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Posts with tag omen-threat-meter

Arcane Brilliance: Mage add-on guide for Mists of Pandaria

Male troll mage
Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we look add-ons your mage might want to download or update for Mists of Pandaria. There are some great mage add-ons out there, but somebody needs to make one that tracks warlocks. I just think it'd make things a bit easier if I knew exactly how much killing I needed to do in a given area at all times.

We're down to just days now, guys. Days. I've been playing this game for the better part of 7 years now and at this point it's sort of amazing that I'm still capable of getting excited about anything it throws at me, but I have to say that I'm pretty damn giddy right now. I want to make a panda. I want to teach it to conjure pastries and hurl fireballs. I want to gain 5 levels on my main. I want to explore Azerothian Asia. I want to learn to sew new and prettier pairs of pants. I want to put a Rune of Power right outside Hot Topic, then just stand there like Gandalf, making sure all the warlocks most certainly do not pass.

But there are still a few items of business to attend to before that expansion hits and I can do all those infinitely fun things. We've already discussed a lot of them. A quick recap:
The item on today's agenda is mage add-ons. Every major patch or expansion is guaranteed to break all of your add-ons. Things you've depended upon for months suddenly stop working, and you look to to the heavens and cry out in anguish, your faith in a benevolent God shaken to its very core because Mage Nuggets is down. Well fear not. Most of the add-ons you love and need are already updated and ready for Mists to drop.

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Filed under: Mage, Analysis / Opinion, Add-Ons, (Mage) Arcane Brilliance, Mists of Pandaria

Arcane Brilliance: Addons your mage should probably be using

Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we'll be talking about ways we can make something that is already awesome (being a mage) even better. It's like when you take heaping bowl of Joss Whedon and add in a liberal sprinkling of Nathan Fillion. Yummy.

I know, I know. We already get to fling massive, flaming boulders at warlock faces. Also, we wiggle our fingers and delicious cake spontaneously appears. Being a mage is already as close to nirvana as mortals can hope to aspire to. How can that experience be improved?

The answer is simple: more warlock-killing. And more cake! Also?

Addons.

They come in all shapes and sizes, and your particular load-out may differ greatly from those of other mages you know. I'm not here to tell you you're wrong. I am here, though, to spotlight a few of those addons that have improved my experience the most of late. Join me, won't you? I promise both brevity and wit. Mostly brevity. Cake and warlocks are available in the foyer. Only one is edible, but both are cooked to perfection.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Arcane Brilliance: The mage survival guide, part 1

Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week and next, we look at the time-honored tradition of mages dying whenever something looks at them funny and discuss a few ways to break that tradition. Way #1: Stand next to the warlock, pull aggro, cast Frost Nova, then Blink away.

I'm just kidding; that's a terrible idea. Funny, but terrible. Only do it once, purely for the humor value, then concentrate on downing the boss. Okay, maybe twice.

If you've run a heroic in Cataclysm, you may have noticed something: Nobody's healing you. In Wrath, when I'd take my holy pally out for a spin, everybody got heals. I was healing the tank, the off tank, the off-off tank, the DPS, the other healers, the hunter's pet, the death knight's ghoul, the guy standing in the fire ... they all got heals. Now? Not so much.

These days, healers spend 75% of their time healing the tank and the other 25% praying that their mana bars will go back up. That leaves exactly 0% of their time to spend on keeping your mage alive.

We're on our own, guys. When you see your health bar start to drop in a Cataclysm heroic or raid, just know that it won't be going back up any time soon. Our survival as DPSers is squarely our own responsibility. And what's the first rule of magehood? That's right: Dead mages do terrible DPS. We need to stay alive, our raid needs us to stay alive, and the only way that's going to happen is if we do it ourselves.

"But Christian," you might be saying, "I'm a mage! I wear a dress into combat! A particularly vigorous sneeze could kill me." Those things are all true. But you do have a few tricks up your sleeve that can help stave off death, if not forever, then at least long enough to pump out a few thousand more points of damage before you port up to that last great mage table in the sky.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Blood Pact: Shattering souls

Blood Pact is your weekly warlock digest, brought to you by Dominic Hobbs. "I sense that you have the potential to become one of the most powerful warlocks of this era." -- Strahad Farsan

Before Wrath of the Lich King, one of the biggest DPS-boosting buffs around was Blessing of Salvation. This buff made you less interesting to mobs and essentially allowed you to do up to 30 percent more damage. It didn't help you do the damage, but it stopped you being so limited by the threat generated by the tank. Warlocks who didn't have a paladin to grant this buff were wise to be very cautious with their Shadow Bolts of massive critability.

