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Posts with tag old-world

Challenging Chilton on old world PvP nostalgia

Players are reacting to (quite a few things, actually, in) the Tom Chilton interview we linked to earlier, but one of them is rubbing a lot of older players the wrong way -- when Gamespy asks Chilton about world PvP, like the kind that took place between Tarren Mill and Southshore, he called any fondness for that "nostalgia" -- he says that people didn't really like it at the time, they only want to go back to that because they're nostalgic for it.

Fortunately, we here at WoW Insider keep all of our old archives online, and as you can see, most people did actually enjoy the old Xroads and SS/TM world PvP -- I have fond memories of fighting in Ashenvale as well. But Chilton isn't wrong that there was complaining (isn't there always?): it was usually just complaining that those were the only places any real PvP happened. Nowadays, we've got BGs and Arenas, and actual rewards for world PvP, but it's still a little hard to come across one of those all-out battles that used to rage in Xroads or south of Tarren Mill. Most of the time, the only reason those battles were going on was because, well, what else did you do besides raiding at 70? Now that there's more choices, no level 70 would waste their time fighting lowbies in SS -- there are much more epic rewards doing dailies or fighting in the Arenas.

There's no question that nostalgia definitely makes things better, but Chilton is wrong to dismiss any wishes for SS/TM-esque world PvP as simple nostalgia. Blizzard has a tough line to walk here -- they're being asked to encourage, by careful planning, something that always happened spontaneously in the past (and mostly because PvPers didn't have much else to do). It's not nostalgic to think that it was fun (it was fun), but nowadays we've got choices that are fun and give epic rewards, so old world PvP just doesn't compare for most players.

Filed under: Horde, Alliance, Analysis / Opinion, Blizzard, PvP

Experience is going to get faster sooner

Blizzard's plans to speed up the old Azeroth leveling experience 1-58 have been pretty vague so far, about some additions to Dustwallow Marsh and some kind of general speed increase at some point in the future. Drysc has made things a little bit more clear though: we can expect to see a "pre-expansion change to the experience curve and gain." You won't have to wait until the expansion comes out to finish leveling that alt you've always wanted to play but couldn't make time for. Exactly when "pre-expansion" this will be isn't clear of course, but it's nice to know it shouldn't take as long as some had feared.

In addition, Drysc goes on to add that they are interested in "refining (?)" a couple of the old-world instances, namely Gnomeregan and Uldaman, because apparently those dungeons tend to get more people more often during the leveling process. "Refining" those dungeons could mean anything from changing some of the trash mobs to really reorganizing parts of the instance, and the effect could be for better or for worse -- several of my friends tremble with hatred at the mention of those two instances, and would much rather Blizzard removed Gnomeregan and Uldaman altogether than encourage us to go back to an "refined" version anytime soon.

For my part, any refining of old-world content is a good thing. It would be good to speed through content that most of us have already seen before, and it would be refreshing to revisit some old dungeons with new twists for those of us who haven't already done them to death. Some players, however, are crying bloody murder -- apparently ones who enjoy repeatedly slogging through hours and hours of the same old content and think that everyone else should have to also.

Filed under: Instances, Leveling, Alts

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