, is counted as one of your diseases as a Death Knight and augments abilities that scale depending on how many diseases you have active such as Death Strike.

So there's your answer, ladies and gentlemen. Karazhan can be 3-manned before any raid gear is available, so Burning Crusade heroics will surely be able to be duo'd if you're still hoping and praying for Anzu come level 80.

[ via DeathKnight.info ]

Filed under: Priest, Expansions, Death Knight, Wrath of the Lich King

Tank Talk: Do you feel lucky, punk?


Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and myself (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish. At least, that's what the others said they were doing. I intend to use it mostly as a soapbox to complain. Absolute power tends to......something something.

Welcome to Tank Talk. I am your bear Druid hostess for this week, with a topic that occurred to me while reading a recent article here on the site. Eliah Hecht wrote that his guild is facing a not-uncommon tank shortage and that he has considered the possibility of leveling a tanking class to 70 before Wrath, or tanking on a Death Knight afterwards. A number of people on my server and in my guild have talked about doing the same thing, or switching mains once Wrath hits. With so many people playing Death Knights, I think it's very possible that more people will discover they enjoy -- or at least, don't mind -- tanking, and may seek to do so in a raid environment without necessarily knowing what they've really signed up for.

From those of us who have tanked raid content in vanilla WoW or BC, here are the 10 questions you'll want to ask yourself if you're considering the possibility of tanking serious raid content:

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Expansions, Features, Raiding, The Burning Crusade, Bosses, Classes, Death Knight, Wrath of the Lich King, Tank Talk

Phat Loot Phriday: Dragonheart Flameshield


Boy, is it hot in here, or is it just my SHIELD THAT BREATHES FIRE!?

Name: Dragonheart Flameshield (Wowhead, Thottbot, Wowarsenal)
Type: Epic Shield
Armor: 4872 (122 Block)
Abilities:
  • +19 Stamina, +21 Intellect, which pushes this shield a little bit more than usual towards PvP.
  • Increases damage and healing by up to 23. Which ain't bad. There are lots of better shields out there, but for where this drops (it's late Karazhan gear), that's a respectable amount of SD.
  • +7 mana per 5 seconds, which is where this shield really shines. It's a very nice shield for elemental Shamans, and Paladins and Resto Shamans can use it also, as long as they've got beefed up stats in other areas. Again, this is husky loot -- if you're working up to Black Temple, it will get replaced. But any elemental Shammy using the Crystal Pulse Shield should be happy to see this one drop.
  • Did we mention it breathes fire?!
  • Also, we probably can't mention this shield without mentioning the Mazthoril Honor Shield -- they share a skin (with fire) and basic stats besides the mp5. Either one is a great shield, and we could just as well have done the MHS here this week. And healers around this level should check out the Light-Bearer's Faith Shield as well -- both it and MHS are badge gear. If you're a caster farming Kara and the Heroics, you've got lots and lots of shields to choose from.
How to Get It: But the Dragonheart Flameshield requires a little instance running -- it drops from Nightbane in Karazhan. At one point, he was considered the hardest boss in there, but nowadays, there are tons of guilds farming Karazhan like it's corn in Nebraska, so the odds are that you'll have no problem seeing him sooner or later.

The droprate is 14% on this one, which isn't bad, and the fact that this is strictly a damage-dealing caster shield means you probably shouldn't have too much trouble claiming it. Pallies and Shamans might do a little fighting over it, but if you go a few runs and don't pick it up, at least you'll have enough badges to grab one of the other shields available.

Getting Rid of It: Sells for 7g, 30s, 15c, and disenchants into a Void Crystal. Careful while disenchanting it, though -- you don't want to get BURNED!

Filed under: Paladin, Shaman, Items, Analysis / Opinion, Raiding, Phat Loot Phriday

Around Azeroth: A bad time for bubble to be on cooldown


Warlock Rigo of the Dragonsblight realm was on a Karazhan raid with his guild Dragonsbane. Unfortunately, when it came time to face down Nightbane, the raid didn't do so well. Soon the only left standing was a lone Paladin desperately waiting out his bubble cooldown while the undead dragon considered its options.

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing. And please, no more sunsets. No, really. Ok, only if it's a sunrise in new Patch 2.4 lands. We'll take those anytime.