These days, the tanks innately generate more threat. As such, the fear of having your damage capped by their threat generation abilities is much reduced. However, it is still possible to be threat-capped and if this happens, then anything that reduces your threat is suddenly your best ally. At level 66, you can learn Soulshatter, an unassuming little ability that sits quietly in your spell book until you really need it.

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Filed under: Warlock, (Warlock) Blood Pact

Reader UI of the Week: Your Addon/UI Columnist



Each week WoW.com will bring you a fresh look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using, to readerui@wow.com.

As the new addon and user interface columnist, I've been given the task of not only finding and informing the WoW.com community about new, useful and awesome addons, but also the unique job of taking a look at the community's user interfaces and highlighting some of the awesome creativity and innovations that the community can share. I want this column to be very reader oriented - let's go on this amazing addon journey together!

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Filed under: Add-Ons, Reader UI of the Week

The Light and How to Swing It: The low level tank part 4

With the Light as his strength, Gregg Reece of The Light and How to Swing It faces down the demons of the Burning Legion, the undead of the Scourge, and helps with the puppet shows at the Argent Ren Faire up in Icecrown.

Here we are again with the final section on the low level paladin tanking guide. You can go back and read parts one, two, and three if you need to catch up. This final part deals with consumables, macros, and addons. As a dungeon runner, you don't have the high requirements usually associated with raids, but there are a couple things you'll want to keep an eye on. You'll want to keep reasonably buffed, have some useful macros to fall back on, and have some addons to help organize some of the more procedural steps. Let's take a look after the break.

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Filed under: Paladin, Analysis / Opinion, Add-Ons, Instances, (Paladin) The Light and How to Swing It

Blood Pact: Meet the minions, part 2 - of voidwalkers and threat

Each week Dominic Hobbs brings you Blood Pact. A journey into the shadowed side of your magical being, taking in all the sights from the dark heart to the withered soul. Where we learn the true price of power.

In the last 'Meet the minions' we looked at how to control your summoned demon and had a good look at the imp. This time we are showcasing the voidwalker and learning what threat is all about. Knowing how to make sure the enemy leaves you alone and hits someone (or something) else is a key ability in the game and the voidwalker is the ideal tool for learning it.

Your voidwalker is a tank. You usher him to the fore and while he keeps your target busy, you destroy them with shadow and flame. I tend to think that the image of a voidwalker is pretty bland, the other demons are much more evocative. Despite this the voidwalker is probably the most evil of minions to use on your enemies. It will reach into their minds and cause such anguish that they will desperately try to beat away this monster. This affords the warlock all the time he needs to safely curse and corrupt their bodies with exquisite slowness and care.

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Filed under: Warlock, Analysis / Opinion, How-tos, Leveling, Guides, (Warlock) Blood Pact

Arcane Brilliance: 6 essential Mage add-ons for PvE


Welcome to another Arcane Brilliance, the weekly Mage column that celebrates everything Mageworthy and thinks Warlocks smell funny.

I have a buddy who doesn't use addons.

I know, I know. And before you ask: yes, he is a moron. It's a flaw I've learned to overlook during the years we've known each other. His rationale for not using addons seems to be a combination of mistrust for anything that isn't part of the game right out of the box and a misguided belief that addons somehow equate to a form of cheating.

Now, I'll never convince him he's wrong--even though he clearly is--but I chalk that up to the fact that he is a moron. We both know and accept the fact of his moronitude, acknowledge that after 20 years of friendship, he probably isn't going to become any less infuriating, and move on to other topics.

