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Posts with tag occupy-darkmoon

Darkmoon artifacts will drop even when there is no Faire

Bashiok has provided further clarification on the Darkmoon Island artifacts that drop from dungeons, Battlegrounds, and raids that are turned in for Darkmoon tickets -- these will continue to drop for players who have a Darkmoon Adventurer's Guide regardless of whether the Faire is in town. These artifacts can be saved up and turned in when the Darkmoon Island event is taking place, so don't worry about grinding out these artifacts this week only. This makes me a very happy Faire-goer.

Darkmoon Artifacts will drop regardless of whether the faire is in town
Just to clarify one point, the quest drops that happen in the dungeons/raids/BG's happen all the time, even if the faire isn't in town. Think of it sort of like the Darkmoon Card redemptions. You're out playing all month, while you're doing stuff you're getting chances at the items, then when the faire is in town you turn it all in. (It's also worth pointing out that the turn-in items aren't soulbound, so just like the cards I'd expect some people to farm them just to put them up on the AH.)

It's really just this first week and appearance of the faire that's off because the Darkmoon Adventurer's Guide wasn't available for the 3 weeks prior. When it rolls around next month there should be better feel for how the whole system and ticket acquisition rate feels.


Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Cataclysm

Darkmoon Faire ticket clarifications

One of the coolest features in patch 4.3 was the introduction of the Darkmoon Faire Island, a brand new, self-contained island packed with new games, pets, mounts, prizes, and everything Silas Darkmoon and his merry band of carnies and personalities can muster for your enjoyment. Players earn tickets from completing games, bringing in Darkmoon artifacts from dungeons, PvP, and raids and from doing profession quests. Many players (myself included) were confused as to how many tickets players could earn each week, considering there is so much we want to buy and so many tickets needed to save up for it all. Bashiok has put together a great forum post that outlines just how many tickets you can get per month.

Bashiok's post clearly points out that the max number of tickets a player can get during each Darkmoon Island week is 145 tickets. The only issue is that a mount from the Darkmoon Faire costs 180 tickets, so players will have to wait until the next Darkmoon Island opens to claim their first mount reward. Now that the number of tickets is spelled out, it doesn't actually seem as bad as I originally thought it was going to be.

However, the weird thing that still permeates all of this is why playing the games at the Faire, the real focus of the island, rewards players with the lowest amount of tickets. The random Darkmoon artifacts that you get as drops from PvP, dungeons, and raids give substantially more in terms of tickets than the games themselves; the random pickups or Auction House items eclipse the daily games in terms of rewards. I really like the new Faire and hope that the prize ticket changes for the games can be upped to reflect their focus.

Hit the jump to read Bashiok's breakdown of Darkmoon Faire tickets.

Read more →

Filed under: Cataclysm

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