Filed under: Paladin, Screenshots, Around Azeroth, Bosses, Galleries

Need a cure for the Karazhan blues? Try 10 Paladins


Don't get me wrong here, Karazhan's generally a pretty fun dungeon, aside from the odd incredibly annoying trash mob, but when you've run it time and time again, it's always nice to find a twist or a new way of doing stuff to spice things up again. The Senatus Redux guild of the Kul Tiras EU run have done just that, clearing most of Karazhan with a group 10 paladins, most of them in no better than T4 gear or lower, on a run done on March 1st. They managed to get down all the bosses but Prince Malchezaar and Nightbane - and they have pretty good reason to believe that they could have had the Prince, having him to 15% on their last attempt of the night.

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Filed under: Paladin, Instances, Raiding, Bosses

Around Azeroth: Healing Nightbane


Redgroth of the Balnazzar server was on a Karazhan run with this Horde Guild Ruination when he snapped this pic. The guild's Paladin, Tinalee, was laying down the heals while the rest of the raid was smacking around Nightbane until he dropped purples like the loot pinata he is. Undead dragons get no respect from those wielding the light of righteousness.

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? Because we'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing. And please, no more sunsets. No, really. Ok, only if it's a sunrise in new Patch 2.4 lands. We'll take those anytime.

Filed under: Screenshots, Around Azeroth, Bosses, Galleries

Back in the Day: A week of EBay, Karazhan and class QQ


What was going on in World of Warcraft this time last year? Back in the Day looks into the past of WoW Insider and brings back posts notable, controversial and sometimes humorous reflecting the state of the game one year ago this week.

For the week of January 27 - February 2, 2007:

The big news in the third week of TBC was E-bay's announcement: they de-listed all the gold sellers. Not that that stopped the black market for in-game gold sold for real life cash, but just today Blizzard struck another blow in the unending battle: they used the U.S. courts to shut out a major player in the gold selling industry from doing business on the Blizzard servers. The dance continues.

On the official forums, there was a mixture of apprehension about how classes were falling into their new roles and speculation about the nature of the post-60 raid game. One article addressed both these issues when it brought together the concerns of the community about Karazhan. Complaints included trash mobs in the zone being too difficult, bosses being too tough on melee classes, Nightbane's fear unfair to Horde and itemization out of line with the difficulty of the encounter.

Nowadays, the trash has been nerfed repeatedly, some bosses are still tough on melee classes, all Priests have Fear Ward, but a nerfed version making the Nightbane encounter difficult for both factions and the debate rages on whether itemization is good or not, but really, it depends on your class (hint: don't get a Priest started on the subject.)

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Filed under: Blizzard, News items, Add-Ons, Draenei, Blood Elves, Humor, Raiding, The Burning Crusade, Classes, NPCs, Back In The Day

More polls on the WoW forums

The first poll on the official WoW forums was mentioned on WoW Insider when it was posted a few weeks ago, but since then a few more polls have been created. While one of them is obviously just for fun, the other two are more interesting.

When asked "What is your favorite arena?" the Ring of Trials in Nagrand won out as everyone's favorite with 46.3% of the votes. The Ruins of Lordaeron received second place with a tally of 25.14% of the votes. While I didn't vote in this particular poll, my choices would have matched these results.

Admittedly, I'm pretty much a noob to the arena. Like many other players, I mostly just get my ten matches a week to scrape up enough points for some welfare epics. Probably due to this fact, I dislike the Blade's Edge arena. The ramps, pillars, ropes and bridge create a lot of variables during an already hectic fight which can lead to panic, confusion and ultimately an inglorious defeat. Even more inglorious than normal, that is. Also, this arena in particular makes it more difficult for stealthy types (my 2v2 team is composed of a rogue and druid) to get the drop on their foes because the narrow catwalk makes a convenient place for an opposing team to make a stand with their AoE and stealth detection. What are your thoughts on the poll? Do they match the results?

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Filed under: Polls, Analysis / Opinion, PvP, Instances, Raiding, Forums

WoW Moviewatch: 10 Paladins clear Karazhan (almost!)


We've profiled movies of a Paladin soloing Blackrock Depths. We've even seen one solo Blood Furnace. Now, ten of them have banded together to tackle Karazhan. And they manage to clear it all the way until the last two bosses, Nightbane and Netherspite. Not bad for a class that constantly beats up on itself for being gimped.

The video is 26 minutes long, but enjoyable. The first part is RP related to the quest and the fights are at double speed. The music choice is very good IMHO and the humorous moments really help move it along. The shot of all 10 Blood Elf paladins dancing naked on the table was definitely a highlight. These are 10 players definitely enjoying themselves. Check it out.

Previously, on Moviewatch...

Filed under: Paladin, Machinima, WoW Moviewatch

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