You see, addons are awesome. I frequently assert to anyone who cares to listen (earning me more than a few strange looks, believe you me) that believing addons are cheats simply because Blizzard didn't program them into the default UI is pretty much the same thing as considering indoor plumbing a cheat because God didn't program it into the Earth when he originally created it. Addons are the community's way of grafting functionality into the game that Blizzard should have included from the start, and that's simply how it is. And yes, I am indirectly rebuking deity for not providing mankind with toilets from the beginning. I mean, how does it make sense that we had to go thousands of years without the option of peeing indoors? That's just poor design. I fully expect to be struck down at any moment as an example to smart-asses everywhere.

Disclaimer: I am in no way asserting that not using addons makes you a moron. I'm certain there are a great many of you out there who prefer not to use addons, and I'm sure you're by and large wonderful, fully functioning human beings. All I'm saying is that my buddy isn't one of those people. Also addons are awesome. That's all I'm saying.

Ahem.

The last time we discussed Mage addons, we focused on the PvP side of things. This week: PvE.

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Filed under: Mage, Analysis / Opinion, Add-Ons, Features, Raiding, Guides, Classes, (Mage) Arcane Brilliance

Interview with Antiarc, author of Omen

Even if you don't use Omen, it's likely you've seen it or heard about it here on WoW Insider, in WoW itself, or somewhere else in the WoW community. Patch 2.4 and the redesign of WoW's combat log called for a complete rebuild of many mods, and Omen was far and away the highest in demand.

There were certainly some issues with Omen the day 2.4 launched, but the one man army behind the mod worked endlessly to get the addon in working order, while somehow making time for a chat mod, too. I think it's fair to say we know a thing or two about the mods, but what about the modder behind them?

Luckily for all of you, Antiarc(aka Adrine) is open to bribes(not really) so I've managed to sucker him into answering a few questions for us, many of which are taken from you, the readers! We'll go through a series of three categories. The Man, in which we delve into Antiarc's personal and professional life. The Mods, wherein we ask a few questions about his experiences in mod-writing. The Miscellaneous, where we ask Antiarc random questions that hold no bearing on absolutely anything! Hooray! Read on!

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Filed under: Analysis / Opinion, News items, Add-Ons, Features, Interviews

Upcoming interview with the author of Omen

We've talked about Omen(a lot) and now we've talked about Chatter, but what else does the author of these mods have planned?

That's what we're going to try and find out in an interview with Antiarc, which will be coming soon to WoW Insider! Here's the special part, though: I'll be taking many of the questions from you, the readers. If there's something you want to ask the author of one of the most widely used mods in WoW, just submit it in a comment at the bottom of this post.

I'll comb through them and pick out the best questions to present to Antiarc in addition to my own questions, and we'll see what he has to say. Have you ever been curious about the modding community or the development process of Omen? Want to know a little about the man behind the mod? This is your chance!

Filed under: Add-Ons, Interviews

Issues with Omen?

I gave a preview of Omen 2 awhile back before patch 2.4 hit, and we saw just how popular the addon is the other night. It has become almost necessary in the WoW community, and when it isn't working right, it really has an effect.

Everyone that has downloaded Omen 2 has noticed that there are some... issues. The author is aware of most of these, so fixes are on the way, but there's only so many hours in a day. Bugs and issues can crop up in strange places though, so it never hurts to report them. There are some minor things you can do yourself to make sure things work smoothly and be confident the problem isn't on your end, so take a look behind the jump for some tips.

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Filed under: Patches, Tips, Bugs, Add-Ons, Raiding

WoW addons dominate Google Trends

There's no denying that patch 2.4 has been one hot topic today. Not just here on WoW Insider, either. I'd say it's safe to assume Google is a pretty good indicator of what's what on the internet, and Google Trends reveals all.

Patch 2.4 and many other WoW-related things dominated March 25th as the most popular Google searches. As of 8 PM CST, out of the top ten searches, only two were unrelated to the World of Warcraft. As you can see above, the Omen Threat Meter ranked number one. Not particularly surprising, since it is one of the most used WoW addons around. If WoW is going to dominate the charts, it should be no shock Omen took the lead, especially on a patch day.

As the night goes on, things are tapering off a little bit, but the numbers were still very impressive for most of the day. A screencap of what Omen's search traffic throughout the day looked like is just behind the cut, and you can see pretty clearly when people discovered the patch was coming.

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Filed under: Patches, Analysis / Opinion, Ranking, Blizzard, Add-Ons

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