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Posts with tag oomkin

WoW Moviewatch: 28 Patches Later

, the Boss of Boomkin, the Maestro of Moonfire, the OPest of Owls is back with his new feathered fury piece 28 Patches Later. The video is pretty brief, and absolutely fun to watch. The author says the video is the first part in a series, which makes this an awesome first hint.

To sum up, a white light chamber is used to create or summon the Moonkin horde. They slowly move across the country, tearing down planes, infiltrating boats, and even taking over the White House. Of course, the ineffable nature of the Moonkin makes it difficult to read what's happening. Are the invading druids benevolent? Maybe they're protecting us from something. Are they mindless, or are they operating on an agenda?

Okay, so you may or may not find great literature in "28 Patches Later." But the video is fun, and I think that's the point. I always love Voodooray's quirky obsession with his signature critter, and I think the surreality of Moonkin lends a lot of strength to this video.

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch .

Filed under: Analysis / Opinion, WoW Moviewatch

The Queue: Sunday, Sunday, Sunday!

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.
Ah, another Sunday afternoon! Well, technically this was posted precisely at noon, which isn't the afternoon. But you're probably not reading it at the exact second It was posted, so you are reading it in the afternoon. Right? Right. Now, with that settled...

Vinicius O. E. asked...

What happened to the dance studios?

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Filed under: Alliance, Druid, Analysis / Opinion, Realm Status, Expansions, The Queue

Moonkins aiming to get DPS and group utility

Paladins weren't the only ones to get some attention from the crab last night. The Balance Druid post wasn't an especially information-filled post, but mostly served as a reminder that even though the devs may not respond to your threads, they are paying attention. Ghostcrawler explains that whlie she may be focusing more heavily on Feral Druids, that doesn't mean she isn't aware of Balance's needs. She clarifies their role in a raid (caster, duh), and states a Moonkin's needs to meet that role. She lists the following:
  • Competitive dps. Mages and warlocks just tend to get a lot of attention, maybe because there are more of them, or more races of them, or they are more archetypal classes (in the familiarity sense).
  • Good AoE utility. Encounters and dungeons tend to get designed with the assumption that the ranged DPS can do AoE. Hurricane is phenomenal now. I healed a run today and did really competitive dps with Hurricane on the ranged pulls. And I wasn't even Balance! I love Starfall. It's a rare spell because it feels new -- it isn't single target and it isn't classical Hurricane-style AoE either.

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Filed under: Druid, Analysis / Opinion, Wrath of the Lich King

Wrath Beta patch notes: Balance Druids

Now that the Wrath of the Lich King Beta is live, and the patch notes are up, we have some solid information on Druid talents as they're being tested. Here is what the patch revealed:

Balance tree
If you were to invest three points into your Brambles tier three talent, you will not only have the current 75% boost to damage caused by Thorns and Entangling Roots, but your Treants will have their damage boosted by 15%.

In addition, all damage caused by Treants, and any attacks done to you while Barkskin is active, have a 15% chance of dazing the target for three seconds. Actually, Force of Nature, which summons your Treants, is having its cooldown reduced from three minutes to two.

This will be a nifty talent for Moonkin in battlegrounds and arena, although it won't be enough to convert all of those Restoration druids to the ways of the Giant Chicken.

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Filed under: Night Elves, Tauren, Druid, Patches, Analysis / Opinion, PvP, Expansions, Features, Classes, Talents, Wrath of the Lich King, Arena

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