- Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly. This change requires a realm restart.
- Alliance and Horde PvP vendors in Ashran now have collision boxes, so it should be easier for players to buy stuff.
- Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.
- A whole host of class fixes and changes.
Posts with tag notes
The most interesting change in these notes is the effective nerfing of raiding for valor points. The maximum number of valor points one can achieve weekly has been lowered to 980, down from 1,250. The number of valor points you could earn through heroic dungeons and the new Zandalari heroics were 490 and 980 respectively, and raiders could earn an extra 270 points on top of that. Now, it is possible to get the maximum amount of valor points from just doing Zandalari heroics.
We do not yet know why this change was made. Raiders will understandably be perplexed, as one of the raid game's main draws was faster valor point gear. In addition, the prices for valor point gear have not changed, so certain pieces of gear that used to require two weeks will now require more collecting. Hit the jump for all the new changes.
Filed under: Cataclysm
Another interesting point of fact is that during the valor point conversion for the new tier of raiding, all existing justice points above the 4,000 point cap will be turned into 47 silver per point. Any valor points you had will be reset to zero and will either be added to your justice point totals or turned into silver, depending on how much overage you have. All in all, it will be nice to see how the first point reset works. I am a big fan of point resets and am glad Blizzard went this route with the new point system
Hit the jump for all of the changes.
Disclaimer: Translation is hard! Some of these notes, especially more complex ones, may be slightly off. We'll post the official English notes when they're posted as well.
Update! Warbringer change clarified (again). Ghostcrawler chimed in about it.
Dungeons and Raids
- The Frostwing Halls, the last stronghold of the Lich King and the Scourge, has been added, but the Ashen Verdict must break down the door first. (Does this mean we have to wait some additional time to fight Arthas?)
- Brann Bronzebeard has been working out, so he'll run faster during the escort event.
- Devourer of Souls will cast Mirrored Soul less often.
- Trash mob Spell Reflect abilities have been changed. It now has a casting time, and will proc only twice at a rate of 75% instead of 100%.
Filed under: Wrath of the Lich King
I still think, though, that this is more of an experimental release on Blizzard's part, rather than a full rethinking of the way dungeons should be done. The Coliseum isn't an instance like we've ever seen before (though Vault is probably the closest) -- it's supposed to be extremely modular, and it's very much a patch-specific release rather than standard content like Naxx or Ulduar. We'll have to see exactly how it works, but my guess is that Blizzard is testing the waters with this and the other raid content in Wrath. Chances are that if for some reason this doesn't work out (will we eventually see raiders running all four modes every week, and finding the content much more repetitive than Blizzard planned?), the idea of simply having hard modes on bosses rather than lockouts probably isn't completely abandoned yet.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!
We posted the patch notes last week when Zarhym released them, and they're after the break so you can become reacquainted with the small changes that'll be happening. If there are suddenly new notes tomorrow we'll let you know.
When a mirror is available for download we'll get a post up; probably sometime early tomorrow afternoon. This patch is also likely a harbinger of maintenance tomorrow, however there has been no official announcement yet.
The patch notes after the break.
Now that we have official patch notes for patch 3.1, I thought I'd take a look and see what changed between the last PTR notes and today. And the answer is: not much. Only eight new/changed lines, and nothing that I'd call major. But you may disagree, dear reader, and so I'll list everything I found right here.
- [Hunter] Roar of Sacrifice can be used on the hunter only
- [Shaman] Unleashed Rage: Reduced to 3 points, down from 5. No longer increases agility, but instead increases your total expertise by 3/6/9. [was 3/6/9%, though that was probably a typo]
- [Warlock] Drain Soul: Each time Drain Soul deals damage to a target which can grant experience, it now has a chance to generate a Soul Shard
- Dual Specs
- Argent Tournament
- Major Class Changes
- Swimming Mounts
- New Inscriptions
The full notes are after the break: Part I and Part II.
For a concise listing of everything we've written on the patch, check out WoW Insider's Guide to Patch 3.1.
WoW Insider had correspondents there on the site, and they sent back audio of Kaplan's speech. We've paraphrased the salient points, and you can find them all after the break. There's some really interesting stuff in there, including the fact that in the past two years, 80 billion quests have been completed in North America's Azeroth alone, and just who is behind the frustration that is The Green Hills of Stranglethorn (hint: it's Kaplan himself).
Hit the link below to see what Kaplan told the crowd at GDC.
Gallery: GDC09: Kaplan talks questing
As they sometimes do, Blizzard has updated the official 3.1 PTR patch notes. Most of it won't be new to you if you've been following along with all the latest developments, but if not, there's some good stuff in there. The entire patch notes are replicated after the cut, in case you are (for instance) at work and unable to access the Blizzard forums.
- All Ground Mounts may now swim without dismounting the rider. Flying Mounts still may NOT, and will dismount the rider upon entering water.
- Ulduar is now available for limited testing. Please visit the Public Test Realms for more details. http://forums.wow-europe.com/board.html?forumId=11095&sid=1
- Players level 40 and higher will now be able to visit their trainer to pay a one-time fee and access the dual talent specialization feature.
- The achievement Brew of the Year has been removed from the Brewmaster meta-achievement. The achievement Brew of the Month has been added in its place.
- Noblegarden has been redesigned into a week-long holiday with new items, quests, and more. Various achievements have been added, including the meta-achievement Noble Gardener, which is now required for the meta-achievement What A Long, Strange Trip It's Been.
- Applying a glyph no longer requires a Lexicon of Power. The same rules for switching between dual talent specializations now apply to switching glyphs and cannot be performed while in combat, Battlegrounds (except when Preparation is up), or Arenas (no exceptions).
- Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
Filed under: Patches
Major class changes include:
- Priest's Divine Spirit is now a base ability of all Priests.
- Priest's Power Word: Barrier, a new Disc Priest talent that acts like a Power Word: Shield for the entire group.
- Rogue's Killing Spree increases damage an additional 20%.
- Rogue's Mace Spec now additionally increases haste.
- Shaman's Mana Spring and Healing Spring totems combined, along with Poison Cleansing and Disease Cleansing combined.
- Shaman's Spirit Weapons now reduces all threat.
- Shaman's Chain Lightning now hits 4 targets.
Of course, lots of BM Hunters aren't real thrilled about the changes to their class, and getting to tame some low-level moths probably isn't a good enough tradeoff. But still, if you've been waiting to go all the way back to Bloodmyst and pick up a moth to take to 80 with you, now's your chance.
Reading through these notes, keep in mind that they're probably not complete and we'll see updates to them when the PTR itself goes live. The test realm always has quite a few undocumented changes as well to keep an eye out for. Again, when we know more, we'll let you know.
Edit: Updated to reflect the official patch notes.
With these notes we know that 3.0.3 will be dropping tomorrow. The patch will fix many bugs in the game currently, and hopefully bring more stability to the servers. Paladins are getting nerfed, Warriors are getting buffed, and there are more changes across the board.
And best of all? We can all now earn the "Hallowed Be thy Name" achievement much, much easier.
Full patch notes after the break. And don't forget to check out the 3.0.2 patch notes if you have more questions about what some of these changes mean.