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Posts with tag nightmare

Ride on streams of fire using the Glyph of Nightmares

We've been hearing a lot about the changes to glyphs in Mists of Pandaria. And sure, they all sound neat and all. But the most exciting glyph for our demon-loving warlock friends? It's the Glyph of Nightmares.

This glyph lets you cross water without the services of a stinking death knight. Even cooler, you leave huge streams of fire behind you. Not sure if it'll look awesome? Check out this video from the beta -- streams of fire across water. Sure, it's no one-hit kill, but it's about the most visceral, awesome warlock effect possible short of green fire.

Filed under: Mists of Pandaria

The Queue: Cathedral picture

Welcome back to The Queue, our daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

I'm completely out of witty intros. It's Sunday! Deal with it!

DarkSpade asked:

Was the WoW miniatures game ever officially announced as dead or is it still out there flapping in the breeze? Any chance of it coming back?

The license for the WoW Minis game was originally held by Upper Deck, a company with whom Blizzard no longer does business. Cryptozoic, who picked up the WoW TCG license, did not pick up the Minis license. I think you can probably extrapolate the status of the WoW Minis game from there.

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All the World's a Stage: Possibilities for worgen and goblins


All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one man in his time plays many roles.

Ever since word broke about the possibility of playing either a worgen or a goblin, I've been thinking a lot about how it would be to roleplay them. In terms of lore, each one fits in very nicely -- the goblins have the neutral city of Undermine not far from the great Maelstrom at the center of the world, and the worgen have lots of connections to other dimensions, possibly the Emerald Dream. Assuming the expansion is in fact going to be a combination of the Maelstrom and the Emerald Dream, each race could have a lot to do with why the Horde and the Alliance are eager to go and continue the adventure after Northrend.

Some others are talking about how and why these races would join either faction. The goblins seem a shoo-in for the Horde, since they've already got so many connections with one another above and beyond the ostensible neutrality the goblins maintain between the Horde and the Alliance. The worgen connection to the Alliance is a bit tougher to figure out, but there are two apparent possibilities: either the humans of Gilneas have become worgen and wish to rejoin their former brethren, or the original worgen from their own dimension somehow join up with the Alliance in order to fight off a shared enemy such as the Burning Legion or the "Nightmare" of the Emerald Dream.

Today we'll discuss both of these possibilities and stake my claim on which I think is more likely, and look at a number of the story hooks that worgen and goblins could create for roleplayers if and when we get the chance to play them.

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Filed under: Horde, Alliance, Analysis / Opinion, Expansions, Lore, RP, All the World's a Stage (Roleplaying), Rumors, Cataclysm

Spoilers: Wrath of the Lich King's peek into Druid lore

Recently in both Ask a Beta Tester and Ask a Lore Nerd, Druids have been asking a lot about their class. Not class mechanics and things like that, but their quests, story, and background. Will the old quests go away? (They won't.) Will we see more of Druid lore in Wrath?

Yes, yes we will. And there's video! If you don't want to be spoiled about upcoming Wrath of the Lich King quests and storylines, I would advise against reading the rest of this post and the video within. Like that cinematic-that-shall-not-be-named from last week, watching it could really spoil an awesome game moment, so consider that your final warning. Oh, and it's long, so free up some time for yourself.

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Filed under: Druid, Expansions, Wrath of the Lich King

Know Your Lore: Hakkar the Soulflayer


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm.

Today we're going to take a step back from out pre-emptive study of Wrath subjects and look at something a little more old school. We'll get back to catching up for Wrath of the Lich King soon enough, don't you worry about that. I'm far too excited about the expansion to not come back to it soon.

Today we're going to look at Hakkar the Soulflayer, not to be confused with Hakkar the Houndmaster which apparently came first in the lore, but I don't really care which of them came first because the Blood God (that one's the Soulflayer) is way cooler. What the Soulflayer actually is is largely a mystery. He's a god, certainly, but Azeroth has many flavors of gods and demigods. He is probably just a Loa god, but our buddy Brann Bronzebeard seems to think he's more than that. Specifically, Hakkar might be the son of an Old God.

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Filed under: Analysis / Opinion, Blizzard, Lore, Know your Lore

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